libuv::tcp
#include <cstdio> #include <stdio.h> #include <stdlib.h> #include <libuv/uv.h> #include <inttypes.h> #include <stdio.h> #include <stdlib.h> #include <unistd.h> #define DEFAULT_PORT 7000 #define DEFAULT_BACKLOG 128 uv_loop_t* loop; struct sockaddr_in addr; typedef struct { uv_write_t req; uv_buf_t buf; } write_req_t; void free_write_req(uv_write_t* req) { write_req_t* wr = (write_req_t*)req; free(wr->buf.base); free(wr); } void alloc_buffer(uv_handle_t* handle, size_t suggested_size, uv_buf_t* buf) { buf->base = (char*)malloc(suggested_size); buf->len = suggested_size; } void echo_write(uv_write_t* req, int status) { if (status) { fprintf(stderr, "Write error %s\n", uv_strerror(status)); } free_write_req(req); } void echo_read(uv_stream_t* client, ssize_t nread, const uv_buf_t* buf) { if (nread > 0) { write_req_t* req = (write_req_t*)malloc(sizeof(write_req_t)); req->buf = uv_buf_init(buf->base, nread); uv_write((uv_write_t*)req, client, &req->buf, 1, echo_write); return; } if (nread < 0) { if (nread != UV_EOF) fprintf(stderr, "Read error %s\n", uv_err_name(nread)); uv_close((uv_handle_t*)client, NULL); } free(buf->base); } void on_new_connection(uv_stream_t* server, int status) { if (status < 0) { fprintf(stderr, "New connection error %s\n", uv_strerror(status)); // error! return; } uv_tcp_t* client = (uv_tcp_t*)malloc(sizeof(uv_tcp_t)); uv_tcp_init(loop, client); if (uv_accept(server, (uv_stream_t*)client) == 0) { uv_read_start((uv_stream_t*)client, alloc_buffer, echo_read); } else { uv_close((uv_handle_t*)client, NULL); } } int main() { loop = uv_default_loop(); uv_tcp_t server; uv_tcp_init(loop, &server); uv_ip4_addr("0.0.0.0", DEFAULT_PORT, &addr); uv_tcp_bind(&server, (const struct sockaddr*) & addr, 0); int r = uv_listen((uv_stream_t*)&server, DEFAULT_BACKLOG, on_new_connection); if (r) { fprintf(stderr, "Listen error %s\n", uv_strerror(r)); return 1; } return uv_run(loop, UV_RUN_DEFAULT); }