cocos2d-x 单选按钮菜单

今天做个贪吃蛇的游戏,里面需要用到单选按钮选择速度,但从网上找了找,没有找到cocos2d-x的实现方法,但是有cocos2d-iphone的实现方法,由于本人之前学过ios的基本开发,有OC语言有些了解,而且也学过C++,所以就将cocos2d-iphone的实现方法重写了一遍,在此分享给大家:coco2d-iphone实现包cocos2d-x实现包.

使用方法:

 

    CCMenuItemImage *bu01 = CCMenuItemImage::create("veryfast.png", "veryfastsel.png", this, menu_selector(GameSetting::button1CallBack));
    CCMenuItemImage *bu02 = CCMenuItemImage::create("faster.png", "fastersel.png", this, menu_selector(GameSetting::button2CallBack));
    CCMenuItemImage *bu03 = CCMenuItemImage::create("middle.png", "middlesel.png", this, menu_selector(GameSetting::button3CallBack));
    CCMenuItemImage *bu04 = CCMenuItemImage::create("slow.png", "slowsel.png", this, menu_selector(GameSetting::button4CallBack));
    CCRadioMenu *radioMenu = CCRadioMenu::create(bu01,bu02,bu03,bu04,NULL);
    radioMenu->setPosition(ccp(480.0, 500.5));//480.0, 590.0
    radioMenu->alignItemsHorizontally();
    radioMenu->setSelectedItem_(bu01);
    bu01->selected();
    this->addChild(radioMenu, 1);

 

 

posted @ 2012-12-25 15:52  orangef  阅读(1858)  评论(0编辑  收藏  举报