摘要: Abstract. Rendering a generic surface is a two steps process: first, computing the points that will form the mesh of the surface and then, send this mesh to 3D API. Use the Triangle to triangulate the parametric space and then lifting map to the model 3D space. This is the main method to visualize the generic shaded surface. This paper show the OpenCascade triangulation of the parametric space and the map result: mesh in 3D model space. Use the method can visualize a generic surface. Key wor 阅读全文
posted @ 2014-04-06 15:08 opencascade 阅读(3981) 评论(0) 推荐(1) 编辑