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摘要: Preparing : jdk-6u32-windows-i586.exe eclipse-java-indigo-SR2-win32.zip installer_r18-windows.exe ADT-18.0.0.zip Before you start install Android NDk, you need make sure Android SDK set up co... 阅读全文
posted @ 2012-09-13 00:08 opencoder 阅读(349) 评论(0) 推荐(0) 编辑
摘要: 原因:源代码有重复,如头文件中没有添加只能被引用一次的标记 #ifndef _HEADER_H_ #define _HEADER_H_ // header file content #endif 或者 写了类似#include "file.cpp"的代码! 阅读全文
posted @ 2012-09-10 21:22 opencoder 阅读(137) 评论(0) 推荐(0) 编辑
摘要: 解决办法: 在Project-->Setting-->Linker-->Command Line-->Additional options中加入: /nodefaultlib:libc 阅读全文
posted @ 2012-09-10 21:16 opencoder 阅读(161) 评论(0) 推荐(0) 编辑
摘要: This sample shows how to apply Spherical Harmonic diffuse lighting as Global Illusion (GI). GI could give some more realistic effect to improve the global lighting effect than the traditional ambie... 阅读全文
posted @ 2012-09-03 23:54 opencoder 阅读(709) 评论(0) 推荐(0) 编辑
摘要: This program is ParallaxOcclusionMapping Sample from D3D samples. I touch this technology because I found some one use DXT5 format as normal maps. DXT5 means the texture still keep full range of al... 阅读全文
posted @ 2012-08-24 09:01 opencoder 阅读(385) 评论(0) 推荐(0) 编辑
摘要: Today, I found this very interesting program when I was surfing on the Internet. Occlusion culling, that is a big topic on Computer Graphic industry. The original passage come from here: http://ww... 阅读全文
posted @ 2012-08-24 08:53 opencoder 阅读(520) 评论(0) 推荐(0) 编辑
摘要: This demo shows how D3D hardware instance works. HW Instance means call DrawIndexedPrimitive on time, but with a group of geometry rendered. Those geometries could be positioned in different place ... 阅读全文
posted @ 2012-08-24 08:48 opencoder 阅读(376) 评论(0) 推荐(0) 编辑
摘要: This demo shows how to apply the render to texture target feature with D3D API. The whole content of the Quad geometry was rendered into a texture, and after a cube mesh take this texture as it’s d... 阅读全文
posted @ 2012-08-24 08:42 opencoder 阅读(546) 评论(0) 推荐(0) 编辑
摘要: This demo shows how to using d3d alpha blend. Before you switch on the alpha blend operation, you should specify where this alpha value come from. We could specify this alpha value come from the ma... 阅读全文
posted @ 2012-08-24 08:40 opencoder 阅读(329) 评论(0) 推荐(0) 编辑
摘要: This demo come from book <Direct3D Graphic Programming introduction>. It show mirror effect and shadow effect, both of them using stencil buffer. In the mirror effect, the stencil buffer used to fi... 阅读全文
posted @ 2012-08-24 08:36 opencoder 阅读(294) 评论(0) 推荐(0) 编辑
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