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Unity3D provides us with some very convenient means to do path finding with navigtion mesh and agent. You could find a very short tutorial about this http://docs.unity3d.com/Documentation/Manual/Nav... 阅读全文
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Recently, I am working on the game networking module for the game. Some investigation was done to find some easy to use networking packages or problems solutions. There are a lots of packages there, s... 阅读全文
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This sample was created based on the article “Unity 3D Multiplayer Games”, you could found a translated one from here. This article tell us how to create a multiplayer game with unity, and some ticks... 阅读全文
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This sample is a multiplayer 2D game. The communication between the server and client is the UDP socket. The UDP socket communication will be much faster compared to the TCP socket. But it will not... 阅读全文
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MySQL database used vary from general MIS system to game development: check the current player whether is a valid or not while they login in the game lobby, and overwrite the critical player record du... 阅读全文
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The Netty project provides an asynchronous event-driven network application framework and tooling for the rapid development of maintainable high-performance high-scalability protocol servers and clien... 阅读全文
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该书描述了一个简单2D 图形绘制接口。由于没有从网络上下载到本书的配套源码,所以不得不根据其提供出来的接口给出具体的实现。以下是本书中利用该2D lib编写的两个例子。相关源码可以从这里下载。 阅读全文
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本文简要介绍了怎么样使用Mysql++库来操作MySQL数据库。 Mysql++是官方发布的、一个为MySQL设计的C++语言的API,这个API的作用是使工作更加简单且容易。你可以从这里了解以及下载到Mysql++库的详情。在使用mysql++库之前,请确保MySQL数据库服务器已经安装成功。因为编译mysql++的过程需要MySQL数据库的include目录和lib目录。 ... 阅读全文
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该书对MySQL的基本操作进行了简单的描述,此文对其进行简要概括和总结,以便以后查阅。 MySQL操作截图如下: 阅读全文
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原文转自: http://blog.jobbole.com/33430/ (有改动) 英文原文:aaronstannard.com,编译:infoq – 侯伯薇 Aaron Stannard是新创公司MarkedUp的CEO,他最近花费大量时间雇佣、评估很多不同的程序员,并和他们一起协作。在这个过程中他发现并总结了十种程序员无法意识到自己潜力的原因,意在让更多程序员发掘出自己的潜力,从而成为强... 阅读全文