摘要: 检查有问题的Prefab发现,某个GameObject上出现了2组MeshRenderer和MeshFilter,去掉多余的一组,该问题解决。 The problem was that one of the enemies had 2 renders attached to the same gameobject. After removing one of them, the problem w... 阅读全文
posted @ 2020-03-09 13:35 opencoder 阅读(1158) 评论(0) 推荐(0) 编辑