摘要: To use the in-tree debug server on macOS, lldb needs to be code signed. TheDebug, DebugClang and Release builds are set to code sign using a code sign 阅读全文
posted @ 2019-05-15 18:24 opencoder 阅读(241) 评论(0) 推荐(0) 编辑
摘要: Select the top level node called Unity-iPhone in the left tree view (the one with the blue item). Select Automatically manage signingSelect your team 阅读全文
posted @ 2019-05-15 18:20 opencoder 阅读(662) 评论(0) 推荐(0) 编辑
摘要: Build application in Unity 2017.20f3 用Unity2017/2018编译iPhone版本出现以下错误: ETC1(or DXT1) compressed textures are not supported when publishing to iPhone Pa 阅读全文
posted @ 2019-05-15 18:17 opencoder 阅读(1661) 评论(0) 推荐(0) 编辑