摘要: Unity 4.7 导出工程在XCode 10.1上编译报错,而在XCode 9.3上是可以正常编译运行的。原因是Unity4.7所依赖的头文件和库文件在XCode10上没有了,解决办法如下,把XCode9.3目录下的相应文件或者目录拷贝到XCode10.1的对应目录下:1) /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneO... 阅读全文
posted @ 2019-02-27 16:32 opencoder 阅读(785) 评论(0) 推荐(0) 编辑
摘要: Unity 4.7 导出工程在XCode9/10上报错 validateRenderPassDescriptor:644: failed assertion `Texture at colorAttachment[0] has usage (0x01) which doesn't specify MTLTextureUsageRenderTarget (0x04)'报错发生时线程栈帧如下,发生在与... 阅读全文
posted @ 2019-02-27 16:11 opencoder 阅读(791) 评论(0) 推荐(0) 编辑