EasyGame Lesson10 – MDL Animation

MDL Amati on is the very famous skeleton animation. All joints matrix will be saved for each frame. Each joint will give some impact to some vertex, different vertex will give different weight. And each vertex is infect by several joints, the final result of each vertex is the sum weight value of all joint. Memory usage saved a lots comparing to the previous MD2 animation. But introduce a lots of running time calculation. With the model multiple core CPU and GPU, you could parallel calculate the pose on CPU or GPU with the vertex shader supported.
lesson10_screen_shot 
The full source code could be found here.

posted @   opencoder  阅读(153)  评论(0编辑  收藏  举报
编辑推荐:
· 记一次.NET内存居高不下排查解决与启示
· 探究高空视频全景AR技术的实现原理
· 理解Rust引用及其生命周期标识(上)
· 浏览器原生「磁吸」效果!Anchor Positioning 锚点定位神器解析
· 没有源码,如何修改代码逻辑?
阅读排行:
· 全程不用写代码,我用AI程序员写了一个飞机大战
· MongoDB 8.0这个新功能碉堡了,比商业数据库还牛
· 记一次.NET内存居高不下排查解决与启示
· DeepSeek 开源周回顾「GitHub 热点速览」
· 白话解读 Dapr 1.15:你的「微服务管家」又秀新绝活了
点击右上角即可分享
微信分享提示