EasyGame Lesson10 – MDL Animation
MDL Amati on is the very famous skeleton animation. All joints matrix will be saved for each frame. Each joint will give some impact to some vertex, different vertex will give different weight. And each vertex is infect by several joints, the final result of each vertex is the sum weight value of all joint. Memory usage saved a lots comparing to the previous MD2 animation. But introduce a lots of running time calculation. With the model multiple core CPU and GPU, you could parallel calculate the pose on CPU or GPU with the vertex shader supported.
The full source code could be found here.