摘要: Dx9的文档上有这样一句话: When entering a new level in a game, your application might need to flush all managed textures from video memory (by calling IDirect3DDevice9::EvictManagedResources). 阅读全文
posted @ 2006-01-19 14:00 千里马肝 阅读(771) 评论(3) 推荐(0) 编辑
摘要: http://blog.csdn.net/aweay/archive/2005/07/21/430147.aspx 阅读全文
posted @ 2006-01-19 11:55 千里马肝 阅读(547) 评论(2) 推荐(0) 编辑