C# 中的Singleton模式
一般写Singleton基本都是一下这个套路
class Singleton { public static Singleton instance; private Singleton() { } public static Singleton Getinstance() { if(instatnce == null) { instance = new Singleton(); } return instance; } }
但是今天学到一个C#独有的Singleton写法:
class sealed Singleton { public static readonly Singleton instance = new Singleton(); private Singleton() { } }
这种写法简单实用,大大减少了代码量。
但是缺点就是无法被继承,并且启动时就被初始化,无法延迟初始化。
我以这种写法,写了一个简单的LoadBalance类。
public sealed class LoadBalancer { public static readonly LoadBalancer balancer = new LoadBalancer(); private ArrayList servers = new ArrayList(); private Random random = new Random(); protected LoadBalancer() { servers.Add("SERVER I"); servers.Add("SERVER II"); servers.Add("SERVER III"); servers.Add("SERVER IV"); servers.Add("SERVER V"); } public string Server { get { int i = random.Next(servers.Count); return servers[i].ToString(); } } } class Program { static void Main(string[] args) { LoadBalancer b1 = LoadBalancer.balancer; LoadBalancer b2 = LoadBalancer.balancer; LoadBalancer b3 = LoadBalancer.balancer; LoadBalancer b4 = LoadBalancer.balancer; if (b1 == b2 || b2 == b3 || b3 == b4) Console.WriteLine("Same instance"); Console.WriteLine(b1.Server); Console.WriteLine(b2.Server); Console.WriteLine(b3.Server); Console.WriteLine(b4.Server); Console.ReadLine(); } }
调用的结果是:
Same instance
SERVER III
SERVER I
SERVER IV
SERVER IV