JavaScript Canvas 根据像素点取位置

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<html>
    <body>
        <canvas id="canvas" width="100" height="100" style="background-color: #000;"/>
 
        <script>
            function position  (x,y){
                this.x = x;
                this.y = y;
            }
 
            var canvas = document.getElementById('canvas'),
                ctx = canvas.getContext('2d');
                width = canvas.width,
                height = canvas.height;
            ctx.fillStyle = "#FF0000";
            ctx.font = "20px Arial";
            ctx.fillText("妈妈",10,50);
 
            var pixs = ctx.getImageData(0,0,width,height).data;
            var Pixels = new Array();
 
            for(var i=0;i<pixs.length;i+= 4)
            {
                var r = pixs[i],
                    g = pixs[i+1],
                    b = pixs[i+2],
                    a = pixs[i+3];
 
                if(r != 0 || g != 0 || b != 0 ){
                    var x = i%400;
                    var y = i/400;
                    Pixels.push(new position(x,y));
                }
            }
 
        </script>
    </body>
</html>

  

posted @   のんきネコ  阅读(3896)  评论(0编辑  收藏  举报
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