JavaScript Canvas 根据像素点取位置
<html> <body> <canvas id="canvas" width="100" height="100" style="background-color: #000;"/> <script> function position (x,y){ this.x = x; this.y = y; } var canvas = document.getElementById('canvas'), ctx = canvas.getContext('2d'); width = canvas.width, height = canvas.height; ctx.fillStyle = "#FF0000"; ctx.font = "20px Arial"; ctx.fillText("妈妈",10,50); var pixs = ctx.getImageData(0,0,width,height).data; var Pixels = new Array(); for(var i=0;i<pixs.length;i+= 4) { var r = pixs[i], g = pixs[i+1], b = pixs[i+2], a = pixs[i+3]; if(r != 0 || g != 0 || b != 0 ){ var x = i%400; var y = i/400; Pixels.push(new position(x,y)); } } </script> </body> </html>