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#version 430//layout(location = 0) in vec4 VERTEX;uniform mat4 MODEL_MATRIX;uniform mat4 VIEW_MATRIX;uniform mat4 PROJECTION_MATRIX;//out vec4 VERTEX_... 阅读全文
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#include #include #include #include #include #include #include #pragma comment(lib, "osgd.lib")#pragma comment(lib, "osgDBd.lib")#pragma comment(lib, ... 阅读全文
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#include #include using namespace Wm5;class MyFrame : public WindowApplication3{ WM5_DECLARE_INITIALIZE; WM5_DECLARE_TERMINATE;public: MyFram... 阅读全文
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#include #include #include #include #pragma comment(lib, "OpenCL.lib")const char * loadfile(const char * fileName){ std::ifstream fs(fileName, std... 阅读全文
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#include #include const int GRID_WIDTH = 1024;const int GRID_HEIGHT = 800;#pragma comment(lib, "osgd.lib")#pragma comment(lib, "osgViewerd.lib")#pragm... 阅读全文
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unsigned int vIdx = 0, iIdx = 0; for (unsigned int stripRow = 0; stripRow < stripRows; stripRow++) { i[iIdx++] = vIdx; for (int col ... 阅读全文
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http://www.belanecbn.sk/3dtutorials/index.php?id=40 阅读全文
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库冲突 /force:multiple 阅读全文