摘要: 1.首先定义唯一标识:#define GAME_EVENT_PLAYER_EXP_UPDATED "player_exp_updated"2.注册事件监听cocos2d::EventListener* m_pPlayerExpListener;m_pPlayerExpListener = Event... 阅读全文
posted @ 2014-08-13 19:05 Mareon 阅读(146) 评论(0) 推荐(0) 编辑