<script src="js/jQuery8.3.js" type="text/javascript"></script> <script type="text/javascript">
$(document).ready(function(){
$(".happy").click(function(){
$(".loadbox").fadeIn("slow");
});
$(".no").click(function(){
$(".loadbox").fadeOut("slow");
});
$(".loadbox").easydrag();
});
</script>
插件网络下载:<script type="text/javascript" src="js/jquery.beta.js"></script>
(function($){ // to track if the mouse button is pressed var isMouseDown = false; // to track the current element being dragged var currentElement = null; // callback holders var dropCallbacks = {}; var dragCallbacks = {}; // bubbling status var bubblings = {}; // global position records var lastMouseX; var lastMouseY; var lastElemTop; var lastElemLeft; // track element dragStatus var dragStatus = {}; // if user is holding any handle or not var holdingHandler = false; // returns the mouse (cursor) current position $.getMousePosition = function(e){ var posx = 0; var posy = 0; if (!e) var e = window.event; if (e.pageX || e.pageY) { posx = e.pageX; posy = e.pageY; } else if (e.clientX || e.clientY) { posx = e.clientX + document.body.scrollLeft + document.documentElement.scrollLeft; posy = e.clientY + document.body.scrollTop + document.documentElement.scrollTop; } return { 'x': posx, 'y': posy }; }; // updates the position of the current element being dragged $.updatePosition = function(e) { var pos = $.getMousePosition(e); var spanX = (pos.x - lastMouseX); var spanY = (pos.y - lastMouseY); $(currentElement).css("top", (lastElemTop + spanY)); $(currentElement).css("left", (lastElemLeft + spanX)); }; // when the mouse is moved while the mouse button is pressed $(document).mousemove(function(e){ if(isMouseDown && dragStatus[currentElement.id] != 'false'){ // update the position and call the registered function $.updatePosition(e); if(dragCallbacks[currentElement.id] != undefined){ dragCallbacks[currentElement.id](e, currentElement); } return false; } }); // when the mouse button is released $(document).mouseup(function(e){ if(isMouseDown && dragStatus[currentElement.id] != 'false'){ isMouseDown = false; if(dropCallbacks[currentElement.id] != undefined){ dropCallbacks[currentElement.id](e, currentElement); } return false; } }); // register the function to be called while an element is being dragged $.fn.ondrag = function(callback){ return this.each(function(){ dragCallbacks[this.id] = callback; }); }; // register the function to be called when an element is dropped $.fn.ondrop = function(callback){ return this.each(function(){ dropCallbacks[this.id] = callback; }); }; // disable the dragging feature for the element $.fn.dragOff = function(){ return this.each(function(){ dragStatus[this.id] = 'off'; }); }; // enable the dragging feature for the element $.fn.dragOn = function(){ return this.each(function(){ dragStatus[this.id] = 'on'; }); }; // set a child element as a handler $.fn.setHandler = function(handlerId){ return this.each(function(){ var draggable = this; // enable event bubbling so the user can reach the handle bubblings[this.id] = true; // reset cursor style $(draggable).css("cursor", ""); // set current drag status dragStatus[draggable.id] = "handler"; // change handle cursor type $("#"+handlerId).css("cursor", "move"); // bind event handler $("#"+handlerId).mousedown(function(e){ holdingHandler = true; $(draggable).trigger('mousedown', e); }); // bind event handler $("#"+handlerId).mouseup(function(e){ holdingHandler = false; }); }); } // set an element as draggable - allowBubbling enables/disables event bubbling $.fn.easydrag = function(allowBubbling){ return this.each(function(){ // if no id is defined assign a unique one if(undefined == this.id || !this.id.length) this.id = "easydrag"+(new Date().getTime()); // save event bubbling status bubblings[this.id] = allowBubbling ? true : false; // set dragStatus dragStatus[this.id] = "on"; // change the mouse pointer $(this).css("cursor", "move"); // when an element receives a mouse press $(this).mousedown(function(e){ // just when "on" or "handler" if((dragStatus[this.id] == "off") || (dragStatus[this.id] == "handler" && !holdingHandler)) return bubblings[this.id]; // set it as absolute positioned $(this).css("position", "absolute"); // set z-index $(this).css("z-index", parseInt( new Date().getTime()/1000 )); // update track variables isMouseDown = true; currentElement = this; // retrieve positioning properties var pos = $.getMousePosition(e); lastMouseX = pos.x; lastMouseY = pos.y; lastElemTop = this.offsetTop; lastElemLeft = this.offsetLeft; $.updatePosition(e); return bubblings[this.id]; }); }); }; })(jQuery);