But how could you live and have no story to tell!
访问统计 original graphics

创建用户:

MembershipCreateStatus mc;

Membership.CreateUser(txtUid.Text, txtPwd.Text, txtEmail.Text, txtQuestion.Text, txtAnswer.Text, true, out mc);

Response.Write(mc.ToString());

删除用户:

if (Membership.DeleteUser(txtUid.Text))

Response.Write("OK");

else

Response.Write("Error");

修改用户信息:

if (User.Identity.IsAuthenticated)

{

MembershipUser user = Membership.GetUser();

user.Email = txtEmail.Text;

Membership.UpdateUser(user);

Response.Write(user.Email.ToString());

}

验证用户登录信息

bool isok = Membership.ValidateUser(txtUid.Text, txtPwd.Text);

if (isok)

{

FormsAuthentication.SetAuthCookie(txtUid.Text, false);

Response.Write("OK");

}

else

{

Response.Write("Error");

}

获取登录用户的信息

if (User.Identity.IsAuthenticated)

{

MembershipUser myuser = Membership.GetUser();

if (myuser != null)

{

 Response.Write(myuser.CreationDate);

 Response.Write(myuser.Email);

 Response.Write(myuser.IsLockedOut);

 Response.Write(myuser.IsOnline);

 Response.Write(myuser.PasswordQuestion);

 Response.Write(myuser.UserName);

}

}

根据密码问题的答案返回用户密码

if (User.Identity.IsAuthenticated)

{

MembershipUser user = Membership.GetUser(txtUid.Text);

txtPwd.Text = user.GetPassword(txtAnswer.Text);

}

修改用户密码

if (User.Identity.IsAuthenticated)

{

MembershipUser user = Membership.GetUser();

user.ChangePassword(txtPwd.Text,txtPWd2.Text);

Response.Write(user.GetPassword(txtAnswer.Text));

}

解锁用户

MembershipUser user = Membership.GetUser(txtUid.Text);

bool b = user.UnlockUser();

Response.Write(b+" "+user.IsLockedOut);

拒绝用户登录

MembershipUser user = Membership.GetUser(txtUid.Text);

user.IsApproved = false;

Membership.UpdateUser(user);

Response.Write(user.IsLockedOut);

允许用户登录

MembershipUser user = Membership.GetUser(txtUid.Text);

user.IsApproved = true;

Membership.UpdateUser(user);

Response.Write(user.IsLockedOut);

根据用户名或邮箱来检索用户

 MembershipUserCollection users;

 switch(listType.Text)

 {

  case "姓名":

  users = Membership.FindUsersByName(txtFind.Text);

  if (users.Count > 0)

  {

   showUserInfo(users);

  }

  else

  {

   Response.Write("未找到用户名");

  }

  break;

  case "邮箱":

  users = Membership.FindUsersByEmail(txtFind.Text);

  if (users.Count > 0)

  {

   showUserInfo(users);

  }

  else

  {

   Response.Write("未找到邮箱");

  }

  break;

 }

加载所有用户

MembershipUserCollection user = Membership.GetAllUsers();

listUser.DataSource = user;

listUser.DataBind();

加载所有角色

string[] role = Roles.GetAllRoles();

listRole.DataSource = role;

listRole.DataBind();

添加新角色

Roles.CreateRole(txtRole.Text);

删除角色

Roles.DeleteRole(txtRole.Text);

将一个用户添加到一个角色

Roles.AddUserToRole(listUser.Text, listRole.Text);

将一个用户从一个角色中移除

Roles.RemoveUserFromRole(listUser.Text, listRole.Text);

将一个用户加入到多个角色中去

int n = 0;

foreach (ListItem li in listRole.Items)

{

if (li.Selected) n++;

}

string[] roles = new string[n];

int i=0;

foreach(ListItem li in listRole.Items)

{

if(li.Selected)

{

roles[i++] = li.Text;

}

}

Roles.AddUserToRoles(listUser.Text, roles);

将一个用户的所有角色移除

string[] str = Roles.GetRolesForUser(listUser.Text);

Roles.RemoveUserFromRoles(listUser.Text,str);

将多个用户加入到一个角色中去

int n = 0;

foreach (ListItem li in listUser.Items)

{

if (li.Selected) n++;

}

string[] users = new string[n];

int i=0;

foreach (ListItem li in listUser.Items)

{

if (li.Selected)

{

users[i++] = li.Text;

}

}

Roles.AddUsersToRole(users,listRole.Text);

将一个角色中的所有的用户移除

string[] users = Roles.GetUsersInRole(listRole.Text);

Roles.RemoveUsersFromRole(users, listRole.Text);

将多个用户加入到多个角色

int n = 0;

foreach (ListItem li in listUser.Items)

{

if (li.Selected) n++;

}

string[] strUser = new string[n];

n = 0;

foreach (ListItem li in listRole.Items)

{

if (li.Selected) n++;

}

string[] strRoles = new string[n];

for (int i = 0; i < listUser.Items.Count; i++)

{

strUser[i] = listUser.Items[i].Text;

}

for (int i = 0; i < listRole.Items.Count; i++)

{

strRoles[i] = listRole.Items[i].Text;

}

Roles.AddUsersToRoles(strUser, strRoles);

posted on 2012-01-12 16:31  nextsoft  阅读(500)  评论(0编辑  收藏  举报