摘要:
CCArmatureDataManager::sharedArmatureDataManager()-> addArmatureFileInfo("armature\\Cowboy0.png", "armature\\Cowboy0.plist", "armature\\Cowboy.ExportJson"); for (int i = 0; i getAnimation()->playWithIndex(0); armature->setPosition(ccp(CCDirector::sharedDirector 阅读全文