摘要:
//-----------------------------------------------------------------//@file gameui/Module/MdGraySprite.h//@date 2013-11-07//@desc 精灵灰化:shader//@action UI组件//-----------------------------------------------------------------#ifndef __GAMEUI_MODULE_MDGRAYSPRITE_H__#define __GAMEU... 阅读全文
摘要:
#ifndef __FIGTH_H__#define __FIGTH_H__#include "cocos-ext.h"#include "include/ILayer.h"#include "kernel/BaseDefine.h"USING_NS_CC;USING_NS_CC_EXT;class CFigthLayer : public CBaseLayer{private: enum E_FIGHT { FIGHT_NIL = 0, FIGHT_NORTH = 4, // 北 FIGH... 阅读全文