class CC_DLL CCCallFunc : public CCActionInstant //<NSCopying>
void Issue1305_2::onEnter() { ActionsDemo::onEnter(); centerSprites(0); CCSprite *spr = CCSprite::create("Images/grossini.png"); spr->setPosition(ccp(200,200)); addChild(spr); CCMoveBy* act1 = CCMoveBy::create(2 ,ccp(0, 100)); //CCCallFunc也是动作,可以放到动作序列里 CCCallFunc* act2 = CCCallFunc::create(this, callfunc_selector(Issue1305_2::log1)) ; CCMoveBy* act3 = CCMoveBy::create(2, ccp(0, -100)); CCCallFunc* act4 = CCCallFunc::create(this, callfunc_selector(Issue1305_2::log2)) ; CCMoveBy* act5 = CCMoveBy::create(2, ccp(100, -100)); CCCallFunc* act6 = CCCallFunc::create(this, callfunc_selector(Issue1305_2::log3)) ; CCMoveBy* act7 = CCMoveBy::create(2, ccp(-100, 0)); CCCallFunc* act8 = CCCallFunc::create(this, callfunc_selector(Issue1305_2::log4)) ; CCFiniteTimeAction* actF = CCSequence::create(act1, act2, act3, act4, act5, act6, act7, act8, NULL); // [spr runAction:actF]; CCDirector::sharedDirector()->getActionManager()->addAction(actF ,spr, false); } void Issue1305_2::log1() { CCLog("1st block"); } void Issue1305_2::log2() { CCLog("2nd block"); } void Issue1305_2::log3() { CCLog("3rd block"); } void Issue1305_2::log4() { CCLog("4th block"); }