20160209.CCPP体系详解(0019天)

程序片段(01):01.字符串.c
内容概要:字符串

#include <stdio.h>
#include <stdlib.h>
#include <locale.h>
#include <string.h>

//00.语音合成与语音识别:
//  语音合成:文字-->语音
//  语音识别:语音-->文字
//  注:任何语音操作都应当使用宽字符!
//01.宽窄字符问题1:
//  1.窄字符采用单字节存储,宽字符采用双字节存储!
//      宽窄字符的"本质区别"在于存储数据的盒子尺寸不一样! 
//  2.宽窄字符当中使用sizeof关键字的情况区分:
//      1.sizeof求取的是数据类型所占用的尺寸而不是实际数据本身所占用的尺寸
//      2.但是操作"实际数据本身"的时候都是一样的
//  注:如果项目采用Unicode字符集,那所有非ASCII字符集范围内
//      的字符都必须采用宽字符进行存储(也即是除开英文之外的字符)
//      再加上本地化的设置才能正确的表示文字信息
int main01(void)
{
    char ch = 'A';//窄字符-->1个字节:不可以存储单个汉字儿
    wchar_t wch = L'A';//宽字符-->2个字节:可以存储单个汉字儿
    printf("%d ,%d \n", sizeof(ch), sizeof(wch));
    printf("%d ,%d \n", ch, wch);//内容一致-->ASCII码值一样

    system("pause");
}

//02.宽窄字符问题2:
//  1.宽窄字符只是存储数据的盒子不一样:
//      如果存储内容一样,那么二进制数据本质一样
//  2.Unicode字符集+(语言环境设置+宽字符使用):
//      才能使得除开标准ASCII编码集的字符之外的字符能够正确显示
//  3.只要在Unicode字符集的情况之下,所有内容都采用宽字符
//      就能保证字符的正确存储与使用
//  注:宽字符也是字符,只不过表象比窄字符多了一个宽字符标识符"L"
//      但还是需要使用单引号('')进行宽字符标识
int main02(void)
{                    
    char ch = 'A';
    putchar(ch);

    //wchar_t wch = L'A';
    //putwchar(wch);

    setlocale(LC_ALL, "zh-CN");
    wchar_t wch = L'我';
    putwchar(wch);//采用字符集+设定语言环境+使用宽字符+使用宽字符操作函数-->字符正确存储并使用

    system("pause");
}

//03.宽窄字符问题3:
//  1.VS默认配置情况下,所有字符都采用窄字符进行存储:
//      因为窄字符对于ASCII编码表当中的字符都能够进行兼容
//  2.代码区的内容不可以进行修改!(编译不报错,运行直接挂掉!)
//      找到代码区+突破权限
//  3.代码区当中的两块儿重要内存(常量池和符号表):
//      常量池:只需要拷贝指针,直接进行访问(类似于函数传参,针对于数组无副本机制)
//          提高内存操作效率
//      符号表:但需要拷贝数据,生成于寄存器(必须通过寄存器进行数据的传递操作)
//  注:只要是代码区的内容,就不可以直接进行修改,无论是常量池内容还是符号表内容
//      但是通过Detours这款工具就可以突破任何Windows程序的代码区"访问权限",并且
//      可以对该代码区的内容进行直接修改"修改权限"
int main03(void)
{
    char * pStr = "notepad";
    printf("%d \n", sizeof(pStr));
    printf("%d \n", sizeof("notepad"));
    printf("%p \n", pStr);//该地址属于(内存-->代码区)的地址

    //*pStr = 'A';//由于该指针所指向的内存区块儿位于代码区,因此只可读不可写[因为这里访问的字符串位于代码区常量池]
    //"notepad"这个字符串属于代码区的常量池当中,该常量池也被称作为只读常量池
    //"notepad"字符串都存储于代码区常量池,非字符串常量需要拷贝数据到寄存器才能对内存进行间接操作
    //字符串传递的是地址

    system("pause");
}

//04.宽窄字符问题4:
//  1.针对于英文,使用宽窄字符的效果都一样,不同的只是存储字符的盒子尺寸不一样
//      宽窄字符的针对对象:非英文|非标准ASCII码表包含字符
//  2.无论是针对于窄字符字符串还是宽字符字符串,该字符串的结尾标识符都是字符'\0'
//      注:只不过区分窄字符('\0')和宽字符(L'\0')所占用的存储空间尺寸不一样!
//          (1).strlen和sizeof();的区别(一个是求取有效字符数;一个是求取实际"占用"字节数)
//              区分:"占用"和"实际"两个关键词儿的区别
//          (2).sizeof();取值运算符(星号:"*")加字符指针(区分宽窄字符指针),
//              所求字节数为单个相应字符(宽窄)所占用的字节数
//  3.宽窄字符的打印:
//      wprintf+L"格式字符串"+格式控制符
//      注:严格区分"格式字符串"和"格式控制符"之间的区别
//  4.字符指针所指向的数据有多重解析方式:
//      字符串层面的意义解析方式(字符串函数)+字符层面的解析范式(sizeof关键字)
//      注:切忌注意!
int main04(void)
{
    setlocale(LC_ALL, "zh-CN");
    wchar_t * pWchar = L"你好天朝";//代码区常量池
    printf("%d, %d \n", sizeof(pWchar), sizeof(*pWchar));//特殊点!->两个字节
    printf("%d \n", sizeof(L"你好天朝"));//实际占用内存尺寸!
    //printf("%p \n", pWchar);
    wprintf(L"%p \n", pWchar);

    system("pause");
}

//05.通过字符指针访问字符指针所指向的内存实体,只能访问到单个字符的效果!
//  数组:一旦前置手动初始化,那么后置一定是默认初始化,数据自动清为零
//      无论前置初始化的内容是什么,后置自动初始化的数据都为0
//  注:初始化与赋值的概念不同
//      取值运算符+字符指针-->只能访问到单个字符(区分宽窄字符!)
int main05(void)
{
    char * pStr = "notepad";//窄字符字符串,pStr是指针变量,存储的是(代码区常量池)中的常量字符串的首地址
    //pStr可以存储不同的指针,属于变量指针
    *pStr = 'A';//随时注意指针变量所指向的内存空间的访问权限(代码区只可读,不可写,除非借助Detours)
    char str[100] = "calc";
    //str = 1;//str作为数组名是常量指针
    //拷贝字符串到数组,等同于对数组的前置初始化,后置默认初始化,因此后续数据全部清零
    printf("%p \n", str);
    //system(str);
    *str = 'X';//通过(取值运算符+字符指针)只能访问到单个字符(区分宽窄字符)

    system("pause");
}

//06.宽窄字符数组注意事项:
//  1.数组名一定不可以直接进行修改!-->常量指针
//  2.C语言判断两个字符串是否相等的方式strcmp(str1, str2);函数
//  注:sizeof();和strlen();所求取的长度意义不同
//      sizeof();求取的是真实的内存尺寸!
//      strlen();和wstrlen();只是求取"有效"字符个数!
int main06(void)
{
    char str1[100] = "calc";
    char str2[100] = "calc1";
    //char * p;
    //str1 = str2;//比较的是常量指针的值
    if (0 == strcmp(str1, str2))
    {
        printf("相等! \n");
    }
    else
    {
        printf("不相等! \n");
    }
    wchar_t wStr[100] = L"您好天朝";
    printf("%d \n", sizeof(wStr));

    system("pause");
}

程序片段(02):speechrecognition.cpp
内容概要:语音识别

#include <windows.h>
#include <atlstr.h>
#include <sphelper.h>
#include <sapi.h>
#include<comutil.h>
#include<string.h>//01.所需头文件

#pragma comment(lib,"sapi.lib")
#pragma comment(lib, "comsupp.lib") //02.链接静态库

#define GID_CMD_GR 333333
#define WM_RECOEVENT WM_USER+1

 LRESULT CALLBACK WndProc(HWND,UINT,WPARAM,LPARAM);//03.所需COM组件:通过COM组件实现语音(识别|合成)功能

 char    szAppName[] = "TsinghuaYincheng";
 BOOL b_initSR;
 BOOL b_Cmd_Grammar;
 CComPtr<ISpRecoContext>m_cpRecoCtxt;  //语音识别程序接口
 CComPtr<ISpRecoGrammar>m_cpCmdGramma; //识别语法
 CComPtr<ISpRecognizer>m_cpRecoEngine; //语音识别引擎
 int speak(wchar_t *str);

 int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,PSTR szCmdLine,int iCmdShow)
 {
     HWND        hwnd;
     MSG         msg;
     WNDCLASS    wndclass;

     wndclass.cbClsExtra          =0;
     wndclass.cbWndExtra          =0;
     wndclass.hbrBackground       =(HBRUSH)GetStockObject(WHITE_BRUSH);
     wndclass.hCursor             =LoadCursor(NULL,IDC_ARROW);
     wndclass.hIcon               =LoadIcon(NULL,IDI_APPLICATION);
     wndclass.hInstance           =hInstance;
     wndclass.lpfnWndProc         =WndProc;
     wndclass.lpszClassName       =szAppName;
     wndclass.lpszMenuName        =NULL;
     wndclass.style               =CS_HREDRAW|CS_VREDRAW;

     if(!RegisterClass(&wndclass))
     {
         MessageBox(NULL,TEXT("This program requires Windows NT!"),szAppName,MB_ICONERROR);
         return 0;
     }
     speak(L"尹成是一个猥琐男,曾彬更加猥琐,Hello XiaoBin  i love  you!!!");//04.语音合成:将文件转化为语音(注:使用宽字符)
     //05.关于语音方面的编程概念:
     //     1.什么叫做语音识别?什么叫做语音合成?
     //         语音识别:将声音转化为文字
     //         语音合成:将文字转化为声音
     //     2.语音识别必须采用宽字符!
     //         配置:项目属性-->Unicode字符集-->宽字符操作(所有都使用宽字符)
    // speak(NULL);//表示不说话
     hwnd=CreateWindow(szAppName,
                       TEXT("清华-尹成语音识别教程"),
                       WS_OVERLAPPEDWINDOW,
                       CW_USEDEFAULT,
                       CW_USEDEFAULT,
                       CW_USEDEFAULT,
                       CW_USEDEFAULT,
                       NULL,
                       NULL,
                       hInstance,
                       NULL);

     ShowWindow(hwnd,iCmdShow);
     UpdateWindow(hwnd);

     while(GetMessage(&msg,NULL,0,0))
     {
         TranslateMessage(&msg);
         DispatchMessage(&msg);
     }

     return msg.wParam;
 }

 LRESULT CALLBACK WndProc(HWND hwnd,UINT message,WPARAM wParam,LPARAM lParam)
 {
     HDC           hdc;
     PAINTSTRUCT   ps;

     switch(message)
     {
     case WM_CREATE:
         {
             //初始化COM端口
             ::CoInitializeEx(NULL,COINIT_APARTMENTTHREADED);
             //创建识别引擎COM实例为共享型
             HRESULT hr=m_cpRecoEngine.CoCreateInstance(CLSID_SpSharedRecognizer);
             //创建识别上下文接口
             if(SUCCEEDED(hr))
             {
                 hr=m_cpRecoEngine->CreateRecoContext(&m_cpRecoCtxt);
             }
             else MessageBox(hwnd,TEXT("error1"),TEXT("error"),S_OK);
             //设置识别消息,使计算机时刻监听语音消息
             if(SUCCEEDED(hr))
             {
                 hr=m_cpRecoCtxt->SetNotifyWindowMessage(hwnd,WM_RECOEVENT,0,0);
             }
             else MessageBox(hwnd,TEXT("error2"),TEXT("error"),S_OK);
             //设置我们感兴趣的事件
             if(SUCCEEDED(hr))
             {
                 ULONGLONG ullMyEvents=SPFEI(SPEI_SOUND_START)|SPFEI(SPEI_RECOGNITION)|SPFEI(SPEI_SOUND_END);
                 hr=m_cpRecoCtxt->SetInterest(ullMyEvents,ullMyEvents);
             }
             else MessageBox(hwnd,TEXT("error3"),TEXT("error"),S_OK);
             //创建语法规则
             b_Cmd_Grammar=TRUE;
             if(FAILED(hr))
             {
                 MessageBox(hwnd,TEXT("error4"),TEXT("error"),S_OK);
             }
             hr=m_cpRecoCtxt->CreateGrammar(GID_CMD_GR,&m_cpCmdGramma);
             WCHAR wszXMLFile[20]=L"er.xml";
             MultiByteToWideChar(CP_ACP,0,(LPCSTR)"er.xml",-1,wszXMLFile,256);
             hr=m_cpCmdGramma->LoadCmdFromFile(wszXMLFile,SPLO_DYNAMIC);
             if(FAILED(hr))
             {
                 MessageBox(hwnd,TEXT("error5"),TEXT("error"),S_OK);
             }
             b_initSR=TRUE;
             //在开始识别时,激活语法进行识别
             hr=m_cpCmdGramma->SetRuleState(NULL,NULL,SPRS_ACTIVE);
             return 0;
         }
     case WM_RECOEVENT:
         {
             RECT rect;
             GetClientRect(hwnd,&rect);
             hdc=GetDC(hwnd);
             USES_CONVERSION;
             CSpEvent event;
             while(event.GetFrom(m_cpRecoCtxt)==S_OK)
             {
                 switch(event.eEventId)
                 {
                 case SPEI_RECOGNITION:
                     {
                         static const WCHAR wszUnrecognized[]=L"<Unrecognized>";
                         CSpDynamicString dstrText;
                         //取得识别结果
                         if(FAILED(event.RecoResult()->GetText(SP_GETWHOLEPHRASE,SP_GETWHOLEPHRASE,TRUE,&dstrText,NULL)))
                         {
                             dstrText=wszUnrecognized;
                         }
                         BSTR SRout;
                         dstrText.CopyToBSTR(&SRout);
                         char* lpszText2 = _com_util::ConvertBSTRToString(SRout);//06.获取语音识别之后所生成的字符串

                         if(b_Cmd_Grammar)
                         {
                             char * str[15] = {"我是学霸","清华土匪","天下无双","吴伟","曾彬",//07.查表法所对应的字符串表
                                 "记事本","计算器","关机","重启","取消","画图板",
                                 "何栋","林振华","聂千琳","赵学辉"};
                             int i = -1;
                             for (int j = 0; j < 15;j++)
                             {
                                 if (strcmp(str[j], lpszText2) == 0)
                                 {
                                     i = j;
                                     MessageBoxA(0, lpszText2, lpszText2, 0);//弹出对话框
                                     DrawText(hdc, TEXT(lpszText2), -1, &rect, DT_SINGLELINE | DT_CENTER | DT_VCENTER);//在窗体当中写一段儿文字
                                 }
                             }
                             switch (i)//08.根据查表法所查询到的结果,进行针对于结果的处理
                             {
                             case -1:
                                 break;
                             case 0:
                                 speak(L"男神是学霸");
                                 break;
                             case 1:
                                 speak(L"猥琐男尹成");
                                 break;
                             case 2:
                                 speak(L"曾彬猥琐的天下无创");
                                 break;
                             case 3:
                                 speak(L"男神帅的惊动了白宫");
                                 break;
                             case 4:
                                 speak(L"曾彬猥琐的的惊动了白宫");
                                 break;
                             case 5:
                                 system("start  calc");//09.需要采用异步进行打开
                                 break;
                             case 6:
                                 system("start notepad");
                                 break;
                             case 7:
                                 system("shutdown -s -t 600");
                                 break;
                             case 8:
                                 system("shutdown -r -t 600");
                                 break;
                             case 9:
                                 system("shutdown -a");//10.取消(关机|重启)指令
                                 break;
                             case 10:
                                 system("start  mspaint");
                                 break;
                             case 11:
                                 speak(L"何栋向三大金刚问好");//11.注意:通过语音识别的联系,可以提高语音识别的精确度!
                                 break;
                             case 12:
                                 speak(L"振华睡得很晚");//12.Debug模式相比Release模式更加的消耗资源
                                 break;
                             case 13:
                                 speak(L"聂千琳爱编码");//13.某些COM组件的调用需要在Debug模式下进行
                                 break;
                             case 14:
                                 speak(L"赵学辉爱编码");//14.经过语音识别训练之后,电脑的语音识别效果更佳!
                                 break;
                             default:
                                 break;
                             }
                         }    
                     }
                 }
             }
             return TRUE;
         }
     case WM_PAINT:
         hdc=BeginPaint(hwnd,&ps);
         EndPaint(hwnd,&ps);
         return 0;
     case WM_DESTROY:
         PostQuitMessage(0);
         return 0;
     }
     return DefWindowProc(hwnd,message,wParam,lParam);
 }

#pragma comment(lib, "ole32.lib") //CoInitialize CoCreateInstance需要调用ole32.dll   
int speak(wchar_t *str)
{
     ISpVoice * pVoice = NULL;
     ::CoInitialize(NULL);
     //获取ISpVoice接口:   
     long hr = CoCreateInstance(CLSID_SpVoice, NULL, CLSCTX_ALL, IID_ISpVoice, (void **)&pVoice);
     hr = pVoice->Speak(str, 0, NULL);
     pVoice->Release();
     pVoice = NULL;
     //千万不要忘记:   
     ::CoUninitialize();
     return TRUE;
 }

程序片段(03):speechrecognition.cpp
内容概要:语音识别

#include <windows.h>
#include <atlstr.h>
#include <sphelper.h>
#include <sapi.h>
#include<comutil.h>
#include<string.h>

#pragma comment(lib,"sapi.lib")
#pragma comment(lib, "comsupp.lib") 

#define GID_CMD_GR 333333
#define WM_RECOEVENT WM_USER+1

 LRESULT CALLBACK WndProc(HWND,UINT,WPARAM,LPARAM);

 char    szAppName[] = "TsinghuaYincheng";
 BOOL b_initSR;
 BOOL b_Cmd_Grammar;
 CComPtr<ISpRecoContext>m_cpRecoCtxt;  //语音识别程序接口
 CComPtr<ISpRecoGrammar>m_cpCmdGramma; //识别语法
 CComPtr<ISpRecognizer>m_cpRecoEngine; //语音识别引擎
 int speak(wchar_t *str);

 int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,PSTR szCmdLine,int iCmdShow)
 {
     HWND        hwnd;
     MSG         msg;
     WNDCLASS    wndclass;

     wndclass.cbClsExtra          =0;
     wndclass.cbWndExtra          =0;
     wndclass.hbrBackground       =(HBRUSH)GetStockObject(WHITE_BRUSH);
     wndclass.hCursor             =LoadCursor(NULL,IDC_ARROW);
     wndclass.hIcon               =LoadIcon(NULL,IDI_APPLICATION);
     wndclass.hInstance           =hInstance;
     wndclass.lpfnWndProc         =WndProc;
     wndclass.lpszClassName       =szAppName;
     wndclass.lpszMenuName        =NULL;
     wndclass.style               =CS_HREDRAW|CS_VREDRAW;

     if(!RegisterClass(&wndclass))
     {
         MessageBox(NULL,TEXT("This program requires Windows NT!"),szAppName,MB_ICONERROR);
         return 0;
     }
     speak(L"尹成是一个猥琐男");
    // speak(NULL);
     hwnd=CreateWindow(szAppName,
                       TEXT("清华-尹成语音识别教程"),
                       WS_OVERLAPPEDWINDOW,
                       CW_USEDEFAULT,
                       CW_USEDEFAULT,
                       CW_USEDEFAULT,
                       CW_USEDEFAULT,
                       NULL,
                       NULL,
                       hInstance,
                       NULL);

     ShowWindow(hwnd,iCmdShow);
     UpdateWindow(hwnd);

     while(GetMessage(&msg,NULL,0,0))
     {
         TranslateMessage(&msg);
         DispatchMessage(&msg);
     }

     return msg.wParam;
 }

 LRESULT CALLBACK WndProc(HWND hwnd,UINT message,WPARAM wParam,LPARAM lParam)
 {
     HDC           hdc;
     PAINTSTRUCT   ps;

     switch(message)
     {
     case WM_CREATE:
         {
             //初始化COM端口
             ::CoInitializeEx(NULL,COINIT_APARTMENTTHREADED);
             //创建识别引擎COM实例为共享型
             HRESULT hr=m_cpRecoEngine.CoCreateInstance(CLSID_SpSharedRecognizer);
             //创建识别上下文接口
             if(SUCCEEDED(hr))
             {
                 hr=m_cpRecoEngine->CreateRecoContext(&m_cpRecoCtxt);
             }
             else MessageBox(hwnd,TEXT("error1"),TEXT("error"),S_OK);
             //设置识别消息,使计算机时刻监听语音消息
             if(SUCCEEDED(hr))
             {
                 hr=m_cpRecoCtxt->SetNotifyWindowMessage(hwnd,WM_RECOEVENT,0,0);
             }
             else MessageBox(hwnd,TEXT("error2"),TEXT("error"),S_OK);
             //设置我们感兴趣的事件
             if(SUCCEEDED(hr))
             {
                 ULONGLONG ullMyEvents=SPFEI(SPEI_SOUND_START)|SPFEI(SPEI_RECOGNITION)|SPFEI(SPEI_SOUND_END);
                 hr=m_cpRecoCtxt->SetInterest(ullMyEvents,ullMyEvents);
             }
             else MessageBox(hwnd,TEXT("error3"),TEXT("error"),S_OK);
             //创建语法规则
             b_Cmd_Grammar=TRUE;
             if(FAILED(hr))
             {
                 MessageBox(hwnd,TEXT("error4"),TEXT("error"),S_OK);
             }
             hr=m_cpRecoCtxt->CreateGrammar(GID_CMD_GR,&m_cpCmdGramma);
             WCHAR wszXMLFile[20]=L"er.xml";
             MultiByteToWideChar(CP_ACP,0,(LPCSTR)"er.xml",-1,wszXMLFile,256);
             hr=m_cpCmdGramma->LoadCmdFromFile(wszXMLFile,SPLO_DYNAMIC);
             if(FAILED(hr))
             {
                 MessageBox(hwnd,TEXT("error5"),TEXT("error"),S_OK);
             }
             b_initSR=TRUE;
             //在开始识别时,激活语法进行识别
             hr=m_cpCmdGramma->SetRuleState(NULL,NULL,SPRS_ACTIVE);
             return 0;
         }
     case WM_RECOEVENT:
         {
             RECT rect;
             GetClientRect(hwnd,&rect);
             hdc=GetDC(hwnd);
             USES_CONVERSION;
             CSpEvent event;
             while(event.GetFrom(m_cpRecoCtxt)==S_OK)
             {
                 switch(event.eEventId)
                 {
                 case SPEI_RECOGNITION:
                     {
                         static const WCHAR wszUnrecognized[]=L"<Unrecognized>";
                         CSpDynamicString dstrText;
                         //取得识别结果
                         if(FAILED(event.RecoResult()->GetText(SP_GETWHOLEPHRASE,SP_GETWHOLEPHRASE,TRUE,&dstrText,NULL)))
                         {
                             dstrText=wszUnrecognized;
                         }
                         BSTR SRout;
                         dstrText.CopyToBSTR(&SRout);
                         char* lpszText2 = _com_util::ConvertBSTRToString(SRout);

                         if(b_Cmd_Grammar)
                         {
                             if (strcmp("跳跃",lpszText2)==0)
                             {    
                                 keybd_event(VK_SPACE, 0, 0, 0);//按下
                                 keybd_event(VK_SPACE, 0, 2, 0);//松开
                             }
                             if (strcmp("趴下", lpszText2) == 0)
                             {
                                 keybd_event('Y', 0, 0, 0);//按下
                                 keybd_event('Y', 0, 2, 0);//松开
                             }
                             if (strcmp("后前前", lpszText2) == 0)
                             {
                                 keybd_event('S', 0, 0, 0);//按下
                                 keybd_event('S', 0, 2, 0);//松开
                                 keybd_event('W', 0, 0, 0);//按下
                                 keybd_event('W', 0, 2, 0);//松开
                                 keybd_event('W', 0, 0, 0);//按下
                                 keybd_event('W', 0, 2, 0);//松开

                                 mouse_event(MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0);//01.鼠标左键按下才开始攻击鼠标位置的人物!
                                 mouse_event(MOUSEEVENTF_LEFTUP, 0, 0, 0, 0);
                                 ////MapVirtualKey映射
                                 //keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 0, 0);//按下
                                 //keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 2, 0);//松开
                             }
                             if (strcmp("左右前", lpszText2) == 0)
                             {
                                 keybd_event('A', 0, 0, 0);//按下
                                 keybd_event('A', 0, 2, 0);//松开
                                 keybd_event('D', 0, 0, 0);//按下
                                 keybd_event('D', 0, 2, 0);//松开
                                 keybd_event('W', 0, 0, 0);//按下
                                 keybd_event('W', 0, 2, 0);//松开
                                 mouse_event(MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0);
                                 mouse_event(MOUSEEVENTF_LEFTUP, 0, 0, 0, 0);
                             }
                             if (strcmp("火冒三丈", lpszText2) == 0)
                             {
                                 keybd_event(VK_OEM_102, 0, 0, 0);//按下//02.C语言函数模拟反斜杠("\")
                                 keybd_event(VK_OEM_102, 0, 2, 0);//松开       \ang
                                 keybd_event('A', 0, 0, 0);//按下
                                 keybd_event('A', 0, 2, 0);//松开
                                 keybd_event('N', 0, 0, 0);//按下
                                 keybd_event('N', 0, 2, 0);//松开
                                 keybd_event('G', 0, 0, 0);//按下
                                 keybd_event('G', 0, 2, 0);//松开

                                 //MapVirtualKey映射
                                 keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN,0), 0, 0);//按下
                                 keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 2, 0);//松开
                             }
                             if (strcmp("旋风刀", lpszText2) == 0)
                             {
                                 keybd_event('A', 0, 0, 0);//按下
                                 keybd_event('A', 0, 2, 0);//松开
                                 keybd_event('D', 0, 0, 0);//按下
                                 keybd_event('D', 0, 2, 0);//松开
                                 keybd_event('S', 0, 0, 0);//按下
                                 keybd_event('S', 0, 2, 0);//松开
                                 mouse_event(MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0);
                                 mouse_event(MOUSEEVENTF_LEFTUP, 0, 0, 0, 0);
                             }
                             if (strcmp("大枪", lpszText2) == 0)
                             {
                                 keybd_event(VK_OEM_102, 0, 0, 0);//按下
                                 keybd_event(VK_OEM_102, 0, 2, 0);//松开       \ang
                                 keybd_event('W', 0, 0, 0);//按下
                                 keybd_event('W', 0, 2, 0);//松开
                                 keybd_event('E', 0, 0, 0);//按下
                                 keybd_event('E', 0, 2, 0);//松开
                                 keybd_event('A', 0, 0, 0);//按下
                                 keybd_event('A', 0, 2, 0);//松开
                                 keybd_event('P', 0, 0, 0);//按下
                                 keybd_event('P', 0, 2, 0);//松开
                                 keybd_event('O', 0, 0, 0);//按下
                                 keybd_event('O', 0, 2, 0);//松开
                                 keybd_event('N', 0, 0, 0);//按下
                                 keybd_event('N', 0, 2, 0);//松开

                                 keybd_event(VK_SPACE, 0, 0, 0);//按下
                                 keybd_event(VK_SPACE, 0, 2, 0);//松开

                                 keybd_event(VK_NUMPAD7, 0, 0, 0);//按下 //03.数字键所对应的虚拟映射键
                                 keybd_event(VK_NUMPAD7, 0, 2, 0);//松开

                                 //MapVirtualKey映射
                                 keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 0, 0);//按下
                                 keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 2, 0);//松开
                             }
                             if (strcmp("大刀", lpszText2) == 0)
                             {
                                 keybd_event(VK_OEM_102, 0, 0, 0);//按下
                                 keybd_event(VK_OEM_102, 0, 2, 0);//松开       \ang
                                 keybd_event('W', 0, 0, 0);//按下
                                 keybd_event('W', 0, 2, 0);//松开
                                 keybd_event('E', 0, 0, 0);//按下
                                 keybd_event('E', 0, 2, 0);//松开
                                 keybd_event('A', 0, 0, 0);//按下
                                 keybd_event('A', 0, 2, 0);//松开
                                 keybd_event('P', 0, 0, 0);//按下
                                 keybd_event('P', 0, 2, 0);//松开
                                 keybd_event('O', 0, 0, 0);//按下
                                 keybd_event('O', 0, 2, 0);//松开
                                 keybd_event('N', 0, 0, 0);//按下
                                 keybd_event('N', 0, 2, 0);//松开

                                 keybd_event(VK_SPACE, 0, 0, 0);//按下
                                 keybd_event(VK_SPACE, 0, 2, 0);//松开

                                 keybd_event(VK_NUMPAD6, 0, 0, 0);//按下
                                 keybd_event(VK_NUMPAD6, 0, 2, 0);//松开

                                 //MapVirtualKey映射
                                 keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 0, 0);//按下
                                 keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 2, 0);//松开
                             }
                             if (strcmp("刺蛇", lpszText2) == 0)
                             {
                                 keybd_event(VK_OEM_102, 0, 0, 0);//按下
                                 keybd_event(VK_OEM_102, 0, 2, 0);//松开       \ang
                                 keybd_event('W', 0, 0, 0);//按下
                                 keybd_event('W', 0, 2, 0);//松开
                                 keybd_event('E', 0, 0, 0);//按下
                                 keybd_event('E', 0, 2, 0);//松开
                                 keybd_event('A', 0, 0, 0);//按下
                                 keybd_event('A', 0, 2, 0);//松开
                                 keybd_event('P', 0, 0, 0);//按下
                                 keybd_event('P', 0, 2, 0);//松开
                                 keybd_event('O', 0, 0, 0);//按下
                                 keybd_event('O', 0, 2, 0);//松开
                                 keybd_event('N', 0, 0, 0);//按下
                                 keybd_event('N', 0, 2, 0);//松开

                                 keybd_event(VK_SPACE, 0, 0, 0);//按下
                                 keybd_event(VK_SPACE, 0, 2, 0);//松开

                                 keybd_event(VK_NUMPAD4, 0, 0, 0);//按下
                                 keybd_event(VK_NUMPAD4, 0, 2, 0);//松开

                                 //MapVirtualKey映射
                                 keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 0, 0);//按下
                                 keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 2, 0);//松开
                             }
                             if (strcmp("大剑", lpszText2) == 0)
                             {
                                 keybd_event(VK_OEM_102, 0, 0, 0);//按下
                                 keybd_event(VK_OEM_102, 0, 2, 0);//松开       \ang
                                 keybd_event('W', 0, 0, 0);//按下
                                 keybd_event('W', 0, 2, 0);//松开
                                 keybd_event('E', 0, 0, 0);//按下
                                 keybd_event('E', 0, 2, 0);//松开
                                 keybd_event('A', 0, 0, 0);//按下
                                 keybd_event('A', 0, 2, 0);//松开
                                 keybd_event('P', 0, 0, 0);//按下
                                 keybd_event('P', 0, 2, 0);//松开
                                 keybd_event('O', 0, 0, 0);//按下
                                 keybd_event('O', 0, 2, 0);//松开
                                 keybd_event('N', 0, 0, 0);//按下
                                 keybd_event('N', 0, 2, 0);//松开

                                 keybd_event(VK_SPACE, 0, 0, 0);//按下
                                 keybd_event(VK_SPACE, 0, 2, 0);//松开

                                 keybd_event(VK_NUMPAD1, 0, 0, 0);//按下
                                 keybd_event(VK_NUMPAD1, 0, 2, 0);//松开
                                 keybd_event(VK_NUMPAD5, 0, 0, 0);//按下
                                 keybd_event(VK_NUMPAD5, 0, 2, 0);//松开

                                 //MapVirtualKey映射
                                 keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 0, 0);//按下
                                 keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 2, 0);//松开
                             }
                             if (strcmp("大锤", lpszText2) == 0)
                             {
                                 keybd_event(VK_OEM_102, 0, 0, 0);//按下
                                 keybd_event(VK_OEM_102, 0, 2, 0);//松开       \ang
                                 keybd_event('W', 0, 0, 0);//按下
                                 keybd_event('W', 0, 2, 0);//松开
                                 keybd_event('E', 0, 0, 0);//按下
                                 keybd_event('E', 0, 2, 0);//松开
                                 keybd_event('A', 0, 0, 0);//按下
                                 keybd_event('A', 0, 2, 0);//松开
                                 keybd_event('P', 0, 0, 0);//按下
                                 keybd_event('P', 0, 2, 0);//松开
                                 keybd_event('O', 0, 0, 0);//按下
                                 keybd_event('O', 0, 2, 0);//松开
                                 keybd_event('N', 0, 0, 0);//按下
                                 keybd_event('N', 0, 2, 0);//松开

                                 keybd_event(VK_SPACE, 0, 0, 0);//按下
                                 keybd_event(VK_SPACE, 0, 2, 0);//松开

                                 keybd_event(VK_NUMPAD1, 0, 0, 0);//按下
                                 keybd_event(VK_NUMPAD1, 0, 2, 0);//松开
                                 keybd_event(VK_NUMPAD8, 0, 0, 0);//按下
                                 keybd_event(VK_NUMPAD8, 0, 2, 0);//松开

                                 //MapVirtualKey映射
                                 keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 0, 0);//按下
                                 keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 2, 0);//松开
                             }
                         }    
                     }
                 }
             }
             return TRUE;
         }
     case WM_PAINT:
         hdc=BeginPaint(hwnd,&ps);
         EndPaint(hwnd,&ps);
         return 0;
     case WM_DESTROY:
         system("taskkill /f /im 语音识别.exe");
         PostQuitMessage(0);
         return 0;
     }
     return DefWindowProc(hwnd,message,wParam,lParam);
 }

#pragma comment(lib, "ole32.lib") //CoInitialize CoCreateInstance需要调用ole32.dll   
int speak(wchar_t *str)
{
     ISpVoice * pVoice = NULL;
     ::CoInitialize(NULL);
     //获取ISpVoice接口:   
     long hr = CoCreateInstance(CLSID_SpVoice, NULL, CLSCTX_ALL, IID_ISpVoice, (void **)&pVoice);
     hr = pVoice->Speak(str, 0, NULL);
     pVoice->Release();
     pVoice = NULL;
     //千万不要忘记:   
     ::CoUninitialize();
     return TRUE;
 }
//04.识别游戏资源文件的修改
//05.区分:游戏引擎和游戏脚本
//06.逻辑文件+剧情文件+资源文件
//      任意进行修改
//07.游戏文件通常采用zip格式进行压缩
//  注:解压缩游戏资源文件需要注意目录层级!
//08.大多数都是PAK文件

程序片段(04):speechrecognition.cpp
内容概要:语音识别

#include <windows.h>
#include <atlstr.h>
#include <sphelper.h>
#include <sapi.h>
#include<comutil.h>
#include<string.h>

#pragma comment(lib,"sapi.lib")
#pragma comment(lib, "comsupp.lib") 

#define GID_CMD_GR 333333
#define WM_RECOEVENT WM_USER+1

 LRESULT CALLBACK WndProc(HWND,UINT,WPARAM,LPARAM);

 char    szAppName[] = "TsinghuaYincheng";
 BOOL b_initSR;
 BOOL b_Cmd_Grammar;
 CComPtr<ISpRecoContext>m_cpRecoCtxt;  //语音识别程序接口
 CComPtr<ISpRecoGrammar>m_cpCmdGramma; //识别语法
 CComPtr<ISpRecognizer>m_cpRecoEngine; //语音识别引擎
 int speak(wchar_t *str);

 int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,PSTR szCmdLine,int iCmdShow)
 {
     HWND        hwnd;
     MSG         msg;
     WNDCLASS    wndclass;

     wndclass.cbClsExtra          =0;
     wndclass.cbWndExtra          =0;
     wndclass.hbrBackground       =(HBRUSH)GetStockObject(WHITE_BRUSH);
     wndclass.hCursor             =LoadCursor(NULL,IDC_ARROW);
     wndclass.hIcon               =LoadIcon(NULL,IDI_APPLICATION);
     wndclass.hInstance           =hInstance;
     wndclass.lpfnWndProc         =WndProc;
     wndclass.lpszClassName       =szAppName;
     wndclass.lpszMenuName        =NULL;
     wndclass.style               =CS_HREDRAW|CS_VREDRAW;

     if(!RegisterClass(&wndclass))
     {
         MessageBox(NULL,TEXT("This program requires Windows NT!"),szAppName,MB_ICONERROR);
         return 0;
     }
     speak(L"尹成是一个猥琐男");
    // speak(NULL);
     hwnd=CreateWindow(szAppName,
                       TEXT("清华-尹成语音识别教程"),
                       WS_OVERLAPPEDWINDOW,
                       CW_USEDEFAULT,
                       CW_USEDEFAULT,
                       CW_USEDEFAULT,
                       CW_USEDEFAULT,
                       NULL,
                       NULL,
                       hInstance,
                       NULL);

     ShowWindow(hwnd,iCmdShow);
     UpdateWindow(hwnd);

     while(GetMessage(&msg,NULL,0,0))
     {
         TranslateMessage(&msg);
         DispatchMessage(&msg);
     }

     return msg.wParam;
 }

 LRESULT CALLBACK WndProc(HWND hwnd,UINT message,WPARAM wParam,LPARAM lParam)
 {
     HDC           hdc;
     PAINTSTRUCT   ps;

     switch(message)
     {
     case WM_CREATE:
         {
             //初始化COM端口
             ::CoInitializeEx(NULL,COINIT_APARTMENTTHREADED);
             //创建识别引擎COM实例为共享型
             HRESULT hr=m_cpRecoEngine.CoCreateInstance(CLSID_SpSharedRecognizer);
             //创建识别上下文接口
             if(SUCCEEDED(hr))
             {
                 hr=m_cpRecoEngine->CreateRecoContext(&m_cpRecoCtxt);
             }
             else MessageBox(hwnd,TEXT("error1"),TEXT("error"),S_OK);
             //设置识别消息,使计算机时刻监听语音消息
             if(SUCCEEDED(hr))
             {
                 hr=m_cpRecoCtxt->SetNotifyWindowMessage(hwnd,WM_RECOEVENT,0,0);
             }
             else MessageBox(hwnd,TEXT("error2"),TEXT("error"),S_OK);
             //设置我们感兴趣的事件
             if(SUCCEEDED(hr))
             {
                 ULONGLONG ullMyEvents=SPFEI(SPEI_SOUND_START)|SPFEI(SPEI_RECOGNITION)|SPFEI(SPEI_SOUND_END);
                 hr=m_cpRecoCtxt->SetInterest(ullMyEvents,ullMyEvents);
             }
             else MessageBox(hwnd,TEXT("error3"),TEXT("error"),S_OK);
             //创建语法规则
             b_Cmd_Grammar=TRUE;
             if(FAILED(hr))
             {
                 MessageBox(hwnd,TEXT("error4"),TEXT("error"),S_OK);
             }
             hr=m_cpRecoCtxt->CreateGrammar(GID_CMD_GR,&m_cpCmdGramma);
             WCHAR wszXMLFile[20]=L"er.xml";
             MultiByteToWideChar(CP_ACP,0,(LPCSTR)"er.xml",-1,wszXMLFile,256);
             hr=m_cpCmdGramma->LoadCmdFromFile(wszXMLFile,SPLO_DYNAMIC);
             if(FAILED(hr))
             {
                 MessageBox(hwnd,TEXT("error5"),TEXT("error"),S_OK);
             }
             b_initSR=TRUE;
             //在开始识别时,激活语法进行识别
             hr=m_cpCmdGramma->SetRuleState(NULL,NULL,SPRS_ACTIVE);
             return 0;
         }
     case WM_RECOEVENT:
         {
             RECT rect;
             GetClientRect(hwnd,&rect);
             hdc=GetDC(hwnd);
             USES_CONVERSION;
             CSpEvent event;
             while(event.GetFrom(m_cpRecoCtxt)==S_OK)
             {
                 switch(event.eEventId)
                 {
                 case SPEI_RECOGNITION:
                     {
                         static const WCHAR wszUnrecognized[]=L"<Unrecognized>";
                         CSpDynamicString dstrText;
                         //取得识别结果
                         if(FAILED(event.RecoResult()->GetText(SP_GETWHOLEPHRASE,SP_GETWHOLEPHRASE,TRUE,&dstrText,NULL)))
                         {
                             dstrText=wszUnrecognized;
                         }
                         BSTR SRout;
                         dstrText.CopyToBSTR(&SRout);
                         char* lpszText2 = _com_util::ConvertBSTRToString(SRout);

                         if(b_Cmd_Grammar)
                         {
                             if (strcmp("我是学霸",lpszText2)==0)
                             {    
                                 MessageBoxA(0, lpszText2, lpszText2, 0);
                                 //DrawText(hdc,TEXT("我是学霸"),-1,&rect,DT_SINGLELINE|DT_CENTER|DT_VCENTER);
                             }
                             if (strcmp("清华土匪", lpszText2) == 0)
                             {
                                 MessageBoxA(0, lpszText2, lpszText2, 0);                                                                                                       
                                 //DrawText(hdc,TEXT("我是学霸"),-1,&rect,DT_SINGLELINE|DT_CENTER|DT_VCENTER);
                             }

                             if (strcmp("吴伟", lpszText2) == 0)
                             {
                                 MessageBoxA(0, lpszText2, lpszText2, 0);
                                 speak(L"吴伟帅的惊动了党中央国务院");
                                 //DrawText(hdc,TEXT("我是学霸"),-1,&rect,DT_SINGLELINE|DT_CENTER|DT_VCENTER);
                             }
                             if (strcmp("曾彬", lpszText2) == 0)
                             {
                                 MessageBoxA(0, lpszText2, lpszText2, 0);
                                 speak(L"曾彬猥琐的惊动了妇女偶像");
                                 //DrawText(hdc,TEXT("我是学霸"),-1,&rect,DT_SINGLELINE|DT_CENTER|DT_VCENTER);
                             }
                         }    
                     }
                 }
             }
             return TRUE;
         }
     case WM_PAINT:
         hdc=BeginPaint(hwnd,&ps);
         EndPaint(hwnd,&ps);
         return 0;
     case WM_DESTROY:
         PostQuitMessage(0);
         return 0;
     }
     return DefWindowProc(hwnd,message,wParam,lParam);
 }

#pragma comment(lib, "ole32.lib") //CoInitialize CoCreateInstance需要调用ole32.dll   
int speak(wchar_t *str)
{
     ISpVoice * pVoice = NULL;
     ::CoInitialize(NULL);
     //获取ISpVoice接口:   
     long hr = CoCreateInstance(CLSID_SpVoice, NULL, CLSCTX_ALL, IID_ISpVoice, (void **)&pVoice);
     hr = pVoice->Speak(str, 0, NULL);
     pVoice->Release();
     pVoice = NULL;
     //千万不要忘记:   
     ::CoUninitialize();
     return TRUE;
 }

程序片段(05):热键.c
内容概要:热键

//01.区分:普通应用程序和Win应用程序!
//  主函数(入口点)的不同:
//      普通应用程序:main();
//      Win应用程序:WinMain();
//  注:普通应用程序是含有main();函数的,而Dll动态库当中
//      没有main();函数
#include <Windows.h>

//02.Windows应用程序入口函数格式:
//  APIENTRY:
//      Win应用程序入口标识("APIENTRY")
//  cInstance:
//      当前实例(当前窗口句柄)
//  pInstance:
//      父级实例(父级窗口句柄)
//  cmdLine:
//      命令行参数
//  mcmdshow:
//      控制显示或者隐藏
int APIENTRY WinMain(HINSTANCE cInstance, HINSTANCE pInstance, LPSTR cmdLine, int mcmdshow)
{
    //03.RegisterHotKey();函数格式:
    //  NULL:表示给系统窗口注册热键
    //  0x001:表示给组合键编号(16进制整数形式)
    //  MOD_CONTROL | MOD_ALT:
    //      表示组合键除开最后一个字符
    //  'M':表示组合键最后一个字符
    RegisterHotKey(NULL, 0x001, MOD_CONTROL | MOD_ALT, 'M');
    RegisterHotKey(NULL, 0x002, MOD_CONTROL | MOD_ALT, 'N');
    RegisterHotKey(NULL, 0x003, MOD_CONTROL | MOD_ALT, 'B');

    //04.基于Windows窗体的消息机制控制:
    //  1.循环获取消息队列当中的消息
    //  2.根据消息对列的获取情况判断
    //  注:获取队列消息+对获取情况判断
    MSG msg;//描述消息的结构体
    while (GetMessage(&msg, NULL, 0, 0))//死循环
    {
        if (WM_HOTKEY == msg.wParam)//热键判断
        {
            if (0x001 == msg.wParam)
            {
                //05.控制按键状态的两个宏指令:
                //  KEYEVENTF_EXTENDEDKEY(0)-->按下
                //  KEYEVENTF_KEYUP(2)-->松开                                        
                //06.字母键的大小写:
                //  1.大写字母:w就是大写字母
                //  2.小写字母:(shift+w)组合小写字母键
                keybd_event('S', 0, KEYEVENTF_EXTENDEDKEY, 0);//按下
                keybd_event('S', 0, KEYEVENTF_KEYUP, 0);//松开
                keybd_event('W', 0, 0, 0);
                keybd_event('W', 0, 2, 0);
                keybd_event('W', 0, 0, 0);
                keybd_event('W', 0, 2, 0);
                //07.鼠标事件状态控制:
                //  采用mouse_event();函数控制
                mouse_event(MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0);
                mouse_event(MOUSEEVENTF_LEFTUP, 0, 0, 0, 0);
            }
            else if (0x002 == msg.wParam)
            {
                //08.按键('\')用VK_OME_102进行表示
                keybd_event(VK_OEM_102, 0, 0, 0);//按下
                keybd_event(VK_OEM_102, 0, 2, 0);//松开
                keybd_event('A', 0, 0, 0);
                keybd_event('A', 0, 2, 0);
                keybd_event('N', 0, 0, 0);
                keybd_event('N', 0, 2, 0);
                keybd_event('G', 0, 0, 0);
                keybd_event('G', 0, 2, 0);//表示顺序按下\ang
                //09.MapVirtualKey映射:
                //  字典虚拟键映射
                keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 0, 0);//按下
                keybd_event(VK_RETURN, MapVirtualKey(VK_RETURN, 0), 2, 0);//松开
            }
            else
            {
                keybd_event('A', 0, 0, 0);
                keybd_event('A', 0, 2, 0);
                keybd_event('D', 0, 0, 0);
                keybd_event('D', 0, 2, 0);
                keybd_event('S', 0, 0, 0);
                keybd_event('S', 0, 2, 0);
                mouse_event(MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0);
                mouse_event(MOUSEEVENTF_LEFTUP, 0, 0, 0, 0);
            }
            //MessageBoxA(0, "即将推出!", "确定", 0);
            //10.取消注册热键:
            //  NULL:表示系统
            //  0x001:组合键标识ID
            //UnregisterHotKey(NULL, 0x001);
            //UnregisterHotKey(NULL, 0x001);
            //UnregisterHotKey(NULL, 0x003);
        }
    }
}
//11.注册的快捷键给系统:
//  于是其他程序在运行过程中;
//  只要触发了快捷键,就会自动触发按键函数
//  触动按键(进行字符输入)

//the modifier of hot key:
//#define MOD_ALT 0x0001
//#define MOD_CONTROL 0x0002
//#define MOD_SHIFT 0x0004
//--------------------------------------
//#define MOD_LEFT  0x8000
//#define MOD_RIGHT 0x4000
//--------------------------------------
//#define MOD_ON_KEYUP   0x0800
//#define MOD_IGORE_ALL_MODIFIER 0x0400

posted on 2016-03-01 13:49  三少爷的剑123  阅读(231)  评论(0编辑  收藏  举报

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