计算几何模板《算法竞赛入门经典训练指南》
struct Point { double x,y; Point(double x=0,double y=0):x(x),y(y){} }; typedef Point Vector Vector operator + (Vector A,Vector B) { return Vector(A.x+B.x,A.y+B.y); } Vector operator - (Piont A,Point B) { return Vector(A.x-B.x,A.y-B.y); } Vector operator * (Vector A,double p) { return Vector(A.x*p,A.y*p); } Voctor operator / (Vector A,double p) { return Vector(A.x/p,A.y/p); } bool operator < (const Point &a,const Point &b) { return a.x<b.x ||(a.x==b.x&&a.y<b.y); } const double eps=1e-10; int dcmp(double x) { if(fabs(x)<eps) return 0; else return x<0?-1:1; } bool operator == (const Point &a,const Point &b) { return dcmp(a.x-b.x)==0&&dcmp(a.y-b.y)==0; } double Dot (Vector A,Vector B) { return A.x*B.x+A.y*B.y; } double Length(Vector A) { return sqrt(Dot(A,A)); } double Angle(Vector A,Vector B) { return acos(Dot(A,B)/Length(A)/Length(B)); } double Cross(Vector A,Vector B) { return A.x*B.y-A.y*B.x; } double Area2(Point A,Point B,Point C) { return Cross(B-A,C-A); } Vector Rotate(Vector A,double rad) { return Vector(A.x*cos(rad)-A.y*sin(rad),A.x*sin(rad)+A.y*cos(rad)); } Vector Normal(Vector A)//计算向量的单位法线 { double L=Length(A); return Vector(-A.y/L,A.x/L); } //P+tv Q+tw u=QP Piont GetLineIntersection(Piont P,Vector v,Point Q,Vector w) { Vector k=P-Q; double t=Cross(w,k)/Cross(v,w); return p+v*t; } double DistanceToLine(Piont P,Piont A,Piont B) { Vector v1=B-A,v2=P-A; return fabs(Cross(v1,v2)/Length(v1)); } double DistanceToSegment(Piont P,Piont A,Piont B) { if(A==B) return Length(P-A); Vector v1=B-A,v2=P-A,v3=P-B; if(dcmp(Dot(v1,v2))<0) return Length(v2); else if(dcmp(Dot(v1,v3))>0) return Length(v3); else return fabs(Cross(v1,v2)/Length(v1)); } double GetLineProjection(Piont P,Piont A,Piont B) { Vector v=B-A; return A+v*(Dot(v,P-A)/Dot(v,v)); } bool SegmentProperIntersection(Piont a1,Piont a2,Piont b1,Piont b2) { double c1=Cross(a2-a1,b1-a1),c2=Cross(a2-a1,b2-a1); double c3=Cross(b2-b1,a1-b1),c4=Cross(b2-b1,a2-b1); return dcmp(c1)*dcmp(c2)<0&&dcmp(c3)*dcmp(c4)<0; } bool Onsegment(Point p,Point a1,Point a2) { return dcmp(Cross(a1-p,a2-p))==0&&dcmp(Dot(a1-p,a2-p))<0; } double ConvexPolgonArea(Piont *p,int n) { double area=0; for(int i=1;i<n-1;i++) area+=Cross(p[i]-p[0],p[i+1]-p[0]); return area/2; }
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