T端防外挂处理

 1、首先,目前这套最新的升级的防外挂系统,适用于T端https://github.com/TrinityCore/TrinityCore/commit/c45e665c860e1c555d0e081f8bb1b4ee0c160c72 版本
2、导入方法:git apply --check ManuelsPassiveACUpdated.diff  或则 git apply --whitespace=fix ManuelsPassiveACUpdated.diff

3、此系统主要是判断玩家使用外挂等作弊工具,然后进行处理的系统
看配置文件
#     Anticheat.Enable
#        Description: Enables or disables the Anticheat System functionality
#        Default:     1 - (Enabled)
#                     0 - (Disabled)
 
Anticheat.Enable = 1
 
#     Anticheat.ReportsForIngameWarnings
#        Description: How many reports the player must have to notify to GameMasters ingame when he generates a new report.
#        Default:     70
 
Anticheat.ReportsForIngameWarnings = 70
 
#     Anticheat.DetectionsEnabled
#        Description: It represents which detections are enabled.
#
#        SPEED_HACK_DETECTION           = 1
#        FLY_HACK_DETECTION             = 2
#        WALK_WATER_HACK_DETECTION       = 4
#        JUMP_HACK_DETECTION             = 8
#        TELEPORT_PLANE_HACK_DETECTION   = 16
#        CLIMB_HACK_DETECTION           = 32
#
#        Default:     31
 
Anticheat.DetectionsEnabled = 31
 
#     Anticheat.MaxReportsForDailyReport
#        Description: How many reports must the player have to make a report that it is in DB for a day (not only during the player's session).
#        Default:     70
 
Anticheat.MaxReportsForDailyReport = 70
 
 
代码:ManuelsPassiveACUpdated.diff(.diff文件是linux中的补丁文件->在命令行中给代码打补丁)
diff -urN a/sql/anticheat.sql b/sql/anticheat.sql
--- a/sql/anticheat.sql    1970-01-01 03:00:00.000000000 +0300
+++ b/sql/anticheat.sql    2013-02-21 12:55:11.000000000 +0400
@@ -0,0 +1,30 @@
+DROP TABLE IF EXISTS `players_reports_status`;
+
+CREATE TABLE `players_reports_status` (
+  `guid` int(10) unsigned NOT NULL DEFAULT '0',
+  `creation_time` int(10) unsigned NOT NULL DEFAULT '0',
+  `average` float NOT NULL DEFAULT '0',
+  `total_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+  `speed_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+  `fly_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+  `jump_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+  `waterwalk_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+  `teleportplane_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+  `climb_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+  PRIMARY KEY (`guid`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='';
+
+DROP TABLE IF EXISTS `daily_players_reports`;
+CREATE TABLE `daily_players_reports` (
+  `guid` int(10) unsigned NOT NULL DEFAULT '0',
+  `creation_time` int(10) unsigned NOT NULL DEFAULT '0',
+  `average` float NOT NULL DEFAULT '0',
+  `total_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+  `speed_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+  `fly_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+  `jump_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+  `waterwalk_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+  `teleportplane_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+  `climb_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+  PRIMARY KEY (`guid`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='';
\ No newline at end of file
diff -urN a/src/server/game/Anticheat/AnticheatData.cpp b/src/server/game/Anticheat/AnticheatData.cpp
--- a/src/server/game/Anticheat/AnticheatData.cpp    1970-01-01 03:00:00.000000000 +0300
+++ b/src/server/game/Anticheat/AnticheatData.cpp    2013-02-21 12:55:11.000000000 +0400
@@ -0,0 +1,118 @@
+#include "AnticheatData.h"
+
+AnticheatData::AnticheatData()
+{
+    lastOpcode = 0;
+    totalReports = 0;
+    for (uint8 i = 0; i < MAX_REPORT_TYPES; i++)
+    {
+        typeReports[i] = 0;
+        tempReports[i] = 0;
+        tempReportsTimer[i] = 0;
+    }
+    average = 0;
+    creationTime = 0;
+    hasDailyReport = false;
+}
+
+AnticheatData::~AnticheatData()
+{
+}
+
+void AnticheatData::SetDailyReportState(bool b)
+{
+    hasDailyReport = b;
+}
+
+bool AnticheatData::GetDailyReportState()
+{
+    return hasDailyReport;
+}
+
+void AnticheatData::SetLastOpcode(uint32 opcode)
+{
+    lastOpcode = opcode;
+}
+
+void AnticheatData::SetPosition(float x, float y, float z, float o)
+{
+    lastMovementInfo.pos.m_positionX = x;
+    lastMovementInfo.pos.m_positionY = y;
+    lastMovementInfo.pos.m_positionZ = z;
+    lastMovementInfo.pos.m_orientation = o;
+}
+
+uint32 AnticheatData::GetLastOpcode() const
+{
+    return lastOpcode;
+}
+
+const MovementInfo& AnticheatData::GetLastMovementInfo() const
+{
+    return lastMovementInfo;
+}
+
+void AnticheatData::SetLastMovementInfo(MovementInfo& moveInfo)
+{
+    lastMovementInfo = moveInfo;
+}
+
+uint32 AnticheatData::GetTotalReports() const
+{
+    return totalReports;
+}
+
+void AnticheatData::SetTotalReports(uint32 _totalReports)
+{
+    totalReports = _totalReports;
+}
+
+void AnticheatData::SetTypeReports(uint32 type, uint32 amount)
+{
+    typeReports[type] = amount;
+}
+
+uint32 AnticheatData::GetTypeReports(uint32 type) const
+{
+    return typeReports[type];
+}
+
+float AnticheatData::GetAverage() const
+{
+    return average;
+}
+
+void AnticheatData::SetAverage(float _average)
+{
+    average = _average;
+}
+
+uint32 AnticheatData::GetCreationTime() const
+{
+    return creationTime;
+}
+
+void AnticheatData::SetCreationTime(uint32 _creationTime)
+{
+    creationTime = _creationTime;
+}
+
+void AnticheatData::SetTempReports(uint32 amount, uint8 type)
+{
+    tempReports[type] = amount;
+}
+
+uint32 AnticheatData::GetTempReports(uint8 type)
+{
+    return tempReports[type];
+}
+
+void AnticheatData::SetTempReportsTimer(uint32 time, uint8 type)
+{
+    tempReportsTimer[type] = time;
+}
+
+uint32 AnticheatData::GetTempReportsTimer(uint8 type)
+{
+    return tempReportsTimer[type];
+}
diff -urN a/src/server/game/Anticheat/AnticheatData.h b/src/server/game/Anticheat/AnticheatData.h
--- a/src/server/game/Anticheat/AnticheatData.h    1970-01-01 03:00:00.000000000 +0300
+++ b/src/server/game/Anticheat/AnticheatData.h    2013-02-21 12:55:11.000000000 +0400
@@ -0,0 +1,63 @@
+#ifndef SC_ACDATA_H
+#define SC_ACDATA_H
+
+#include "AnticheatMgr.h"
+
+#define MAX_REPORT_TYPES 6
+
+class AnticheatData
+{
+public:
+    AnticheatData();
+    ~AnticheatData();
+
+    void SetLastOpcode(uint32 opcode);
+    uint32 GetLastOpcode() const;
+
+    const MovementInfo& GetLastMovementInfo() const;
+    void SetLastMovementInfo(MovementInfo& moveInfo);
+
+    void SetPosition(float x, float y, float z, float o);
+
+    /*
+    bool GetDisableACCheck() const;
+    void SetDisableACCheck(bool check);
+
+    uint32 GetDisableACTimer() const;
+    void SetDisableACTimer(uint32 timer);*/
+
+    uint32 GetTotalReports() const;
+    void SetTotalReports(uint32 _totalReports);
+
+    uint32 GetTypeReports(uint32 type) const;
+    void SetTypeReports(uint32 type, uint32 amount);
+
+    float GetAverage() const;
+    void SetAverage(float _average);
+
+    uint32 GetCreationTime() const;
+    void SetCreationTime(uint32 creationTime);
+
+    void SetTempReports(uint32 amount, uint8 type);
+    uint32 GetTempReports(uint8 type);
+
+    void SetTempReportsTimer(uint32 time, uint8 type);
+    uint32 GetTempReportsTimer(uint8 type);
+
+    void SetDailyReportState(bool b);
+    bool GetDailyReportState();
+private:
+    uint32 lastOpcode;
+    MovementInfo lastMovementInfo;
+    //bool disableACCheck;
+    //uint32 disableACCheckTimer;
+    uint32 totalReports;
+    uint32 typeReports[MAX_REPORT_TYPES];
+    float average;
+    uint32 creationTime;
+    uint32 tempReports[MAX_REPORT_TYPES];
+    uint32 tempReportsTimer[MAX_REPORT_TYPES];
+    bool hasDailyReport;
+};
+
+#endif
\ No newline at end of file
diff -urN a/src/server/game/Anticheat/AnticheatMgr.cpp b/src/server/game/Anticheat/AnticheatMgr.cpp
--- a/src/server/game/Anticheat/AnticheatMgr.cpp    1970-01-01 03:00:00.000000000 +0300
+++ b/src/server/game/Anticheat/AnticheatMgr.cpp    2013-02-21 12:55:11.000000000 +0400
@@ -0,0 +1,434 @@
+/*
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "AnticheatMgr.h"
+#include "AnticheatScripts.h"
+#include "MapManager.h"
+
+#define CLIMB_ANGLE 1.9f
+
+AnticheatMgr::AnticheatMgr()
+{
+}
+
+AnticheatMgr::~AnticheatMgr()
+{
+    m_Players.clear();
+}
+
+void AnticheatMgr::JumpHackDetection(Player* player, MovementInfo movementInfo,uint32 opcode)
+{
+    if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & JUMP_HACK_DETECTION) == 0)
+        return;
+
+    uint32 key = player->GetGUIDLow();
+
+    if (m_Players[key].GetLastOpcode() == MSG_MOVE_JUMP && opcode == MSG_MOVE_JUMP)
+    {
+        BuildReport(player,JUMP_HACK_REPORT);
+        sLog->outInfo(LOG_FILTER_CHARACTER, "AnticheatMgr:: Jump-Hack detected player GUID (low) %u",player->GetGUIDLow());
+    }
+}
+
+void AnticheatMgr::WalkOnWaterHackDetection(Player* player, MovementInfo movementInfo)
+{
+    if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & WALK_WATER_HACK_DETECTION) == 0)
+        return;
+
+    uint32 key = player->GetGUIDLow();
+    if (!m_Players[key].GetLastMovementInfo().HasMovementFlag(MOVEMENTFLAG_WATERWALKING))
+        return;
+
+    // if we are a ghost we can walk on water
+    if (!player->IsAlive())
+        return;
+
+    if (player->HasAuraType(SPELL_AURA_FEATHER_FALL) ||
+        player->HasAuraType(SPELL_AURA_SAFE_FALL) ||
+        player->HasAuraType(SPELL_AURA_WATER_WALK))
+        return;
+
+    sLog->outInfo(LOG_FILTER_CHARACTER, "AnticheatMgr:: Walk on Water - Hack detected player GUID (low) %u",player->GetGUIDLow());
+    BuildReport(player,WALK_WATER_HACK_REPORT);
+
+}
+
+void AnticheatMgr::FlyHackDetection(Player* player, MovementInfo movementInfo)
+{
+    if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & FLY_HACK_DETECTION) == 0)
+        return;
+
+    uint32 key = player->GetGUIDLow();
+    if (!m_Players[key].GetLastMovementInfo().HasMovementFlag(MOVEMENTFLAG_FLYING))
+        return;
+
+    if (player->HasAuraType(SPELL_AURA_FLY) ||
+        player->HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED) ||
+        player->HasAuraType(SPELL_AURA_MOD_INCREASE_FLIGHT_SPEED))
+        return;
+
+    sLog->outInfo(LOG_FILTER_CHARACTER, "AnticheatMgr:: Fly-Hack detected player GUID (low) %u",player->GetGUIDLow());
+    BuildReport(player,FLY_HACK_REPORT);
+}
+
+void AnticheatMgr::TeleportPlaneHackDetection(Player* player, MovementInfo movementInfo)
+{
+    if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & TELEPORT_PLANE_HACK_DETECTION) == 0)
+        return;
+
+    uint32 key = player->GetGUIDLow();
+
+    if (m_Players[key].GetLastMovementInfo().pos.GetPositionZ() != 0 ||
+        movementInfo.pos.GetPositionZ() != 0)
+        return;
+
+    if (movementInfo.HasMovementFlag(MOVEMENTFLAG_FALLING))
+        return;
+    
+    //DEAD_FALLING was deprecated
+    //if (player->getDeathState() == DEAD_FALLING)
+    //    return;
+    float x, y, z;
+    player->GetPosition(x, y, z);
+    float ground_Z = player->GetMap()->GetHeight(x, y, z);
+    float z_diff = fabs(ground_Z - z);
+
+    // we are not really walking there
+    if (z_diff > 1.0f)
+    {
+        sLog->outInfo(LOG_FILTER_CHARACTER, "AnticheatMgr:: Teleport To Plane - Hack detected player GUID (low) %u",player->GetGUIDLow());
+        BuildReport(player,TELEPORT_PLANE_HACK_REPORT);
+    }
+}
+
+void AnticheatMgr::StartHackDetection(Player* player, MovementInfo movementInfo, uint32 opcode)
+{
+    if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE))
+        return;
+
+    if (player->IsGameMaster())
+        return;
+
+    uint32 key = player->GetGUIDLow();
+
+    if (player->IsInFlight() || player->GetTransport() || player->GetVehicle())
+    {
+        m_Players[key].SetLastMovementInfo(movementInfo);
+        m_Players[key].SetLastOpcode(opcode);
+        return;
+    }
+
+    SpeedHackDetection(player,movementInfo);
+    FlyHackDetection(player,movementInfo);
+    WalkOnWaterHackDetection(player,movementInfo);
+    JumpHackDetection(player,movementInfo,opcode);
+    TeleportPlaneHackDetection(player, movementInfo);
+    ClimbHackDetection(player,movementInfo,opcode);
+
+    m_Players[key].SetLastMovementInfo(movementInfo);
+    m_Players[key].SetLastOpcode(opcode);
+}
+
+// basic detection
+void AnticheatMgr::ClimbHackDetection(Player *player, MovementInfo movementInfo, uint32 opcode)
+{
+    if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & CLIMB_HACK_DETECTION) == 0)
+        return;
+
+    uint32 key = player->GetGUIDLow();
+
+    if (opcode != MSG_MOVE_HEARTBEAT ||
+        m_Players[key].GetLastOpcode() != MSG_MOVE_HEARTBEAT)
+        return;
+
+    // in this case we don't care if they are "legal" flags, they are handled in another parts of the Anticheat Manager.
+    if (player->IsInWater() ||
+        player->IsFlying() ||
+        player->IsFalling())
+        return;
+
+    Position playerPos;
+    player->GetPosition(&playerPos);
+
+    float deltaZ = fabs(playerPos.GetPositionZ() - movementInfo.pos.GetPositionZ());
+    float deltaXY = movementInfo.pos.GetExactDist2d(&playerPos);
+
+    float angle = Position::NormalizeOrientation(tan(deltaZ/deltaXY));
+
+    if (angle > CLIMB_ANGLE)
+    {
+        sLog->outInfo(LOG_FILTER_CHARACTER, "AnticheatMgr:: Climb-Hack detected player GUID (low) %u", player->GetGUIDLow());
+        BuildReport(player,CLIMB_HACK_REPORT);
+    }
+}
+
+void AnticheatMgr::SpeedHackDetection(Player* player,MovementInfo movementInfo)
+{
+    if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & SPEED_HACK_DETECTION) == 0)
+        return;
+
+    uint32 key = player->GetGUIDLow();
+
+    // We also must check the map because the movementFlag can be modified by the client.
+    // If we just check the flag, they could always add that flag and always skip the speed hacking detection.
+    // 369 == DEEPRUN TRAM
+    if (m_Players[key].GetLastMovementInfo().HasMovementFlag(MOVEMENTFLAG_ONTRANSPORT) && player->GetMapId() == 369)
+        return;
+
+    uint32 distance2D = (uint32)movementInfo.pos.GetExactDist2d(&m_Players[key].GetLastMovementInfo().pos);
+    uint8 moveType = 0;
+
+    // we need to know HOW is the player moving
+    // TO-DO: Should we check the incoming movement flags?
+    if (player->HasUnitMovementFlag(MOVEMENTFLAG_SWIMMING))
+        moveType = MOVE_SWIM;
+    else if (player->IsFlying())
+        moveType = MOVE_FLIGHT;
+    else if (player->HasUnitMovementFlag(MOVEMENTFLAG_WALKING))
+        moveType = MOVE_WALK;
+    else
+        moveType = MOVE_RUN;
+
+    // how many yards the player can do in one sec.
+    uint32 speedRate = (uint32)(player->GetSpeed(UnitMoveType(moveType)) + movementInfo.jump.xyspeed);
+
+    // how long the player took to move to here.
+    uint32 timeDiff = getMSTimeDiff(m_Players[key].GetLastMovementInfo().time,movementInfo.time);
+
+    if (!timeDiff)
+        timeDiff = 1;
+
+    // this is the distance doable by the player in 1 sec, using the time done to move to this point.
+    uint32 clientSpeedRate = distance2D * 1000 / timeDiff;
+
+    // we did the (uint32) cast to accept a margin of tolerance
+    if (clientSpeedRate > speedRate)
+    {
+        BuildReport(player,SPEED_HACK_REPORT);
+        sLog->outInfo(LOG_FILTER_CHARACTER, "AnticheatMgr:: Speed-Hack detected player GUID (low) %u",player->GetGUIDLow());
+    }
+}
+
+void AnticheatMgr::StartScripts()
+{
+    new AnticheatScripts();
+}
+
+void AnticheatMgr::HandlePlayerLogin(Player* player)
+{
+    // we must delete this to prevent errors in case of crash
+    CharacterDatabase.PExecute("DELETE FROM players_reports_status WHERE guid=%u",player->GetGUIDLow());
+    // we initialize the pos of lastMovementPosition var.
+    m_Players[player->GetGUIDLow()].SetPosition(player->GetPositionX(),player->GetPositionY(),player->GetPositionZ(),player->GetOrientation());
+    QueryResult resultDB = CharacterDatabase.PQuery("SELECT * FROM daily_players_reports WHERE guid=%u;",player->GetGUIDLow());
+
+    if (resultDB)
+        m_Players[player->GetGUIDLow()].SetDailyReportState(true);
+}
+
+void AnticheatMgr::HandlePlayerLogout(Player* player)
+{
+    // TO-DO Make a table that stores the cheaters of the day, with more detailed information.
+
+    // We must also delete it at logout to prevent have data of offline players in the db when we query the database (IE: The GM Command)
+    CharacterDatabase.PExecute("DELETE FROM players_reports_status WHERE guid=%u",player->GetGUIDLow());
+    // Delete not needed data from the memory.
+    m_Players.erase(player->GetGUIDLow());
+}
+
+void AnticheatMgr::SavePlayerData(Player* player)
+{
+    CharacterDatabase.PExecute("REPLACE INTO players_reports_status (guid,average,total_reports,speed_reports,fly_reports,jump_reports,waterwalk_reports,teleportplane_reports,climb_reports,creation_time) VALUES (%u,%f,%u,%u,%u,%u,%u,%u,%u,%u);",player->GetGUIDLow(),m_Players[player->GetGUIDLow()].GetAverage(),m_Players[player->GetGUIDLow()].GetTotalReports(), m_Players[player->GetGUIDLow()].GetTypeReports(SPEED_HACK_REPORT),m_Players[player->GetGUIDLow()].GetTypeReports(FLY_HACK_REPORT),m_Players[player->GetGUIDLow()].GetTypeReports(JUMP_HACK_REPORT),m_Players[player->GetGUIDLow()].GetTypeReports(WALK_WATER_HACK_REPORT),m_Players[player->GetGUIDLow()].GetTypeReports(TELEPORT_PLANE_HACK_REPORT),m_Players[player->GetGUIDLow()].GetTypeReports(CLIMB_HACK_REPORT),m_Players[player->GetGUIDLow()].GetCreationTime());
+}
+
+uint32 AnticheatMgr::GetTotalReports(uint32 lowGUID)
+{
+    return m_Players[lowGUID].GetTotalReports();
+}
+
+float AnticheatMgr::GetAverage(uint32 lowGUID)
+{
+    return m_Players[lowGUID].GetAverage();
+}
+
+uint32 AnticheatMgr::GetTypeReports(uint32 lowGUID, uint8 type)
+{
+    return m_Players[lowGUID].GetTypeReports(type);
+}
+
+bool AnticheatMgr::MustCheckTempReports(uint8 type)
+{
+    if (type == JUMP_HACK_REPORT)
+        return false;
+
+    return true;
+}
+
+void AnticheatMgr::BuildReport(Player* player,uint8 reportType)
+{
+    uint32 key = player->GetGUIDLow();
+
+    if (MustCheckTempReports(reportType))
+    {
+        uint32 actualTime = getMSTime();
+
+        if (!m_Players[key].GetTempReportsTimer(reportType))
+            m_Players[key].SetTempReportsTimer(actualTime,reportType);
+
+        if (getMSTimeDiff(m_Players[key].GetTempReportsTimer(reportType),actualTime) < 3000)
+        {
+            m_Players[key].SetTempReports(m_Players[key].GetTempReports(reportType)+1,reportType);
+
+            if (m_Players[key].GetTempReports(reportType) < 3)
+                return;
+        } else
+        {
+            m_Players[key].SetTempReportsTimer(actualTime,reportType);
+            m_Players[key].SetTempReports(1,reportType);
+            return;
+        }
+    }
+
+    // generating creationTime for average calculation
+    if (!m_Players[key].GetTotalReports())
+        m_Players[key].SetCreationTime(getMSTime());
+
+    // increasing total_reports
+    m_Players[key].SetTotalReports(m_Players[key].GetTotalReports()+1);
+    // increasing specific cheat report
+    m_Players[key].SetTypeReports(reportType,m_Players[key].GetTypeReports(reportType)+1);
+
+    // diff time for average calculation
+    uint32 diffTime = getMSTimeDiff(m_Players[key].GetCreationTime(),getMSTime()) / IN_MILLISECONDS;
+
+    if (diffTime > 0)
+    {
+        // Average == Reports per second
+        float average = float(m_Players[key].GetTotalReports()) / float(diffTime);
+        m_Players[key].SetAverage(average);
+    }
+
+    if (sWorld->getIntConfig(CONFIG_ANTICHEAT_MAX_REPORTS_FOR_DAILY_REPORT) < m_Players[key].GetTotalReports())
+    {
+        if (!m_Players[key].GetDailyReportState())
+        {
+            CharacterDatabase.PExecute("REPLACE INTO daily_players_reports (guid,average,total_reports,speed_reports,fly_reports,jump_reports,waterwalk_reports,teleportplane_reports,climb_reports,creation_time) VALUES (%u,%f,%u,%u,%u,%u,%u,%u,%u,%u);",player->GetGUIDLow(),m_Players[player->GetGUIDLow()].GetAverage(),m_Players[player->GetGUIDLow()].GetTotalReports(), m_Players[player->GetGUIDLow()].GetTypeReports(SPEED_HACK_REPORT),m_Players[player->GetGUIDLow()].GetTypeReports(FLY_HACK_REPORT),m_Players[player->GetGUIDLow()].GetTypeReports(JUMP_HACK_REPORT),m_Players[player->GetGUIDLow()].GetTypeReports(WALK_WATER_HACK_REPORT),m_Players[player->GetGUIDLow()].GetTypeReports(TELEPORT_PLANE_HACK_REPORT),m_Players[player->GetGUIDLow()].GetTypeReports(CLIMB_HACK_REPORT),m_Players[player->GetGUIDLow()].GetCreationTime());
+            m_Players[key].SetDailyReportState(true);
+        }
+    }
+
+    if (m_Players[key].GetTotalReports() > sWorld->getIntConfig(CONFIG_ANTICHEAT_REPORTS_INGAME_NOTIFICATION))
+    {
+        // display warning at the center of the screen, hacky way?
+        std::string str = "";
+        str = "|cFFFFFC00[AC]|cFF00FFFF[|cFF60FF00" + std::string(player->GetName()) + "|cFF00FFFF] Possible cheater!";
+        WorldPacket data(SMSG_NOTIFICATION, (str.size()+1));
+        data << str;
+        sWorld->SendGlobalGMMessage(&data);
+    }
+}
+
+void AnticheatMgr::AnticheatGlobalCommand(ChatHandler* handler)
+{
+    // MySQL will sort all for us, anyway this is not the best way we must only save the anticheat data not whole player's data!.
+    sObjectAccessor->SaveAllPlayers();
+
+    QueryResult resultDB = CharacterDatabase.Query("SELECT guid,average,total_reports FROM players_reports_status WHERE total_reports != 0 ORDER BY average ASC LIMIT 3;");
+    if (!resultDB)
+    {
+        handler->PSendSysMessage("No players found.");
+        return;
+    } else
+    {
+        handler->SendSysMessage("=============================");
+        handler->PSendSysMessage("Players with the lowest averages:");
+        do
+        {
+            Field *fieldsDB = resultDB->Fetch();
+
+            uint32 guid = fieldsDB[0].GetUInt32();
+            float average = fieldsDB[1].GetFloat();
+            uint32 total_reports = fieldsDB[2].GetUInt32();
+
+            if (Player* player = sObjectMgr->GetPlayerByLowGUID(guid))
+                handler->PSendSysMessage("Player: %s Average: %f Total Reports: %u",player->GetName().c_str(),average,total_reports);
+
+        } while (resultDB->NextRow());
+    }
+
+    resultDB = CharacterDatabase.Query("SELECT guid,average,total_reports FROM players_reports_status WHERE total_reports != 0 ORDER BY total_reports DESC LIMIT 3;");
+
+    // this should never happen
+    if (!resultDB)
+    {
+        handler->PSendSysMessage("No players found.");
+        return;
+    } else
+    {
+        handler->SendSysMessage("=============================");
+        handler->PSendSysMessage("Players with the more reports:");
+        do
+        {
+            Field *fieldsDB = resultDB->Fetch();
+
+            uint32 guid = fieldsDB[0].GetUInt32();
+            float average = fieldsDB[1].GetFloat();
+            uint32 total_reports = fieldsDB[2].GetUInt32();
+
+            if (Player* player = sObjectMgr->GetPlayerByLowGUID(guid))
+                handler->PSendSysMessage("Player: %s Total Reports: %u Average: %f",player->GetName().c_str(),total_reports,average);
+
+        } while (resultDB->NextRow());
+    }
+}
+
+void AnticheatMgr::AnticheatDeleteCommand(uint32 guid)
+{
+    if (!guid)
+    {
+        for (AnticheatPlayersDataMap::iterator it = m_Players.begin(); it != m_Players.end(); ++it)
+        {
+            (*it).second.SetTotalReports(0);
+            (*it).second.SetAverage(0);
+            (*it).second.SetCreationTime(0);
+            for (uint8 i = 0; i < MAX_REPORT_TYPES; i++)
+            {
+                (*it).second.SetTempReports(0,i);
+                (*it).second.SetTempReportsTimer(0,i);
+                (*it).second.SetTypeReports(i,0);
+            }
+        }
+        CharacterDatabase.PExecute("DELETE FROM players_reports_status;");
+    }
+    else
+    {
+        m_Players[guid].SetTotalReports(0);
+        m_Players[guid].SetAverage(0);
+        m_Players[guid].SetCreationTime(0);
+        for (uint8 i = 0; i < MAX_REPORT_TYPES; i++)
+        {
+            m_Players[guid].SetTempReports(0,i);
+            m_Players[guid].SetTempReportsTimer(0,i);
+            m_Players[guid].SetTypeReports(i,0);
+        }
+        CharacterDatabase.PExecute("DELETE FROM players_reports_status WHERE guid=%u;",guid);
+    }
+}
+
+void AnticheatMgr::ResetDailyReportStates()
+{
+     for (AnticheatPlayersDataMap::iterator it = m_Players.begin(); it != m_Players.end(); ++it)
+         m_Players[(*it).first].SetDailyReportState(false);
+}
diff -urN a/src/server/game/Anticheat/AnticheatMgr.h b/src/server/game/Anticheat/AnticheatMgr.h
--- a/src/server/game/Anticheat/AnticheatMgr.h    1970-01-01 03:00:00.000000000 +0300
+++ b/src/server/game/Anticheat/AnticheatMgr.h    2013-02-21 12:55:11.000000000 +0400
@@ -0,0 +1,98 @@
+/*
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef SC_ACMGR_H
+#define SC_ACMGR_H
+
+#include <ace/Singleton.h>
+#include "Common.h"
+#include "SharedDefines.h"
+#include "ScriptPCH.h"
+#include "AnticheatData.h"
+#include "Chat.h"
+
+class Player;
+class AnticheatData;
+
+enum ReportTypes
+{
+    SPEED_HACK_REPORT = 0,
+    FLY_HACK_REPORT,
+    WALK_WATER_HACK_REPORT,
+    JUMP_HACK_REPORT,
+    TELEPORT_PLANE_HACK_REPORT,
+    CLIMB_HACK_REPORT,
+
+   // MAX_REPORT_TYPES
+};
+
+enum DetectionTypes
+{
+    SPEED_HACK_DETECTION            = 1,
+    FLY_HACK_DETECTION              = 2,
+    WALK_WATER_HACK_DETECTION       = 4,
+    JUMP_HACK_DETECTION             = 8,
+    TELEPORT_PLANE_HACK_DETECTION   = 16,
+    CLIMB_HACK_DETECTION            = 32
+};
+
+// GUIDLow is the key.
+typedef std::map<uint32, AnticheatData> AnticheatPlayersDataMap;
+
+class AnticheatMgr
+{
+    friend class ACE_Singleton<AnticheatMgr, ACE_Null_Mutex>;
+    AnticheatMgr();
+    ~AnticheatMgr();
+
+    public:
+
+        void StartHackDetection(Player* player, MovementInfo movementInfo, uint32 opcode);
+        void DeletePlayerReport(Player* player, bool login);
+        void DeletePlayerData(Player* player);
+        void CreatePlayerData(Player* player);
+        void SavePlayerData(Player* player);
+
+        void StartScripts();
+
+        void HandlePlayerLogin(Player* player);
+        void HandlePlayerLogout(Player* player);
+
+        uint32 GetTotalReports(uint32 lowGUID);
+        float GetAverage(uint32 lowGUID);
+        uint32 GetTypeReports(uint32 lowGUID, uint8 type);
+
+        void AnticheatGlobalCommand(ChatHandler* handler);
+        void AnticheatDeleteCommand(uint32 guid);
+
+        void ResetDailyReportStates();
+    private:
+        void SpeedHackDetection(Player* player, MovementInfo movementInfo);
+        void FlyHackDetection(Player* player, MovementInfo movementInfo);
+        void WalkOnWaterHackDetection(Player* player, MovementInfo movementInfo);
+        void JumpHackDetection(Player* player, MovementInfo movementInfo,uint32 opcode);
+        void TeleportPlaneHackDetection(Player* player, MovementInfo);
+        void ClimbHackDetection(Player* player,MovementInfo movementInfo,uint32 opcode);
+
+        void BuildReport(Player* player,uint8 reportType);
+
+        bool MustCheckTempReports(uint8 type);
+
+        AnticheatPlayersDataMap m_Players;                        ///< Player data
+};
+
+#define sAnticheatMgr ACE_Singleton<AnticheatMgr, ACE_Null_Mutex>::instance()
+
+#endif
diff -urN a/src/server/game/Anticheat/AnticheatScripts.cpp b/src/server/game/Anticheat/AnticheatScripts.cpp
--- a/src/server/game/Anticheat/AnticheatScripts.cpp    1970-01-01 03:00:00.000000000 +0300
+++ b/src/server/game/Anticheat/AnticheatScripts.cpp    2013-02-21 12:55:11.000000000 +0400
@@ -0,0 +1,14 @@
+#include "AnticheatScripts.h"
+#include "AnticheatMgr.h"
+
+AnticheatScripts::AnticheatScripts(): PlayerScript("AnticheatScripts") {}
+
+void AnticheatScripts::OnLogout(Player* player)
+{
+    sAnticheatMgr->HandlePlayerLogout(player);
+}
+
+void AnticheatScripts::OnLogin(Player* player)
+{
+    sAnticheatMgr->HandlePlayerLogin(player);
+}
diff -urN a/src/server/game/Anticheat/AnticheatScripts.h b/src/server/game/Anticheat/AnticheatScripts.h
--- a/src/server/game/Anticheat/AnticheatScripts.h    1970-01-01 03:00:00.000000000 +0300
+++ b/src/server/game/Anticheat/AnticheatScripts.h    2013-02-21 12:55:11.000000000 +0400
@@ -0,0 +1,15 @@
+#ifndef SC_ACSCRIPTS_H
+#define SC_ACSCRIPTS_H
+
+#include "ScriptPCH.h"
+
+class AnticheatScripts: public PlayerScript
+{
+    public:
+        AnticheatScripts();
+
+        void OnLogout(Player* player);
+        void OnLogin(Player* player);
+};
+
+#endif
\ No newline at end of file
diff -urN a/src/server/game/CMakeLists.txt b/src/server/game/CMakeLists.txt
--- a/src/server/game/CMakeLists.txt    2013-02-21 12:11:03.000000000 +0400
+++ b/src/server/game/CMakeLists.txt    2013-02-21 12:55:11.000000000 +0400
@@ -9,6 +9,7 @@
 # implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 
 file(GLOB_RECURSE sources_Accounts Accounts/*.cpp Accounts/*.h)
+file(GLOB_RECURSE sources_Anticheat Anticheat/*.cpp Anticheat/*.h)
 file(GLOB_RECURSE sources_Achievements Achievements/*.cpp Achievements/*.h)
 file(GLOB_RECURSE sources_Addons Addons/*.cpp Addons/*.h)
 file(GLOB_RECURSE sources_AI AI/*.cpp AI/*.h)
@@ -59,6 +60,7 @@
 set(game_STAT_SRCS
   ${game_STAT_SRCS}
   ${sources_Accounts}
+  ${sources_Anticheat}
   ${sources_Achievements}
   ${sources_Addons}
   ${sources_AI}
@@ -126,6 +128,7 @@
   ${CMAKE_SOURCE_DIR}/src/server/shared/Utilities
   ${CMAKE_CURRENT_SOURCE_DIR}
   ${CMAKE_CURRENT_SOURCE_DIR}/Accounts
+  ${CMAKE_CURRENT_SOURCE_DIR}/Anticheat
   ${CMAKE_CURRENT_SOURCE_DIR}/Achievements
   ${CMAKE_CURRENT_SOURCE_DIR}/Addons
   ${CMAKE_CURRENT_SOURCE_DIR}/AI
diff -urN a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
--- a/src/server/game/Entities/Player/Player.cpp    2013-02-21 12:46:15.000000000 +0400
+++ b/src/server/game/Entities/Player/Player.cpp    2013-02-21 12:55:11.000000000 +0400
@@ -19,6 +19,7 @@
 #include "Player.h"
 #include "AccountMgr.h"
 #include "AchievementMgr.h"
+#include "AnticheatMgr.h"
 #include "ArenaTeam.h"
 #include "ArenaTeamMgr.h"
 #include "Battlefield.h"
@@ -1518,6 +1519,8 @@
     if (!IsInWorld())
         return;
 
+    //sAnticheatMgr->HandleHackDetectionTimer(this, p_time);
+
     // undelivered mail
     if (m_nextMailDelivereTime && m_nextMailDelivereTime <= time(NULL))
     {
@@ -2062,6 +2065,8 @@
 
 bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientation, uint32 options)
 {
+    //sAnticheatMgr->DisableAnticheatDetection(this,true);
+
     if (!MapManager::IsValidMapCoord(mapid, x, y, z, orientation))
     {
         TC_LOG_ERROR(LOG_FILTER_MAPS, "TeleportTo: invalid map (%d) or invalid coordinates (X: %f, Y: %f, Z: %f, O: %f) given when teleporting player (GUID: %u, name: %s, map: %d, X: %f, Y: %f, Z: %f, O: %f).",
@@ -18963,6 +18968,12 @@
 
     CharacterDatabase.CommitTransaction(trans);
 
+    // we save the data here to prevent spamming
+    sAnticheatMgr->SavePlayerData(this);
+
+    // in this way we prevent to spam the db by each report made!
+    // sAnticheatMgr->SavePlayerData(this);
+
     // save pet (hunter pet level and experience and all type pets health/mana).
     if (Pet* pet = GetPet())
         pet->SavePetToDB(PET_SAVE_AS_CURRENT);
diff -urN a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
--- a/src/server/game/Entities/Player/Player.h    2013-02-21 12:46:15.000000000 +0400
+++ b/src/server/game/Entities/Player/Player.h    2013-02-21 12:55:11.000000000 +0400
@@ -1066,6 +1066,8 @@
         explicit Player(WorldSession* session);
         ~Player();
 
+        //AnticheatData anticheatData;
+
         void CleanupsBeforeDelete(bool finalCleanup = true);
 
         void AddToWorld();
diff -urN a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
--- a/src/server/game/Entities/Unit/Unit.cpp    2013-02-21 12:11:03.000000000 +0400
+++ b/src/server/game/Entities/Unit/Unit.cpp    2013-02-21 12:55:11.000000000 +0400
@@ -16,6 +16,7 @@
  * with this program. If not, see <http://www.gnu.org/licenses/>.
  */
 
+#include "AnticheatMgr.h"
 #include "Unit.h"
 #include "Common.h"
 #include "Battlefield.h"
@@ -11981,6 +11982,9 @@
 
 void Unit::UpdateSpeed(UnitMoveType mtype, bool forced)
 {
+    //if (this->ToPlayer())
+    //    sAnticheatMgr->DisableAnticheatDetection(this->ToPlayer());
+
     int32 main_speed_mod  = 0;
     float stack_bonus     = 1.0f;
     float non_stack_bonus = 1.0f;
diff -urN a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
--- a/src/server/game/Handlers/MovementHandler.cpp    2013-02-21 12:46:15.000000000 +0400
+++ b/src/server/game/Handlers/MovementHandler.cpp    2013-02-21 12:55:11.000000000 +0400
@@ -16,6 +16,7 @@
  * with this program. If not, see <http://www.gnu.org/licenses/>.
  */
 
+#include "AnticheatMgr.h"
 #include "Common.h"
 #include "WorldPacket.h"
 #include "WorldSession.h"
@@ -362,6 +363,9 @@
         plrMover->SetInWater(!plrMover->IsInWater() || plrMover->GetBaseMap()->IsUnderWater(movementInfo.pos.GetPositionX(), movementInfo.pos.GetPositionY(), movementInfo.pos.GetPositionZ()));
     }
 
+    if (plrMover)
+        sAnticheatMgr->StartHackDetection(plrMover, movementInfo, opcode);
+
     /*----------------------*/
 
     /* process position-change */
diff -urN a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp
--- a/src/server/game/Scripting/ScriptLoader.cpp    2013-02-21 12:11:03.000000000 +0400
+++ b/src/server/game/Scripting/ScriptLoader.cpp    2013-02-21 12:55:11.000000000 +0400
@@ -16,6 +16,7 @@
  */
 
 #include "ScriptLoader.h"
+#include "AnticheatMgr.h"
 
 //examples
 void AddSC_example_creature();
@@ -44,6 +45,7 @@
 void AddSC_SmartSCripts();
 
 //Commands
+void AddSC_anticheat_commandscript();
 void AddSC_account_commandscript();
 void AddSC_achievement_commandscript();
 void AddSC_arena_commandscript();
@@ -633,6 +635,7 @@
     AddSpellScripts();
     AddSC_SmartSCripts();
     AddCommandScripts();
+    sAnticheatMgr->StartScripts();
 #ifdef SCRIPTS
     AddWorldScripts();
     AddEasternKingdomsScripts();
@@ -675,6 +678,7 @@
 
 void AddCommandScripts()
 {
+    AddSC_anticheat_commandscript();
     AddSC_account_commandscript();
     AddSC_achievement_commandscript();
     AddSC_arena_commandscript();
diff -urN a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
--- a/src/server/game/Spells/SpellEffects.cpp    2013-02-21 12:11:03.000000000 +0400
+++ b/src/server/game/Spells/SpellEffects.cpp    2013-02-21 12:55:11.000000000 +0400
@@ -16,6 +16,7 @@
  * with this program. If not, see <http://www.gnu.org/licenses/>.
  */
 
+#include "AnticheatMgr.h"
 #include "Common.h"
 #include "DatabaseEnv.h"
 #include "WorldPacket.h"
diff -urN a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
--- a/src/server/game/World/World.cpp    2013-02-21 12:46:15.000000000 +0400
+++ b/src/server/game/World/World.cpp    2013-02-21 12:55:11.000000000 +0400
@@ -76,6 +76,7 @@
 #include "CreatureTextMgr.h"
 #include "SmartAI.h"
 #include "Channel.h"
+#include "AnticheatMgr.h"
 #include "WardenCheckMgr.h"
 #include "Warden.h"
 #include "CalendarMgr.h"
@@ -1223,6 +1224,11 @@
     m_bool_configs[CONFIG_PDUMP_NO_OVERWRITE] = sConfigMgr->GetBoolDefault("PlayerDump.DisallowOverwrite", true);
     m_bool_configs[CONFIG_UI_QUESTLEVELS_IN_DIALOGS] = sConfigMgr->GetBoolDefault("UI.ShowQuestLevelsInDialogs", false);
 
+    m_bool_configs[CONFIG_ANTICHEAT_ENABLE] = sConfigMgr->GetBoolDefault("Anticheat.Enable", true);
+    m_int_configs[CONFIG_ANTICHEAT_REPORTS_INGAME_NOTIFICATION] = sConfigMgr->GetIntDefault("Anticheat.ReportsForIngameWarnings", 70);
+    m_int_configs[CONFIG_ANTICHEAT_DETECTIONS_ENABLED] = sConfigMgr->GetIntDefault("Anticheat.DetectionsEnabled",31);
+    m_int_configs[CONFIG_ANTICHEAT_MAX_REPORTS_FOR_DAILY_REPORT] = sConfigMgr->GetIntDefault("Anticheat.MaxReportsForDailyReport",70);
+
     // Wintergrasp battlefield
     m_bool_configs[CONFIG_WINTERGRASP_ENABLE] = sConfigMgr->GetBoolDefault("Wintergrasp.Enable", false);
     m_int_configs[CONFIG_WINTERGRASP_PLR_MAX] = sConfigMgr->GetIntDefault("Wintergrasp.PlayerMax", 100);
@@ -2807,6 +2813,8 @@
 
     // change available dailies
     sPoolMgr->ChangeDailyQuests();
+
+    sAnticheatMgr->ResetDailyReportStates();
 }
 
 void World::LoadDBAllowedSecurityLevel()
diff -urN a/src/server/game/World/World.h b/src/server/game/World/World.h
--- a/src/server/game/World/World.h    2013-02-21 12:46:15.000000000 +0400
+++ b/src/server/game/World/World.h    2013-02-21 12:55:11.000000000 +0400
@@ -158,6 +158,7 @@
     CONFIG_ALLOW_TICKETS,
     CONFIG_DBC_ENFORCE_ITEM_ATTRIBUTES,
     CONFIG_PRESERVE_CUSTOM_CHANNELS,
+    CONFIG_ANTICHEAT_ENABLE,
     CONFIG_PDUMP_NO_PATHS,
     CONFIG_PDUMP_NO_OVERWRITE,
     CONFIG_QUEST_IGNORE_AUTO_ACCEPT,
@@ -314,8 +315,11 @@
     CONFIG_DB_PING_INTERVAL,
     CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION,
     CONFIG_PERSISTENT_CHARACTER_CLEAN_FLAGS,
+    CONFIG_ANTICHEAT_REPORTS_INGAME_NOTIFICATION,
+    CONFIG_ANTICHEAT_MAX_REPORTS_FOR_DAILY_REPORT,
     CONFIG_LFG_OPTIONSMASK,
     CONFIG_MAX_INSTANCES_PER_HOUR,
+    CONFIG_ANTICHEAT_DETECTIONS_ENABLED,
     CONFIG_WARDEN_CLIENT_RESPONSE_DELAY,
     CONFIG_WARDEN_CLIENT_CHECK_HOLDOFF,
     CONFIG_WARDEN_CLIENT_FAIL_ACTION,
diff -urN a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt
--- a/src/server/scripts/CMakeLists.txt    2013-02-21 12:11:03.000000000 +0400
+++ b/src/server/scripts/CMakeLists.txt    2013-02-21 12:55:11.000000000 +0400
@@ -68,6 +68,7 @@
   ${CMAKE_SOURCE_DIR}/src/server/shared
   ${CMAKE_SOURCE_DIR}/src/server/shared/Database
   ${CMAKE_SOURCE_DIR}/src/server/game/Accounts
+  ${CMAKE_SOURCE_DIR}/src/server/game/Anticheat
   ${CMAKE_SOURCE_DIR}/src/server/game/Achievements
   ${CMAKE_SOURCE_DIR}/src/server/game/Addons
   ${CMAKE_SOURCE_DIR}/src/server/game/AI
diff -urN a/src/server/scripts/Commands/CMakeLists.txt b/src/server/scripts/Commands/CMakeLists.txt
--- a/src/server/scripts/Commands/CMakeLists.txt    2013-02-21 12:11:03.000000000 +0400
+++ b/src/server/scripts/Commands/CMakeLists.txt    2013-02-21 12:55:11.000000000 +0400
@@ -10,6 +10,7 @@
 
 set(scripts_STAT_SRCS
   ${scripts_STAT_SRCS}
+  Commands/cs_anticheat.cpp
   Commands/cs_account.cpp
   Commands/cs_achievement.cpp
   Commands/cs_arena.cpp
diff -urN a/src/server/scripts/Commands/cs_anticheat.cpp b/src/server/scripts/Commands/cs_anticheat.cpp
--- a/src/server/scripts/Commands/cs_anticheat.cpp    1970-01-01 03:00:00.000000000 +0300
+++ b/src/server/scripts/Commands/cs_anticheat.cpp    2013-02-21 12:55:11.000000000 +0400
@@ -0,0 +1,263 @@
+/*
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "ScriptMgr.h"
+#include "ObjectMgr.h"
+#include "Chat.h"
+#include "AnticheatMgr.h"
+#include "Language.h"
+
+class anticheat_commandscript : public CommandScript
+{
+public:
+    anticheat_commandscript() : CommandScript("anticheat_commandscript") { }
+
+    ChatCommand* GetCommands() const
+    {
+        static ChatCommand anticheatCommandTable[] =
+        {
+            { "global",         SEC_GAMEMASTER,     true,  &HandleAntiCheatGlobalCommand,         "", NULL },
+            { "player",         SEC_GAMEMASTER,     true,  &HandleAntiCheatPlayerCommand,         "", NULL },
+            { "delete",         SEC_ADMINISTRATOR,  true,  &HandleAntiCheatDeleteCommand,         "", NULL },
+            { "handle",         SEC_ADMINISTRATOR,  true,  &HandleAntiCheatHandleCommand,         "", NULL },
+            { "jail",           SEC_GAMEMASTER,     true,  &HandleAnticheatJailCommand,         "", NULL },
+            { "warn",           SEC_GAMEMASTER,     true,  &HandleAnticheatWarnCommand,         "", NULL },
+            { NULL,             0,                     false, NULL,                                           "", NULL }
+        };
+
+        static ChatCommand commandTable[] =
+        {
+            { "anticheat",      SEC_GAMEMASTER,     true, NULL,                     "",  anticheatCommandTable},
+            { NULL,             0,                  false, NULL,                               "", NULL }
+        };
+
+        return commandTable;
+    }
+
+    static bool HandleAnticheatWarnCommand(ChatHandler* handler, const char* args)
+    {
+        if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE))
+            return false;
+
+        Player* pTarget = NULL;
+
+        std::string strCommand;
+
+        char* command = strtok((char*)args, " ");
+
+        if (command)
+        {
+            strCommand = command;
+            normalizePlayerName(strCommand);
+
+            pTarget = sObjectAccessor->FindPlayerByName(strCommand.c_str()); //get player by name
+        }else
+            pTarget = handler->getSelectedPlayer();
+
+        if (!pTarget)
+            return false;
+
+        WorldPacket data;
+
+        // need copy to prevent corruption by strtok call in LineFromMessage original string
+        char* buf = strdup("The anticheat system has reported several times that you may be cheating. You will be monitored to confirm if this is accurate.");
+        char* pos = buf;
+
+        while (char* line = handler->LineFromMessage(pos))
+        {
+            handler->FillSystemMessageData(&data, line);
+            pTarget->GetSession()->SendPacket(&data);
+        }
+
+        free(buf);
+        return true;
+    }
+
+    static bool HandleAnticheatJailCommand(ChatHandler* handler, const char* args)
+    {
+        if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE))
+            return false;
+
+        Player* pTarget = NULL;
+
+        std::string strCommand;
+
+        char* command = strtok((char*)args, " ");
+
+        if (command)
+        {
+            strCommand = command;
+            normalizePlayerName(strCommand);
+
+            pTarget = sObjectAccessor->FindPlayerByName(strCommand.c_str()); //get player by name
+        }else
+            pTarget = handler->getSelectedPlayer();
+
+        if (!pTarget)
+        {
+            handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
+            handler->SetSentErrorMessage(true);
+            return false;
+        }
+
+        if (pTarget == handler->GetSession()->GetPlayer())
+            return false;
+
+        // teleport both to jail.
+        pTarget->TeleportTo(1,16226.5f,16403.6f,-64.5f,3.2f);
+        handler->GetSession()->GetPlayer()->TeleportTo(1,16226.5f,16403.6f,-64.5f,3.2f);
+
+        WorldLocation loc;
+
+        // the player should be already there, but no :(
+        // pTarget->GetPosition(&loc);
+
+        loc.m_mapId = 1;
+        loc.m_positionX = 16226.5f;
+        loc.m_positionY = 16403.6f;
+        loc.m_positionZ = -64.5f;
+        loc.m_orientation = 3.2f;
+
+        pTarget->SetHomebind(loc,876);
+        return true;
+    }
+
+    static bool HandleAntiCheatDeleteCommand(ChatHandler* handler, const char* args)
+    {
+        if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE))
+            return false;
+
+        std::string strCommand;
+
+        char* command = strtok((char*)args, " "); //get entered name
+
+        if (!command)
+            return true;
+
+        strCommand = command;
+
+        if (strCommand.compare("deleteall") == 0)
+            sAnticheatMgr->AnticheatDeleteCommand(0);
+        else
+        {
+            normalizePlayerName(strCommand);
+            Player* player = sObjectAccessor->FindPlayerByName(strCommand.c_str()); //get player by name
+            if (!player)
+                handler->PSendSysMessage("Player doesn't exist");
+            else
+                sAnticheatMgr->AnticheatDeleteCommand(player->GetGUIDLow());
+        }
+
+        return true;
+    }
+
+    static bool HandleAntiCheatPlayerCommand(ChatHandler* handler, const char* args)
+    {
+        if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE))
+            return false;
+
+        std::string strCommand;
+
+        char* command = strtok((char*)args, " ");
+
+        uint32 guid = 0;
+        Player* player = NULL;
+
+        if (command)
+        {
+            strCommand = command;
+
+            normalizePlayerName(strCommand);
+            player = sObjectAccessor->FindPlayerByName(strCommand.c_str()); //get player by name
+
+            if (player)
+                guid = player->GetGUIDLow();
+        }else
+        {
+            player = handler->getSelectedPlayer();
+            if (player)
+                guid = player->GetGUIDLow();
+        }
+
+        if (!guid)
+        {
+            handler->PSendSysMessage("There is no player.");
+            return true;
+        }
+
+        float average = sAnticheatMgr->GetAverage(guid);
+        uint32 total_reports = sAnticheatMgr->GetTotalReports(guid);
+        uint32 speed_reports = sAnticheatMgr->GetTypeReports(guid,0);
+        uint32 fly_reports = sAnticheatMgr->GetTypeReports(guid,1);
+        uint32 jump_reports = sAnticheatMgr->GetTypeReports(guid,3);
+        uint32 waterwalk_reports = sAnticheatMgr->GetTypeReports(guid,2);
+        uint32 teleportplane_reports = sAnticheatMgr->GetTypeReports(guid,4);
+        uint32 climb_reports = sAnticheatMgr->GetTypeReports(guid,5);
+
+        handler->PSendSysMessage("Information about player %s",player->GetName().c_str());
+        handler->PSendSysMessage("Average: %f || Total Reports: %u ",average,total_reports);
+        handler->PSendSysMessage("Speed Reports: %u || Fly Reports: %u || Jump Reports: %u ",speed_reports,fly_reports,jump_reports);
+        handler->PSendSysMessage("Walk On Water Reports: %u  || Teleport To Plane Reports: %u",waterwalk_reports,teleportplane_reports);
+        handler->PSendSysMessage("Climb Reports: %u", climb_reports);
+
+        return true;
+    }
+
+    static bool HandleAntiCheatHandleCommand(ChatHandler* handler, const char* args)
+    {
+        std::string strCommand;
+
+        char* command = strtok((char*)args, " ");
+
+        if (!command)
+            return true;
+
+        if (!handler->GetSession()->GetPlayer())
+            return true;
+
+        strCommand = command;
+
+        if (strCommand.compare("on") == 0)
+        {
+            sWorld->setBoolConfig(CONFIG_ANTICHEAT_ENABLE,true);
+            handler->SendSysMessage("The Anticheat System is now: Enabled!");
+        }
+        else if (strCommand.compare("off") == 0)
+        {
+            sWorld->setBoolConfig(CONFIG_ANTICHEAT_ENABLE,false);
+            handler->SendSysMessage("The Anticheat System is now: Disabled!");
+        }
+
+        return true;
+    }
+
+    static bool HandleAntiCheatGlobalCommand(ChatHandler* handler, const char* args)
+    {
+        if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE))

+        {
+            handler->PSendSysMessage("The Anticheat System is disabled.");
+            return true;
+        }
+
+        sAnticheatMgr->AnticheatGlobalCommand(handler);
+
+        return true;
+    }
+};
+
+void AddSC_anticheat_commandscript()
+{
+    new anticheat_commandscript();
+}
diff -urN a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
--- a/src/server/worldserver/worldserver.conf.dist    2013-02-21 12:46:15.000000000 +0400
+++ b/src/server/worldserver/worldserver.conf.dist    2013-02-21 12:55:11.000000000 +0400
@@ -2626,6 +2626,40 @@
 LevelReq.Mail = 1
 
 #
+#     Anticheat.Enable
+#        Description: Enables or disables the Anticheat System functionality
+#        Default:     1 - (Enabled)
+#                     0 - (Disabled)
+
+Anticheat.Enable = 1
+
+#     Anticheat.ReportsForIngameWarnings
+#        Description: How many reports the player must have to notify to GameMasters ingame when he generates a new report.
+#        Default:     70
+
+Anticheat.ReportsForIngameWarnings = 70
+
+#     Anticheat.DetectionsEnabled
+#        Description: It represents which detections are enabled.
+#
+#        SPEED_HACK_DETECTION            = 1
+#        FLY_HACK_DETECTION              = 2
+#        WALK_WATER_HACK_DETECTION       = 4
+#        JUMP_HACK_DETECTION             = 8
+#        TELEPORT_PLANE_HACK_DETECTION   = 16
+#        CLIMB_HACK_DETECTION            = 32
+#
+#        Default:     31
+
+Anticheat.DetectionsEnabled = 31
+
+#     Anticheat.MaxReportsForDailyReport
+#        Description: How many reports must the player have to make a report that it is in DB for a day (not only during the player's session).
+#        Default:     70
+
+Anticheat.MaxReportsForDailyReport = 70
+
+#
 #     PlayerDump.DisallowPaths
 #        Description: Disallow using paths in PlayerDump output files
 #        Default:     1

 

posted @ 2014-05-25 22:36  needly  阅读(842)  评论(0编辑  收藏  举报