AS3中的序列化与反序列化

View Code
import flash.events.MouseEvent;
import flash.utils.ByteArray;
import com.adobe.images.JPGEncoder;
import flash.display.Bitmap;


var bytes:ByteArray;
var bit:SampleImage;//SampleImage是库中的图片链接"类名"

//将图片序列化为ByteArray
function btnEncodeClick(e:MouseEvent):void {
var jpg:JPGEncoder = new JPGEncoder();
bytes = jpg.encode(bit);
txtArray.text = "";
for (var i:uint=0,j=bytes.length; i<j; i++) {
txtArray.appendText(bytes[i].toString() + ",");
}
if (txtArray.text.length > 0) {
txtArray.text = txtArray.text.substring(0,txtArray.text.length - 1);
}

btnEncode.enabled = false;
btnEncode.removeEventListener(MouseEvent.CLICK,btnEncodeClick);

btnDecode.addEventListener(MouseEvent.CLICK,btnDecodeClick);
}


//将ByteArray反序列化为图象
function btnDecodeClick(e:MouseEvent):void {
if (bytes==null){return;}
var _ld:Loader = new Loader();
_ld.loadBytes(bytes);
_ld.contentLoaderInfo.addEventListener(Event.COMPLETE, onComplete);

btnDecode.enabled = false;
btnDecode.removeEventListener(MouseEvent.CLICK,btnDecodeClick);
}

//加载完成的回调函数
function onComplete(e:Event):void {
var bitMap:Bitmap = e.target.content as Bitmap;//读取Bitmap
addChild(bitMap);
bitMap.y = 7;
bitMap.x = 330;
}

function init():void{
bit = new SampleImage();
var bitMap:Bitmap = new Bitmap(bit);
bitMap.x = 100;
bitMap.y = 7;
addChild(bitMap);
btnEncode.addEventListener(MouseEvent.CLICK,btnEncodeClick);

}

init();
import flash.events.MouseEvent;
import flash.utils.ByteArray;
import flash.display.Bitmap;
import flash.events.Event;
import flash.net.FileReference;


var bytes:ByteArray;
var bit:SampleImage;//SampleImage是库中的图片链接"类名"

//将图片序列化为ByteArray
function btnEncodeClick(e:MouseEvent):void {

bytes = new ByteArray();

bytes.writeUnsignedInt(bit.width);
// 保存图像宽度;

bytes.writeBytes(bit.getPixels(bit.rect));
//保存图像字节数组;

bytes.compress();


/*
var fileRef:FileReference = new FileReference();
fileRef.save(bytes,"image.bmd");
// 默认文件名: "image.bmd";
*/


trace(bytes.length);

txtArray.text = "";

for (var i:uint=0,j=bytes.length; i<j; i++) {
txtArray.appendText(bytes[i].toString() + ",");
}

if (txtArray.text.length > 0) {
txtArray.text = txtArray.text.substring(0,txtArray.text.length - 1);
}

btnEncode.enabled = false;
btnEncode.removeEventListener(MouseEvent.CLICK,btnEncodeClick);

btnDecode.addEventListener(MouseEvent.CLICK,btnDecodeClick);
}


//将ByteArray反序列化为图象
function btnDecodeClick(e:MouseEvent):void {
if (bytes == null) {
return;
}

/*var ldr:URLLoader = new URLLoader();
ldr.dataFormat = URLLoaderDataFormat.BINARY;// ** 这里一定要指定dataFormat为URLLoaderDataFormat.BINARY **
ldr.addEventListener(Event.COMPLETE, on_fileLoad);
ldr.addEventListener(IOErrorEvent.IO_ERROR, on_fileLoadError);
var pathToBitmapDataFile:String = "image.bmd";
ldr.load(new URLRequest(pathToBitmapDataFile));
*/

bytes.uncompress();
var iWidth:int = bytes.readUnsignedInt();
var iHeight:int = ((bytes.length - 4) / 4) / iWidth;
var bmd:BitmapData = new BitmapData(iWidth,iHeight,true,0);
bmd.setPixels(bmd.rect, bytes);
var bm:Bitmap = new Bitmap(bmd);
addChild(bm);
bm.y = 7;
bm.x = 330;

btnDecode.enabled = false;
btnDecode.removeEventListener(MouseEvent.CLICK,btnDecodeClick);
}

/*function on_fileLoadError(evt:Event):void {
trace(evt.type);
}

function on_fileLoad(evt:Event):void {
if (evt.type == Event.COMPLETE) {
var data:ByteArray = URLLoader(evt.target).data as ByteArray;
if (data) {
try {
data.uncompress();
} catch (e:Error) {

}

// 此时的数据已经是解压后的字节数组了
// 数据解压后
var width:int = data.readUnsignedInt();// 起始的4个字节
// after data.uncompress()
var height:int = ((data.length - 4) / 4) / width;
// (data.length - 4) ** 去掉开始的4个字节,其余的便是位图的字节数组了 **
// ((data.length - 4) / 4) ** 每个像素4个字节长, 所以要除以4得到总像素数 **
// ((data.length - 4) / 4) / 宽度 ** 记住,因为是矩形才能这样计算出高度 **
var bmd:BitmapData = new BitmapData(width,height,true,0);// 32位支持alpha通道的位图
bmd.setPixels(bmd.rect, data);
// 数据的position指向第5个字节了;
var bm:Bitmap = new Bitmap(bmd);
addChild(bm);

}

}

}
*/


function init():void {
bit = new SampleImage();
var bitMap:Bitmap = new Bitmap(bit);
bitMap.x = 100;
bitMap.y = 7;
addChild(bitMap);
btnEncode.addEventListener(MouseEvent.CLICK,btnEncodeClick);

}

init();



posted @ 2012-01-16 16:52  ndljava  阅读(389)  评论(0编辑  收藏  举报