摘要: 一条直线上运动 using Godot; using System; public class Line : Node2D { [Export] //Pixel/s public float v = 100; [Export] public Vector2 direction = new Vecto 阅读全文
posted @ 2020-11-10 13:31 slowstart 阅读(89) 评论(0) 推荐(0) 编辑