iOS开发之静态库(五)—— 图片、界面xib等资源文件封装到静态框架framework
编译环境:Macbook Air + OS X 10.9.2 + XCode5.1 + iPhone5s(iOS7.0.3)
一、首先将资源文件打包成bundle
由于bundle是静态的,所以可以将“iOS开发之静态库(三)—— 图片、界面xib等资源文件封装到.a静态库”中生成的“MyToolsWithAssetsA.bundle”文件直接拿过来使用。
二、创建静态框架
创建过程参考“iOS开发之静态库(四)—— 静态框架framework制作”,里面介绍非常详细。
静态库代码借用“iOS开发之静态库(三)—— 图片、界面xib等资源文件封装到.a静态库”中文件
代码就不做任何修改了,直接使用
// // BundleTools.h // MyToolsWithAssetsA // // Created by LZH on 14-8-15. // Copyright (c) 2014年 LZH. All rights reserved. // #import <Foundation/Foundation.h> #define BUNDLE_NAME @"MyToolsWithAssetsA" @interface BundleTools : NSObject + (NSString *)getBundlePath: (NSString *) assetName; + (NSBundle *)getBundle; @end
// // BundleTools.m // MyToolsWithAssetsA // // Created by LZH on 14-8-15. // Copyright (c) 2014年 LZH. All rights reserved. // #import "BundleTools.h" @implementation BundleTools + (NSBundle *)getBundle{ return [NSBundle bundleWithPath: [[NSBundle mainBundle] pathForResource: BUNDLE_NAME ofType: @"bundle"]]; } + (NSString *)getBundlePath: (NSString *) assetName{ NSBundle *myBundle = [BundleTools getBundle]; if (myBundle && assetName) { return [[myBundle resourcePath] stringByAppendingPathComponent: assetName]; } return nil; } @end
// // ViewController1.h // MyToolsWithAssetsADemo // // Created by LZH on 14-8-15. // Copyright (c) 2014年 LZH. All rights reserved. // #import <UIKit/UIKit.h> @interface ViewController1 : UIViewController @property (strong, nonatomic) UIImageView *imageView; @end
// // ViewController1.m // MyToolsWithAssetsADemo // // Created by LZH on 14-8-15. // Copyright (c) 2014年 LZH. All rights reserved. // #import "ViewController1.h" #import "BundleTools.h" #import <QuartzCore/QuartzCore.h> @interface ViewController1 () @end @implementation ViewController1 @synthesize imageView = _imageView; - (id)init{ NSBundle *myBundle = [BundleTools getBundle]; //self = [super initWithNibName: @"ViewController1" bundle: nil]; //从bundle中获取界面文件 self = [super initWithNibName: [NSString stringWithUTF8String: object_getClassName(self)] bundle: myBundle]; if (self) { // Custom initialization } return self; } - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; if (self) { // Custom initialization } return self; } - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view from its nib. _imageView = [[UIImageView alloc] initWithFrame: CGRectMake(50, 100, 220, 220)]; //_imageView.image = [UIImage imageNamed: @"0001.jpg"]; //从bundle中获取图片资源 _imageView.image = [UIImage imageWithContentsOfFile: [BundleTools getBundlePath: @"0001.jpg"]]; //给图片增加圆角 _imageView.layer.cornerRadius = 20; _imageView.layer.masksToBounds = YES; _imageView.layer.borderWidth = 3; _imageView.layer.borderColor = [UIColor orangeColor].CGColor; [self.view addSubview: _imageView]; } - (IBAction)backButton:(id)sender { [self dismissViewControllerAnimated: YES completion: NULL]; } @end
加入源文件和头文件
修改配置选项
快捷键"Command + B"编译,分别生成真机版本和模拟器版本的framework
合并生成综合版本的framework
准备工作完成!
三、创建测试工程
创建单视图模板
工程命名
导入bundle资源包,此处的bundle就不修改名字了,修改了之后使用到它的地方都要修改,偷下懒...
导入framework静态框架
编写测试代码
// // ViewController.m // MyToolsWithAssetsFrameworkTest // // Created by LZH on 14-8-21. // Copyright (c) 2014年 LZH. All rights reserved. // #import "ViewController.h" #import <MyToolsWithAssets/ViewController1.h> @interface ViewController () @end @implementation ViewController - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } //按钮响应函数 - (IBAction)buttonPressed:(id)sender { ViewController1 *view1 = [[ViewController1 alloc] init]; view1.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; //界面切换动画效果 [self presentViewController: view1 animated: YES completion: NULL]; } @end
快捷键"Command + R"运行
真机版本运行结果自己去试吧
模拟器版本运行结果
-- Over --