Arcgis api for silverlight自定义一个Symbol
工作需要自定义个Arcgis的Symbol,后台代码中包含对项目DLL中Xaml文件读取,摘抄记录下。
参考:http://blog.csdn.net/leesmn/article/details/6882698
1. 用xaml写一个ControlTemplate。
<ControlTemplate xmlns="http://schemas.microsoft.com/client/2007" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:sys="clr-namespace:System;assembly=mscorlib" xmlns:vsm="clr-namespace:System.Windows;assembly=System.Windows" > <Grid RenderTransformOrigin="0.5,0.5" Height="50" Width="50"> <Grid.RenderTransform> <TransformGroup> <ScaleTransform x:Name="scale" ScaleX="1" ScaleY="1" /> <TranslateTransform X="-25" Y="-25"/> </TransformGroup> </Grid.RenderTransform> <vsm:VisualStateManager.VisualStateGroups> <vsm:VisualStateGroup x:Name="CommonStates"> <vsm:VisualState x:Name="Normal"> <Storyboard> <DoubleAnimation BeginTime="0:0:0" Storyboard.TargetName="scale" Storyboard.TargetProperty="ScaleX" To="1" Duration="0:0:0.3" /> <DoubleAnimation BeginTime="0:0:0" Storyboard.TargetName="scale" Storyboard.TargetProperty="ScaleY" To="1" Duration="0:0:0.3" /> </Storyboard> </vsm:VisualState> <vsm:VisualState x:Name="MouseOver"> <Storyboard> <DoubleAnimation BeginTime="0:0:0" Storyboard.TargetName="scale" Storyboard.TargetProperty="ScaleX" To="2" Duration="0:0:0.3" /> <DoubleAnimation BeginTime="0:0:0" Storyboard.TargetName="scale" Storyboard.TargetProperty="ScaleY" To="2" Duration="0:0:0.3" /> </Storyboard> </vsm:VisualState> </vsm:VisualStateGroup> <vsm:VisualStateGroup x:Name="SelectionStates"> <vsm:VisualState x:Name="Selected" /> <vsm:VisualState x:Name="Unselected" /> </vsm:VisualStateGroup> </vsm:VisualStateManager.VisualStateGroups> <Image HorizontalAlignment="Center" VerticalAlignment="Center" Height="16" Width="16" Source="Images/sym.png" /> <Image HorizontalAlignment="Center" VerticalAlignment="Center" Height="24" Width="24" Source="Images/symout.png"/> <TextBlock HorizontalAlignment="Center" VerticalAlignment="Center" Height="20" Width="40" Margin="0,0,0,30" FontWeight="Bold" Foreground="Purple" FontSize="9" Text="mynumb"/> </Grid> </ControlTemplate>
2. 定义一个类OnSymbol继承自MarkerSymbol。
public class OnSymbol : MarkerSymbol { public OnSymbol(string username) : base() { try { StreamResourceInfo info = App.GetResourceStream(new Uri("SilverlightApplication3;component/OnlineSymbol.xaml", UriKind.RelativeOrAbsolute)); StreamReader sr = new StreamReader(info.Stream); string template = sr.ReadToEnd(); template = template.Replace("mynumb", username); this.ControlTemplate = (ControlTemplate)XamlReader.Load(template); } catch (Exception ex) { MainPage.add_to_logger(ex); } } }
3. 对于图层对象的Symbol就可以直接赋值OnSymbol 实例
tmpGraphic.Symbol = new OnSymbol(mobileName);