c++ 实现hashmap
由于hashmap不是c++ stl中标准实现,这样在跨平台使用时就可能会出现问题,于是想到自己实现一个hashmap
hash算法使用开链法解决hash冲突,主要实现了添加,删除,查找几个方法
头文件如下hashmap.h
#ifndef _HASHMAP_H_ #define _HASHMAP_H_ template<class Key, class Value> class HashNode { public: Key _key; Value _value; HashNode *next; HashNode(Key key, Value value) { _key = key; _value = value; next = NULL; } ~HashNode() { } HashNode& operator=(const HashNode& node) { _key = node._key; _value = node._value; next = node.next; return *this; } }; template <class Key, class Value, class HashFunc, class EqualKey> class HashMap { public: HashMap(int size); ~HashMap(); bool insert(const Key& key, const Value& value); bool del(const Key& key); Value& find(const Key& key); Value& operator [](const Key& key); private: HashFunc hash; EqualKey equal; HashNode<Key, Value> **table; unsigned int _size; Value ValueNULL; }; template <class Key, class Value, class HashFunc, class EqualKey> HashMap<Key, Value, HashFunc, EqualKey>::HashMap(int size) : _size(size),hash(),equal() { table = new HashNode<Key, Value>*[_size]; for (unsigned i = 0; i < _size; i++) table[i] = NULL; } template <class Key, class Value, class HashFunc, class EqualKey> HashMap<Key, Value, HashFunc, EqualKey>::~HashMap() { for (unsigned i = 0; i < _size; i++) { HashNode<Key, Value> *currentNode = table[i]; while (currentNode) { HashNode<Key, Value> *temp = currentNode; currentNode = currentNode->next; delete temp; } } delete table; } template <class Key, class Value, class HashFunc, class EqualKey> bool HashMap<Key, Value, HashFunc, EqualKey>::insert(const Key& key, const Value& value) { int index = hash(key)%_size; HashNode<Key, Value> * node = new HashNode<Key, Value>(key,value); node->next = table[index]; table[index] = node; return true; } template <class Key, class Value, class HashFunc, class EqualKey> bool HashMap<Key, Value, HashFunc, EqualKey>::del(const Key& key) { unsigned index = hash(key) % _size; HashNode<Key, Value> * node = table[index]; HashNode<Key, Value> * prev = NULL; while (node) { if (node->_key == key) { if (prev == NULL) { table[index] = node->next; } else { prev->next = node->next; } delete node; return true; } prev = node; node = node->next; } return false; } template <class Key, class Value, class HashFunc, class EqualKey> Value& HashMap<Key, Value, HashFunc, EqualKey>::find(const Key& key) { unsigned index = hash(key) % _size; if (table[index] == NULL) return ValueNULL; else { HashNode<Key, Value> * node = table[index]; while (node) { if (node->_key == key) return node->_value; node = node->next; } } } template <class Key, class Value, class HashFunc, class EqualKey> Value& HashMap<Key, Value, HashFunc, EqualKey>::operator [](const Key& key) { return find(key); } #endif
测试代码
//首先要定义hash函数与比较函数 class HashFunc { public: int operator()(const string & key ) { int hash = 0; for(int i = 0; i < key.length(); ++i) { hash = hash << 7 ^ key[i]; } return (hash & 0x7FFFFFFF); } }; class EqualKey { public: bool operator()(const string & A, const string & B) { if (A.compare(B) == 0) return true; else return false; } }; 测试用例 int main() { HashMap<string, string, HashFunc, EqualKey> hashmap(100); hashmap.insert("hello", "world"); hashmap.insert("why", "dream"); hashmap.insert("c++", "good"); hashmap.insert("welcome", "haha"); cout << "after insert:" << endl; cout << hashmap.find("welcome").c_str() << endl; cout << hashmap.find("c++").c_str() << endl; cout << hashmap["why"].c_str() << endl; cout << hashmap["hello"].c_str() << endl; if (hashmap.del("hello")) cout << "remove is ok" << endl; //remove is ok cout << hashmap.find("hello").c_str() << endl; //not exist print NULL hashmap["why"] = "love"; cout << hashmap["why"].c_str() << endl; return 0; }