1.在策略上,在均值为Mu, 标准差为std的标准正态化分布上进行采样, 使用action_bound来获得动作,使用log_prob获得该动作的概率值

dist = Normal(mu, std)
normal_sample = dist.rsample() # 在标准化正态分布上采样
log_prob = dist.log_prob(normal_sample) # 计算该值的标准正太分布上的概率
action = torch.tanh(normal_sample) # 对数值进行tanh
# 计算tanh_normal分布的对数概率密度
log_prob = log_prob - torch.log(1 - torch.tanh(action).pow(2) + 1e-7) # 为了提升目标对应的概率值
action = action * self.action_bound # 对action求取范围

2.使用target_critic_1求解下一个时刻的状态和使用target_critic_2求解下一个时刻的状态, 在构造next_value时,使用了最小值的q_value, 同时使用概率分布的加权进行加和

next_value = torch.min(q1_value,
                               q2_value) + self.log_alpha.exp() * entropy # 加上概率值的比例

3.target使用reward + self.gamma * next_value * (1 - dones)

td_target = rewards + self.gamma * next_value * (1 - dones)

4.损失函数 critic 使用td_target来与当前的critic的函数构成损失函数

critic_1_loss = torch.mean(
            F.mse_loss(self.critic_1(states, actions), td_target.detach()))
critic_2_loss = torch.mean(
            F.mse_loss(self.critic_2(states, actions), td_target.detach()))

5.更新策略网络, 由当前的状态输出动作和概率值, 由critic来生成q1_value和q2_value, 当策略的熵低于目标H0时, 训练目标会使得a增加,否则会使得a减少,策略训练更加关注于价值提升

actor_loss = torch.mean(-self.log_alpha.exp() * entropy - torch.min(q1_value, q2_value))

6.目标熵的更新alpha, 用来控制entropy的大小

alpha_loss = torch.mean(
            (entropy - self.target_entropy).detach() * self.log_alpha.exp())
self.log_alpha_optimizer.zero_grad()
alpha_loss.backward()
self.log_alpha_optimizer.step()

train.py 

import random
import gym
import numpy as np
import torch
from tqdm import tqdm

import matplotlib.pyplot as plt
import rl_utils
from model import SACContinuous



env_name = "Pendulum-v0"
env = gym.make(env_name)
state_dim = env.observation_space.shape[0]
action_dim = env.action_space.shape[0]
action_bound = env.action_space.high[0]  # 动作最大值
random.seed(0)
np.random.seed(0)
env.seed(0)
torch.manual_seed(0)


actor_lr = 3e-4
critic_lr = 3e-3
alpha_lr = 3e-4
num_episodes = 100
hidden_dim = 128
gamma = 0.99
tau = 0.005 # 软更新参数
buffer_size = 100000
minimal_size = 1000
batch_size = 64
target_entropy = -env.action_space.shape[0]
device = torch.device("cuda") if torch.cuda.is_available() else torch.device("cpu")

replay_buffer = rl_utils.ReplayBuffer(buffer_size)
agent = SACContinuous(state_dim, hidden_dim, action_dim, action_bound,
                      actor_lr, critic_lr, alpha_lr, target_entropy, tau,
                      gamma, device)

return_list = rl_utils.train_off_policy_agent(env, agent, num_episodes,
                                replay_buffer, minimal_size, batch_size)


episodes_list = list(range(len(return_list)))
plt.plot(episodes_list, return_list)
plt.xlabel('Episodes')
plt.ylabel('Returns')
plt.title('SAC on {}'.format(env_name))
plt.show()

mv_return = rl_utils.moving_average(return_list, 9)
plt.plot(episodes_list, mv_return)
plt.xlabel('Episodes')
plt.ylabel('Returns')
plt.title('SAC on {}'.format(env_name))
plt.show()

model.py

import torch
import torch.nn.functional as F
from torch.distributions import Normal
import numpy as np

class PolicyNetContinuous(torch.nn.Module):
    def __init__(self, state_dim, hidden_dim, action_dim, action_bound):
        super(PolicyNetContinuous, self).__init__()
        self.fc1 = torch.nn.Linear(state_dim, hidden_dim)
        self.fc_mu = torch.nn.Linear(hidden_dim, action_dim)
        self.fc_std = torch.nn.Linear(hidden_dim, action_dim)
        self.action_bound = action_bound

    def forward(self, x):
        x = F.relu(self.fc1(x))
        mu = self.fc_mu(x)
        std = F.softplus(self.fc_std(x))
        dist = Normal(mu, std)
        normal_sample = dist.rsample() # 在标准化正态分布上采样
        log_prob = dist.log_prob(normal_sample) # 计算该值的标准正太分布上的概率
        action = torch.tanh(normal_sample) # 对数值进行tanh
        # 计算tanh_normal分布的对数概率密度
        log_prob = log_prob - torch.log(1 - torch.tanh(action).pow(2) + 1e-7) # 为了提升目标对应的概率值
        action = action * self.action_bound # 对action求取范围
        return action, log_prob

#
class QValueNetContinuous(torch.nn.Module):
    def __init__(self, state_dim, hidden_dim, action_dim):
        super(QValueNetContinuous, self).__init__()
        self.fc1 = torch.nn.Linear(state_dim + action_dim, hidden_dim)
        self.fc2 = torch.nn.Linear(hidden_dim, hidden_dim)
        self.fc_out = torch.nn.Linear(hidden_dim, 1)

    def forward(self, x, a):
        cat = torch.cat([x, a], dim=1)
        x = F.relu(self.fc1(cat))
        x = F.relu(self.fc2(x))
        return self.fc_out(x)


class SACContinuous:
    """处理连续动作的SAC算法"""
    def __init__(self, state_dim, hidden_dim, action_dim, action_bound,
                 actor_lr, critic_lr, alpha_lr, target_entropy, tau, gamma,
                 device):
        self.actor = PolicyNetContinuous(state_dim, hidden_dim, action_dim,
                                         action_bound).to(device)
        self.critic_1 = QValueNetContinuous(state_dim, hidden_dim,
                                            action_dim).to(device)
        self.critic_2 = QValueNetContinuous(state_dim, hidden_dim,
                                            action_dim).to(device)
        self.target_critic_1 = QValueNetContinuous(state_dim, hidden_dim,
                                                   action_dim).to(device)
        self.target_critic_2 = QValueNetContinuous(state_dim, hidden_dim,
                                                   action_dim).to(device)
        # 令目标Q网络的初始参数和Q网络一样
        self.target_critic_1.load_state_dict(self.critic_1.state_dict())
        self.target_critic_2.load_state_dict(self.critic_2.state_dict())

        self.actor_optimizer = torch.optim.Adam(self.actor.parameters(),
                                                lr=actor_lr)
        self.critic_1_optimizer = torch.optim.Adam(self.critic_1.parameters(),
                                                   lr=critic_lr)
        self.critic_2_optimizer = torch.optim.Adam(self.critic_2.parameters(),
                                                   lr=critic_lr)


        # 使用alpha的log值,可以使得训练结果比较稳定
        self.log_alpha = torch.tensor(np.log(0.01), dtype=torch.float)
        self.log_alpha.requires_grad = True # 可以对alpha求梯度
        self.log_alpha_optimizer = torch.optim.Adam([self.log_alpha], lr=alpha_lr)

        self.target_entropy = target_entropy # 目标熵的大小
        self.gamma = gamma
        self.tau = tau
        self.device = device

    def take_action(self, state):
        state = torch.tensor([state], dtype=torch.float).to(self.device)
        action = self.actor(state)[0]
        return [action.item()]

    def calc_target(self, rewards, next_states, dones):
        next_actions, log_prob = self.actor(next_states) # 获得下一个时刻的动作和概率值
        entropy = -log_prob  #
        q1_value = self.target_critic_1(next_states, next_actions) # 获得下一个时刻的q1_value
        q2_value = self.target_critic_2(next_states, next_actions)
        next_value = torch.min(q1_value,
                               q2_value) + self.log_alpha.exp() * entropy # 加上概率值的比例
        td_target = rewards + self.gamma * next_value * (1 - dones)
        return td_target

    def soft_update(self, net, target_net):
        for param_target, param in zip(target_net.parameters(),
                                       net.parameters()):
            param_target.data.copy_(param_target.data * (1.0 - self.tau) +
                                    param.data * self.tau)

    def update(self, transition_dict):
        states = torch.tensor(transition_dict['states'],
                              dtype=torch.float).to(self.device)
        actions = torch.tensor(transition_dict['actions'],
                               dtype=torch.float).view(-1, 1).to(self.device)
        rewards = torch.tensor(transition_dict['rewards'],
                               dtype=torch.float).view(-1, 1).to(self.device)
        next_states = torch.tensor(transition_dict['next_states'],
                                   dtype=torch.float).to(self.device)
        dones = torch.tensor(transition_dict['dones'],
                             dtype=torch.float).view(-1, 1).to(self.device)
        # 和之前章节一样, 对倒立摆环境的奖励进行重塑以便训练
        rewards = (rewards + 8.0) / 8.0

        # 更新两个Q网络
        td_target = self.calc_target(rewards, next_states, dones)
        critic_1_loss = torch.mean(
            F.mse_loss(self.critic_1(states, actions), td_target.detach()))
        critic_2_loss = torch.mean(
            F.mse_loss(self.critic_2(states, actions), td_target.detach()))
        self.critic_1_optimizer.zero_grad()
        critic_1_loss.backward()
        self.critic_1_optimizer.step()
        self.critic_2_optimizer.zero_grad()
        critic_2_loss.backward()
        self.critic_2_optimizer.step()

        # 更新策略网络
        new_actions, log_prob = self.actor(states)
        entropy = -log_prob
        q1_value = self.critic_1(states, new_actions)
        q2_value = self.critic_2(states, new_actions)
        actor_loss = torch.mean(-self.log_alpha.exp() * entropy - torch.min(q1_value, q2_value))
        self.actor_optimizer.zero_grad()
        actor_loss.backward()
        self.actor_optimizer.step()

        # 更新alpha值
        alpha_loss = torch.mean(
            (entropy - self.target_entropy).detach() * self.log_alpha.exp())
        self.log_alpha_optimizer.zero_grad()
        alpha_loss.backward()
        self.log_alpha_optimizer.step()

        self.soft_update(self.critic_1, self.target_critic_1)
        self.soft_update(self.critic_2, self.target_critic_2)

rl_utils.py 

from tqdm import tqdm
import numpy as np
import torch
import collections
import random


class ReplayBuffer:
    def __init__(self, capacity):
        self.buffer = collections.deque(maxlen=capacity)

    def add(self, state, action, reward, next_state, done):
        self.buffer.append((state, action, reward, next_state, done))

    def sample(self, batch_size):
        transitions = random.sample(self.buffer, batch_size)
        state, action, reward, next_state, done = zip(*transitions)
        return np.array(state), action, reward, np.array(next_state), done

    def size(self):
        return len(self.buffer)


def moving_average(a, window_size):
    cumulative_sum = np.cumsum(np.insert(a, 0, 0))
    middle = (cumulative_sum[window_size:] - cumulative_sum[:-window_size]) / window_size
    r = np.arange(1, window_size - 1, 2)
    begin = np.cumsum(a[:window_size - 1])[::2] / r
    end = (np.cumsum(a[:-window_size:-1])[::2] / r)[::-1]
    return np.concatenate((begin, middle, end))


def train_on_policy_agent(env, agent, num_episodes):
    return_list = []
    for i in range(10):
        with tqdm(total=int(num_episodes / 10), desc='Iteration %d' % i) as pbar:
            for i_episode in range(int(num_episodes / 10)):
                episode_return = 0
                transition_dict = {'states': [], 'actions': [], 'next_states': [], 'rewards': [], 'dones': []}
                state = env.reset()
                done = False
                # 一局放入到一块数据里面
                while not done:
                    action = agent.take_action(state)
                    next_state, reward, done, _ = env.step(action)
                    transition_dict['states'].append(state)
                    transition_dict['actions'].append(action)
                    transition_dict['next_states'].append(next_state)
                    transition_dict['rewards'].append(reward)
                    transition_dict['dones'].append(done)
                    state = next_state
                    episode_return += reward
                return_list.append(episode_return)
                agent.update(transition_dict)
                if (i_episode + 1) % 10 == 0:
                    pbar.set_postfix({'episode': '%d' % (num_episodes / 10 * i + i_episode + 1),
                                      'return': '%.3f' % np.mean(return_list[-10:])})
                pbar.update(1)
    return return_list


def train_off_policy_agent(env, agent, num_episodes, replay_buffer, minimal_size, batch_size):
    return_list = []
    for i in range(10):
        with tqdm(total=int(num_episodes / 10), desc='Iteration %d' % i) as pbar:
            for i_episode in range(int(num_episodes / 10)):
                episode_return = 0
                state = env.reset()
                done = False
                while not done:
                    action = agent.take_action(state)
                    next_state, reward, done, _ = env.step(action)
                    replay_buffer.add(state, action, reward, next_state, done)
                    state = next_state
                    episode_return += reward
                    if replay_buffer.size() > minimal_size:
                        b_s, b_a, b_r, b_ns, b_d = replay_buffer.sample(batch_size)
                        transition_dict = {'states': b_s, 'actions': b_a, 'next_states': b_ns, 'rewards': b_r,
                                           'dones': b_d}
                        agent.update(transition_dict)
                return_list.append(episode_return)
                if (i_episode + 1) % 10 == 0:
                    pbar.set_postfix({'episode': '%d' % (num_episodes / 10 * i + i_episode + 1),
                                      'return': '%.3f' % np.mean(return_list[-10:])})
                pbar.update(1)
    return return_list


def compute_advantage(gamma, lmbda, td_delta):
    td_delta = td_delta.detach().numpy()
    advantage_list = []
    advantage = 0.0
    for delta in td_delta[::-1]:
        advantage = gamma * lmbda * advantage + delta  # 时分差分算法, 表示从头到尾的影响
        advantage_list.append(advantage)
    advantage_list.reverse() # 序列反转
    return torch.tensor(advantage_list, dtype=torch.float)

 

posted on 2022-09-12 22:33  python我的最爱  阅读(2167)  评论(1编辑  收藏  举报