如何用C语言封装 C++的类,在 C里面使用

本文给出了一种方法。基本思想是,写一个 wrapper文件,把 C++类封装起来,对外只提供C语言的接口,和 C++i相关的都在  wrapper的实现文件里实现。

1. apple.h

#ifndef __APPLE_H__
#define __APPLE_H__

class Apple
{
public:
    Apple();
    int GetColor(void);
    void SetColor(int color);
    
private:
    int m_nColor;
};
#endif 

apple.cpp

#include "apple.h"

Apple::Apple() : m_nColor(0)
{
}
 
void Apple::SetColor(int color)
{
    m_nColor = color;
}
 
int Apple::GetColor(void)
{
    return m_nColor;
}

2. AppleWrapper.h

#ifndef _APPLE_WRAPPER_H__
#define _APPLE_WRAPPER_H_

#ifdef __cplusplus
extern "C" {
#endif

struct tagApple; // Warning: 不能使用 extern 修饰

extern struct tagApple *GetInstance(void);
extern void ReleaseInstance(struct tagApple **ppInstance);
extern void SetColor(struct tagApple *pApple, int color);
extern int GetColor(struct tagApple *pApple);

#ifdef __cplusplus
};
#endif

#endif

AppleWrapper.cpp

#include "AppleWrapper.h"
#include "apple.h"
 
#ifdef __cplusplus
extern "C" {
#endif

struct tagApple
{
    Apple apple;
};

struct tagApple *GetInstance(void)
{
    return new struct tagApple;
}

void ReleaseInstance(struct tagApple **ppInstance)
{
    delete *ppInstance;
    *ppInstance = 0;
}

void SetColor(struct tagApple *pApple, int color)
{
    pApple->apple.SetColor(color);
}
 
int GetColor(struct tagApple *pApple)
{
    return pApple->apple.GetColor();
}

#ifdef __cplusplus
};
#endif

3. test.c

#include "AppleWrapper.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
 
int main(void)
{
    struct tagApple * pApple;
    pApple = GetInstance();
    SetColor(pApple, 1);
    printf("color = %d\n", GetColor(pApple));
    ReleaseInstance(&pApple);
    assert(pApple == 0);
    return 0;
}

可以用 GCC编译:

g++ -g -c apple.cpp  AppleWrapper.cpp
gcc -g test.c -o test AppleWrapper.o apple.o -lstdc++

其实,  wrapper里的 struct 完全可以不要,定义一个  handle更好:

AppleWrapper.h

#ifndef _APPLE_WRAPPER_H__
#define _APPLE_WRAPPER_H_

#ifdef __cplusplus
extern "C" {
#endif

extern int GetInstance(int * handle);
extern void ReleaseInstance(int *handle);
extern void SetColor(int handle, int color);
extern int GetColor(int handle);

#ifdef __cplusplus
};
#endif

#endif

AppleWrapper.cpp

#include "AppleWrapper.h"
#include "apple.h"
#include <vector>
 
#ifdef __cplusplus
extern "C" {
#endif
 
static std::vector<Apple *> g_appleVector;
 
int GetInstance(int * handle)
{
    g_appleVector[0] =  new Apple; // Error: Segmentation fault (core dumped)
    *handle = 0;
    return 1;
}

void ReleaseInstance(int *handle)
{
    delete g_appleVector[*handle];
    *handle = -1;
}

void SetColor(int handle, int color)
{
    g_appleVector[handle]->SetColor(color);
}
 
int GetColor(int handle)
{
    return g_appleVector[handle]->GetColor();
}

#ifdef __cplusplus
};
#endif

test.c

#include "AppleWrapper.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
 
int main(void)
{
    int handle = -1;
    GetInstance(&handle);
    SetColor(handle, 1);
    printf("color = %d\n", GetColor(handle));
    ReleaseInstance(&handle);
    assert(handle == -1);
    return 0;
}

转自 https://blog.csdn.net/caspiansea/article/details/9676153

posted @ 2023-01-13 14:41  MasonLee  阅读(108)  评论(0编辑  收藏  举报