摘要: using System.Collections; using System.Collections.Generic; using UnityEngine; using ProtoBuf; [ProtoContract] public class User { [ProtoMember(1)] public int ID { get; set; } [ProtoMemb... 阅读全文
posted @ 2017-06-02 17:46 MuYuQianShan 阅读(250) 评论(0) 推荐(0) 编辑