#include <iostream>
#include <vector>
#include <string>
using namespace std;
typedef struct tagSNode
{
int value;
tagSNode* pNext;
tagSNode(int x) :value(x), pNext(NULL){};
}SNode;
void Print(SNode* p)
{
while (p!=NULL)
{
if (p->pNext == NULL)
{
printf("%d", p->value);
}
else
{
printf("%d->", p->value);
}
p = p->pNext;
}
printf("\n");
}
SNode* Tranverse(SNode* pHead,int m,int n)
{
SNode* pLink = pHead;
int i;
for (i=0; i < m-1; i++)
{
pLink= pLink->pNext;
}
SNode* pPre = pLink->pNext;
SNode* pCur = pPre;
SNode* pNext;//关键在于pNext暂时存放后面的部分,不至于被翻转搅乱。而且翻转过程用到了四个节点指针。
for (i=0; i < n-m+1; i++)
{
pNext = pCur->pNext;
pCur->pNext = pLink->pNext;
pLink->pNext = pCur;
pPre->pNext = pNext;
pCur = pNext;
}
return pHead;
}
int main()
{
SNode* pHead1 = new SNode(0);
int i;
for (i = 10; i >0; i--)
{
SNode* p = new SNode(i);
p->pNext = pHead1->pNext;
pHead1->pNext = p;
}
Print(pHead1);
Tranverse(pHead1,4,8);
Print(pHead1);
}