摘要: 首先 写个打包成Assetbundle的脚本 放在Editor下using UnityEngine;using System.Collections;using UnityEditor;public class NewBehaviourScript :ScriptableObject{ [Me... 阅读全文
posted @ 2015-05-22 16:29 mukeyang 阅读(222) 评论(0) 推荐(0) 编辑