VS 自动化编译命令
var editor = Type.GetType("UnityEditor.SyncVS, UnityEditor");
var SyncSolution = editor.GetMethod("SyncSolution", BindingFlags.Public | BindingFlags.Static);
SyncSolution.Invoke(null, null);
Debug.Log("Solution synced!");
rem 编译dll文件
%MSBuild% /t:ReBuild /property:Configuration=Debug "%WORKSPACE%/project_code/client/Code.csproj"
%MSBuild% /t:ReBuild /property:Configuration=Debug "%WORKSPACE%/project_code/client/AEEditor.csproj"