%%% Perlin Noise
%%% Wood_texture
clc;
clear all;
close all;
addpath('E:\PhotoShop Algortihm\Image Processing\PS Algorithm');
Image=imread('9.jpg');
Image=double(Image);
[row,col,layer]=size(Image);
baseNoise=Generate_basenoise(row, col);
persistance = 0.5;
octaveCount=6;
Cloud_texture=Cloud_generate(baseNoise,persistance,octaveCount);
% figure,
% imshow(Cloud_texture);
turbePower=0.45;
period=10;
Center_X=(col+1)/2;
Center_Y=(row+1)/2;
Wood=zeros(row, col);
for i=1:row
for j=1:col
xValue=(j-Center_X)/col;
yValue=(i-Center_Y)/row;
distValue=sqrt(xValue*xValue+yValue*yValue)+turbePower*Cloud_texture(i,j);
Wood(i,j)=abs(sin(2*period*distValue*pi))*128;
end
end
figure, imshow(Wood/128);
Image_new=Image;
Image_new(:,:,1)=uint8(Wood+80);
Image_new(:,:,2)=uint8(Wood+30);
Image_new(:,:,3)=uint8(30);
figure,
imshow(Image_new/255);
%%% Cloud generate
function Cloud_texture=Cloud_generate(baseNoise,persistance,octaveCount)
[row, col]=size(baseNoise);
Cloud_texture=zeros(row,col);
totalAmplitude = 0.0;
for i=0:octaveCount
amplitude=persistance.^(octaveCount-i);
% amplitude=persistance.^i;
totalAmplitude=totalAmplitude+amplitude;
Cloud_texture=Cloud_texture+Generate_smoothnoise(baseNoise, i)*amplitude;
end
Cloud_texture=Cloud_texture/totalAmplitude;
效果图