Storyboard storyBoard = new Storyboard();
DoubleAnimation ani = new DoubleAnimation();
ani.From = 0;
ani.To = 360;
ani.Duration = new Duration(TimeSpan.FromMilliseconds(5000));
ani.RepeatBehavior = RepeatBehavior.Forever;
storyBoard.Children.Add(ani);
this.RegisterName("mRotationX", mRotationX);
Storyboard.SetTargetName(ani, "mRotationX");
Storyboard.SetTargetProperty(ani, new PropertyPath(AxisAngleRotation3D.AngleProperty));
storyBoard.Begin(this, true); /////true表示controlable
DoubleAnimation ani = new DoubleAnimation();
ani.From = 0;
ani.To = 360;
ani.Duration = new Duration(TimeSpan.FromMilliseconds(5000));
ani.RepeatBehavior = RepeatBehavior.Forever;
storyBoard.Children.Add(ani);
this.RegisterName("mRotationX", mRotationX);
Storyboard.SetTargetName(ani, "mRotationX");
Storyboard.SetTargetProperty(ani, new PropertyPath(AxisAngleRotation3D.AngleProperty));
storyBoard.Begin(this, true); /////true表示controlable
TimeSpan timeSpan = TimeSpan.FromMilliseconds(250);
//创建一个Animation, 设置起点, 终点, 时段
DoubleAnimation ani = new DoubleAnimation();
ani.From = 4;
ani.To = 0;
ani.Duration = new Duration(timeSpan);
Storyboard.SetTargetName(ani, "Opacity");
Storyboard.SetTargetProperty(ani, new PropertyPath(WindowMain.OpacityProperty));
//创建一个Animation, 设置起点, 终点, 时段
DoubleAnimation ani2 = new DoubleAnimation();
ani2.From = this.mZoomSlider.Value;
ani2.To = 2;
ani2.Duration = new Duration(timeSpan);
Storyboard.SetTargetName(ani2, "Zoom");
Storyboard.SetTargetProperty(ani2, new PropertyPath(Slider.ValueProperty));
//创建StoryBoard
Storyboard storyBoard = new Storyboard();
storyBoard.FillBehavior = FillBehavior.Stop;
storyBoard.Completed += new EventHandler(storyBoard_Completed);
storyBoard.Children.Add(ani);
storyBoard.Children.Add(ani2);
this.RegisterName("Opacity", this);
this.RegisterName("Zoom", this.mZoomSlider);
storyBoard.Begin(this, true); /////////////////////////////////true表示controlable
//创建一个Animation, 设置起点, 终点, 时段
DoubleAnimation ani = new DoubleAnimation();
ani.From = 4;
ani.To = 0;
ani.Duration = new Duration(timeSpan);
Storyboard.SetTargetName(ani, "Opacity");
Storyboard.SetTargetProperty(ani, new PropertyPath(WindowMain.OpacityProperty));
//创建一个Animation, 设置起点, 终点, 时段
DoubleAnimation ani2 = new DoubleAnimation();
ani2.From = this.mZoomSlider.Value;
ani2.To = 2;
ani2.Duration = new Duration(timeSpan);
Storyboard.SetTargetName(ani2, "Zoom");
Storyboard.SetTargetProperty(ani2, new PropertyPath(Slider.ValueProperty));
//创建StoryBoard
Storyboard storyBoard = new Storyboard();
storyBoard.FillBehavior = FillBehavior.Stop;
storyBoard.Completed += new EventHandler(storyBoard_Completed);
storyBoard.Children.Add(ani);
storyBoard.Children.Add(ani2);
this.RegisterName("Opacity", this);
this.RegisterName("Zoom", this.mZoomSlider);
storyBoard.Begin(this, true); /////////////////////////////////true表示controlable
或者
<Window.Triggers>
<EventTrigger RoutedEvent="Window.Loaded" >
<BeginStoryboard>
<Storyboard Name="myStoryBoardX">
<DoubleAnimation
Storyboard.TargetName="rotationX"
Storyboard.TargetProperty="Angle"
From="0" To="360" Duration="0:0:15" RepeatBehavior="Forever"/>
</Storyboard>
</BeginStoryboard>
<BeginStoryboard>
<Storyboard Name="myStoryBoardY">
<DoubleAnimation
Storyboard.TargetName="rotationY"
Storyboard.TargetProperty="Angle"
From="0" To="360" Duration="0:0:12" RepeatBehavior="Forever"/>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Window.Triggers>
<EventTrigger RoutedEvent="Window.Loaded" >
<BeginStoryboard>
<Storyboard Name="myStoryBoardX">
<DoubleAnimation
Storyboard.TargetName="rotationX"
Storyboard.TargetProperty="Angle"
From="0" To="360" Duration="0:0:15" RepeatBehavior="Forever"/>
</Storyboard>
</BeginStoryboard>
<BeginStoryboard>
<Storyboard Name="myStoryBoardY">
<DoubleAnimation
Storyboard.TargetName="rotationY"
Storyboard.TargetProperty="Angle"
From="0" To="360" Duration="0:0:12" RepeatBehavior="Forever"/>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Window.Triggers>