<Window x:Class="SimplestWpf3D.Window1"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Window1" Height="300" Width="300">
<Grid>
<Viewport3D>
<!--Camera-->
<Viewport3D.Camera>
<PerspectiveCamera />
</Viewport3D.Camera>
<!--Lights and Objects in the Children-->
<Viewport3D.Children>
<!--Light-->
<ModelVisual3D>
<ModelVisual3D.Content>
<DirectionalLight Color="White" Direction="0,1,-1"/>
</ModelVisual3D.Content>
</ModelVisual3D>
<!--Object-->
<ModelVisual3D>
<ModelVisual3D.Content>
<GeometryModel3D>
<GeometryModel3D.Geometry>
<MeshGeometry3D Positions="-1 0 -8, 1 0 -8, 0 1 -8"/>
</GeometryModel3D.Geometry>
<GeometryModel3D.Material>
<DiffuseMaterial Brush="Red" />
</GeometryModel3D.Material>
</GeometryModel3D>
</ModelVisual3D.Content>
</ModelVisual3D>
</Viewport3D.Children>
</Viewport3D>
</Grid>
</Window>
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Window1" Height="300" Width="300">
<Grid>
<Viewport3D>
<!--Camera-->
<Viewport3D.Camera>
<PerspectiveCamera />
</Viewport3D.Camera>
<!--Lights and Objects in the Children-->
<Viewport3D.Children>
<!--Light-->
<ModelVisual3D>
<ModelVisual3D.Content>
<DirectionalLight Color="White" Direction="0,1,-1"/>
</ModelVisual3D.Content>
</ModelVisual3D>
<!--Object-->
<ModelVisual3D>
<ModelVisual3D.Content>
<GeometryModel3D>
<GeometryModel3D.Geometry>
<MeshGeometry3D Positions="-1 0 -8, 1 0 -8, 0 1 -8"/>
</GeometryModel3D.Geometry>
<GeometryModel3D.Material>
<DiffuseMaterial Brush="Red" />
</GeometryModel3D.Material>
</GeometryModel3D>
</ModelVisual3D.Content>
</ModelVisual3D>
</Viewport3D.Children>
</Viewport3D>
</Grid>
</Window>