【转】Graphics.DrawCurve的算法
public static class Spline { [System.Diagnostics.DebuggerDisplay("({X},{Y})")] public partial struct Vec2 { public float X, Y; public Vec2(float x, float y) { this.X = x; this.Y = y; } public static implicit operator PointF(Vec2 v) { return new PointF(v.X, v.Y); } public static implicit operator Vec2(PointF p) { return new Vec2(p.X, p.Y); } public static Vec2 operator +(Vec2 v1, Vec2 v2) { return new Vec2(v1.X + v2.X, v1.Y + v2.Y); } public static Vec2 operator -(Vec2 v1, Vec2 v2) { return new Vec2(v1.X - v2.X, v1.Y - v2.Y); } public static Vec2 operator *(Vec2 v, float f) { return new Vec2(v.X * f, v.Y * f); } public static Vec2 operator /(Vec2 v, float f) { return new Vec2(v.X / f, v.Y / f); } }
/// <summary>
/// '贝塞尔'内插。结果不包括头尾点
/// </summary>
public static PointF[] InterpolateBezier(PointF p0, PointF p1, PointF p2, PointF p3, int samples) { PointF[] result = new PointF[samples]; for (int i = 0; i < samples; i++) { float t = (i + 1) / (samples + 1.0f); result[i] = (Vec2)p0 * (1 - t) * (1 - t) * (1 - t) + (Vec2)p1 * (3 * (1 - t) * (1 - t) * t) + (Vec2)p2 * (3 * (1 - t) * t * t) + (Vec2)p3 * (t * t * t); } return result; } public static PointF[] InterpolateCardinalSpline(PointF p0, PointF p1, PointF p2, PointF p3, int samples) { const float tension = 0.5f; Vec2 u = ((Vec2)p2 - (Vec2)p0) * (tension / 3) + p1; Vec2 v = ((Vec2)p1 - (Vec2)p3) * (tension / 3) + p2; return InterpolateBezier(p1, u, v, p2, samples); }
/// <summary>
/// '基数样条'内插法。 points为通过点,samplesInSegment为两个样本点之间的内插数量。
/// </summary>
public static PointF[] CardinalSpline(PointF[] points, int samplesInSegment) { List<PointF> result = new List<PointF>(); for (int i = 0; i < points.Length - 1; i++) { result.Add(points[i]); result.AddRange(InterpolateCardinalSpline( points[Math.Max(i - 1, 0)], points[i], points[i + 1], points[Math.Min(i + 2, points.Length - 1)], samplesInSegment )); } result.Add(points[points.Length - 1]); return result.ToArray(); } }
测试方法
public partial class Form1 : Form { protected override void OnPaint(PaintEventArgs e) { PointF[] ps = {new PointF(50,50), new PointF(100, 80), new PointF(120, 10), new PointF(200,100)}; // 系统的Graphics.DrawCurve,桃色 e.Graphics.DrawCurve(new Pen(Brushes.PeachPuff, 5), ps); // 自己取样,蓝色 e.Graphics.DrawLines(Pens.Blue, Spline.CardinalSpline(ps, 10)); } }
原文地址:https://blog.csdn.net/zheng558888/article/details/15816009