用ICSharpCode.SharpZipLib进行压缩
今天过中秋节,当地时间(2013-09-08),公司也放假了,正好也闲着没事,就在网上学习学习,找找资料什么的。
最近项目上可能会用到压缩的功能,所以自己就先在网上学习了,发现一个不错的用于压缩的DLL文件,并且免费,而且开放源码;
这就是我今天介绍的对象:
SharpZipLib
我们先看看它的官方介绍吧:
#ziplib (SharpZipLib, formerly NZipLib) is a Zip, GZip, Tar and BZip2 library written entirely in C# for the .NET platform. It is implemented as an assembly (installable in the GAC), and thus can easily be incorporated into other projects (in any .NET language). The creator of #ziplib put it this way: "I've ported the zip library over to C# because I needed gzip/zip compression and I didn't want to use libzip.dll or something like this. I want all in pure C#."
Download
- Assemblies for .NET 1.1, .NET 2.0 (3.5, 4.0), .NET CF 1.0, .NET CF 2.0: Download 237 KB
- Source code and samples Download 708 KB
- Help file Download 1208 KB
All downloads are for version 0.86.0, built on 2010/05/25.
以上是从官方网站截取的部分说明,根据当前时间2014/09/08(中秋节),可以看到目前官方发布的版本号是0.86.0根据没有时间给大家报道。
这里下载:http://www.icsharpcode.net/OpenSource/SharpZipLib/Download.aspx
源代码:http://www.icsharpcode.net/OpenSource/SharpZipLib/DownloadLatestVersion.asp?what=sourcesamples
修改记录:http://wiki.sharpdevelop.net/default.aspx/SharpZipLib.ReleaseHistory
SharpZipLib的许可是经过修改的GPL,底线是允许用在不开源商业软件中,意思就是免费使用。
以上参考网站:http://unruledboy.cnblogs.com/archive/2005/08/05/SharpZipLib084.html
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添加引用ICSharpCode.SharpZipLib.dll
using System; using System.Collections.Generic; using System.IO; using System.Threading; using ICSharpCode.SharpZipLib.Zip; namespace Lib { /// /// 文件压缩、解压缩 /// public class FileCompression { /// /// 构造函数 /// public FileCompression() { } #region 加密、压缩文件 /// /// 压缩文件 /// /// <param name="fileNames">要打包的文件列表 /// <param name="GzipFileName">目标文件名 /// <param name="CompressionLevel">压缩品质级别(0~9) /// <param name="SleepTimer">休眠时间(单位毫秒) public static void Compress(List fileNames, string GzipFileName, int CompressionLevel, int SleepTimer) { ZipOutputStream s = new ZipOutputStream(File.Create(GzipFileName)); try { s.SetLevel(CompressionLevel); //0 - store only to 9 - means best compression foreach (FileInfo file in fileNames) { FileStream fs = null; try { fs = file.Open(FileMode.Open, FileAccess.ReadWrite); } catch { continue; } // 方法二,将文件分批读入缓冲区 byte[] data = new byte[2048]; int size = 2048; ZipEntry entry = new ZipEntry(Path.GetFileName(file.Name)); entry.DateTime = (file.CreationTime > file.LastWriteTime ? file.LastWriteTime : file.CreationTime); s.PutNextEntry(entry); while (true) { size = fs.Read(data, 0, size); if (size <= 0) break; s.Write(data, 0, size); } fs.Close(); file.Delete(); Thread.Sleep(SleepTimer); } } finally { s.Finish(); s.Close(); } } #endregion #region 解密、解压缩文件 /// /// 解压缩文件 /// /// <param name="GzipFile">压缩包文件名 /// <param name="targetPath">解压缩目标路径 public static void Decompress(string GzipFile, string targetPath) { //string directoryName = Path.GetDirectoryName(targetPath + "//") + "//"; string directoryName = targetPath; if (!Directory.Exists(directoryName)) Directory.CreateDirectory(directoryName);//生成解压目录 string CurrentDirectory = directoryName; byte[] data = new byte[2048]; int size = 2048; ZipEntry theEntry = null; using (ZipInputStream s = new ZipInputStream(File.OpenRead(GzipFile))) { while ((theEntry = s.GetNextEntry()) != null) { if (theEntry.IsDirectory) {// 该结点是目录 if (!Directory.Exists(CurrentDirectory + theEntry.Name)) Directory.CreateDirectory(CurrentDirectory + theEntry.Name); } else { if (theEntry.Name != String.Empty) { //解压文件到指定的目录 using (FileStream streamWriter = File.Create(CurrentDirectory + theEntry.Name)) { while (true) { size = s.Read(data, 0, data.Length); if (size <= 0) break; streamWriter.Write(data, 0, size); } streamWriter.Close(); } } } } s.Close(); } } #endregion } }
以上参考出处: .Net 下利用ICSharpCode.SharpZipLib.dll实现文件压缩、解压缩
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一、使用ICSharpCode.SharpZipLib.dll;
下载地址 http://www.icsharpcode.net/OpenSource/SharpZipLib/Download.aspx
二、压缩算法介绍:
基于(ICSharpCode.SharpZipLib.dll)的文件压缩方法,类文件
程序代码----压缩文件:
using System; using System.IO; using System.Collections; using ICSharpCode.SharpZipLib.Checksums; using ICSharpCode.SharpZipLib.Zip; namespace FileCompress { /// <summary> /// 功能:压缩文件 /// creator chaodongwang 2009-11-11 /// </summary> public class ZipClass { /// <summary> /// 压缩单个文件 /// </summary> /// <param name="FileToZip">被压缩的文件名称(包含文件路径)</param> /// <param name="ZipedFile">压缩后的文件名称(包含文件路径)</param> /// <param name="CompressionLevel">压缩率0(无压缩)-9(压缩率最高)</param> /// <param name="BlockSize">缓存大小</param> public void ZipFile(string FileToZip, string ZipedFile, int CompressionLevel) { //如果文件没有找到,则报错 if (!System.IO.File.Exists(FileToZip)) { throw new System.IO.FileNotFoundException("文件:" + FileToZip + "没有找到!"); } if (ZipedFile == string.Empty) { ZipedFile = Path.GetFileNameWithoutExtension(FileToZip) + ".zip"; } if (Path.GetExtension(ZipedFile) != ".zip") { ZipedFile = ZipedFile + ".zip"; } ////如果指定位置目录不存在,创建该目录 //string zipedDir = ZipedFile.Substring(0,ZipedFile.LastIndexOf("//")); //if (!Directory.Exists(zipedDir)) // Directory.CreateDirectory(zipedDir); //被压缩文件名称 string filename = FileToZip.Substring(FileToZip.LastIndexOf('//') + 1); System.IO.FileStream StreamToZip = new System.IO.FileStream(FileToZip, System.IO.FileMode.Open, System.IO.FileAccess.Read); System.IO.FileStream ZipFile = System.IO.File.Create(ZipedFile); ZipOutputStream ZipStream = new ZipOutputStream(ZipFile); ZipEntry ZipEntry = new ZipEntry(filename); ZipStream.PutNextEntry(ZipEntry); ZipStream.SetLevel(CompressionLevel); byte[] buffer = new byte[2048]; System.Int32 size = StreamToZip.Read(buffer, 0, buffer.Length); ZipStream.Write(buffer, 0, size); try { while (size < StreamToZip.Length) { int sizeRead = StreamToZip.Read(buffer, 0, buffer.Length); ZipStream.Write(buffer, 0, sizeRead); size += sizeRead; } } catch (System.Exception ex) { throw ex; } finally { ZipStream.Finish(); ZipStream.Close(); StreamToZip.Close(); } } /// <summary> /// 压缩文件夹的方法 /// </summary> public void ZipDir(string DirToZip, string ZipedFile, int CompressionLevel) { //压缩文件为空时默认与压缩文件夹同一级目录 if (ZipedFile == string.Empty) { ZipedFile = DirToZip.Substring(DirToZip.LastIndexOf("//") + 1); ZipedFile = DirToZip.Substring(0, DirToZip.LastIndexOf("//")) +"//"+ ZipedFile+".zip"; } if (Path.GetExtension(ZipedFile) != ".zip") { ZipedFile = ZipedFile + ".zip"; } using (ZipOutputStream zipoutputstream = new ZipOutputStream(File.Create(ZipedFile))) { zipoutputstream.SetLevel(CompressionLevel); Crc32 crc = new Crc32(); Hashtable fileList = getAllFies(DirToZip); foreach (DictionaryEntry item in fileList) { FileStream fs = File.OpenRead(item.Key.ToString()); byte[] buffer = new byte[fs.Length]; fs.Read(buffer, 0, buffer.Length); ZipEntry entry = new ZipEntry(item.Key.ToString().Substring(DirToZip.Length + 1)); entry.DateTime = (DateTime)item.Value; entry.Size = fs.Length; fs.Close(); crc.Reset(); crc.Update(buffer); entry.Crc = crc.Value; zipoutputstream.PutNextEntry(entry); zipoutputstream.Write(buffer, 0, buffer.Length); } } } /// <summary> /// 获取所有文件 /// </summary> /// <returns></returns> private Hashtable getAllFies(string dir) { Hashtable FilesList = new Hashtable(); DirectoryInfo fileDire = new DirectoryInfo(dir); if (!fileDire.Exists) { throw new System.IO.FileNotFoundException("目录:" + fileDire.FullName + "没有找到!"); } this.getAllDirFiles(fileDire, FilesList); this.getAllDirsFiles(fileDire.GetDirectories(), FilesList); return FilesList; } /// <summary> /// 获取一个文件夹下的所有文件夹里的文件 /// </summary> /// <param name="dirs"></param> /// <param name="filesList"></param> private void getAllDirsFiles(DirectoryInfo[] dirs, Hashtable filesList) { foreach (DirectoryInfo dir in dirs) { foreach (FileInfo file in dir.GetFiles("*.*")) { filesList.Add(file.FullName, file.LastWriteTime); } this.getAllDirsFiles(dir.GetDirectories(), filesList); } } /// <summary> /// 获取一个文件夹下的文件 /// </summary> /// <param name="strDirName">目录名称</param> /// <param name="filesList">文件列表HastTable</param> private void getAllDirFiles(DirectoryInfo dir, Hashtable filesList) { foreach (FileInfo file in dir.GetFiles("*.*")) { filesList.Add(file.FullName, file.LastWriteTime); } } } }
程序代码----解压文件
using System; using System.Collections.Generic; /// <summary> /// 解压文件 /// </summary> using System; using System.Text; using System.Collections; using System.IO; using System.Diagnostics; using System.Runtime.Serialization.Formatters.Binary; using System.Data; using ICSharpCode.SharpZipLib.Zip; using ICSharpCode.SharpZipLib.Zip.Compression; using ICSharpCode.SharpZipLib.Zip.Compression.Streams; namespace FileCompress { /// <summary> /// 功能:解压文件 /// creator chaodongwang 2009-11-11 /// </summary> public class UnZipClass { /// <summary> /// 功能:解压zip格式的文件。 /// </summary> /// <param name="zipFilePath">压缩文件路径</param> /// <param name="unZipDir">解压文件存放路径,为空时默认与压缩文件同一级目录下,跟压缩文件同名的文件夹</param> /// <param name="err">出错信息</param> /// <returns>解压是否成功</returns> public void UnZip(string zipFilePath, string unZipDir) { if (zipFilePath == string.Empty) { throw new Exception("压缩文件不能为空!"); } if (!File.Exists(zipFilePath)) { throw new System.IO.FileNotFoundException("压缩文件不存在!"); } //解压文件夹为空时默认与压缩文件同一级目录下,跟压缩文件同名的文件夹 if (unZipDir == string.Empty) unZipDir = zipFilePath.Replace(Path.GetFileName(zipFilePath), Path.GetFileNameWithoutExtension(zipFilePath)); if (!unZipDir.EndsWith("//")) unZipDir += "//"; if (!Directory.Exists(unZipDir)) Directory.CreateDirectory(unZipDir); using (ZipInputStream s = new ZipInputStream(File.OpenRead(zipFilePath))) { ZipEntry theEntry; while ((theEntry = s.GetNextEntry()) != null) { string directoryName = Path.GetDirectoryName(theEntry.Name); string fileName = Path.GetFileName(theEntry.Name); if (directoryName.Length > 0) { Directory.CreateDirectory(unZipDir + directoryName); } if (!directoryName.EndsWith("//")) directoryName += "//"; if (fileName != String.Empty) { using (FileStream streamWriter = File.Create(unZipDir + theEntry.Name)) { int size = 2048; byte[] data = new byte[2048]; while (true) { size = s.Read(data, 0, data.Length); if (size > 0) { streamWriter.Write(data, 0, size); } else { break; } } } } } } } } }
s.net(c#.net)实例下载 :/Files/chaodongwang/FileCompress.rar
转自:http://www.cnblogs.com/chaodongwang/archive/2009/11/11/1600821.html
出处参考:http://blog.csdn.net/paolei/article/details/5405423
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ZipLib组件与.net自带的Copression比较,在压缩方面更胜一筹,经过BZip2压缩要小很多,亲手测试,不信你也可以试一试。而且这个功能更加强大。下面就是个人做的一个小例子,具体的应用程序源码: /Files/yank/Compress.rar。
using System; using System.Data; using System.IO; using ICSharpCode.SharpZipLib.Zip.Compression; using ICSharpCode.SharpZipLib.Zip.Compression.Streams; using ICSharpCode.SharpZipLib.GZip; /// <summary> /// Summary description for ICSharp /// </summary> public class ICSharp { public ICSharp() { // // TODO: Add constructor logic here // } /// <summary> /// 压缩 /// </summary> /// <param name="param"></param> /// <returns></returns> public string Compress(string param) { byte[] data = System.Text.Encoding.UTF8.GetBytes(param); //byte[] data = Convert.FromBase64String(param); MemoryStream ms = new MemoryStream(); Stream stream = new ICSharpCode.SharpZipLib.BZip2.BZip2OutputStream(ms); try { stream.Write(data, 0, data.Length); } finally { stream.Close(); ms.Close(); } return Convert.ToBase64String(ms.ToArray()); } /// <summary> /// 解压 /// </summary> /// <param name="param"></param> /// <returns></returns> public string Decompress(string param) { string commonString=""; byte[] buffer=Convert.FromBase64String(param); MemoryStream ms = new MemoryStream(buffer); Stream sm = new ICSharpCode.SharpZipLib.BZip2.BZip2InputStream(ms); //这里要指明要读入的格式,要不就有乱码 StreamReader reader = new StreamReader(sm,System.Text.Encoding.UTF8); try { commonString=reader.ReadToEnd(); } finally { sm.Close(); ms.Close(); } return commonString; } }
Encoding.UTF8与Convert.FromBase64String
Unicode 标准为所有支持脚本中的每个字符分配一个码位(一个数字)。Unicode 转换格式 (UTF) 是一种码位编码方式。Unicode 标准 3.2 版使用下列 UTF:
UTF-8,它将每个码位表示为一个由 1 至 4 个字节组成的序列。
UTF-16,它将每个码位表示为一个由 1 至 2 个 16 位整数组成的序列。
UTF-32,它将每个码位表示为一个 32 位整数。
Convert.FromBase64String 方法
将指定的 String(它将二进制数据编码为 base 64 数字)转换成等效的 8 位无符号整数数组。
它的参数也又一定的要求:
参数是 由基 64 数字、空白字符和尾随填充字符组成。从零开始以升序排列的以 64 为基的数字为大写字符“A”到“Z”、小写字符“a”到“z”、数字“0”到“9”以及符号“+”和“/”。空白字符为 Tab、空格、回车和换行。s 中可以出现任意数目的空白字符,因为所有空白字符都将被忽略。无值字符“=”用于尾部的空白。s 的末尾可以包含零个、一个或两个填充字符。
异常:
异常类型 | 条件 |
---|---|
ArgumentNullException | s 为空引用(Visual Basic 中为 Nothing)。 |
FormatException | s 的长度(忽略空白字符)小于 4。
- 或 - s 的长度(忽略空白字符)不是 4 的偶数倍。 |
s 的长度(忽略空白字符)不是 4 的偶数倍。
出处:http://www.cnblogs.com/yank/archive/2007/11/21/967515.html
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直接看代码:
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using ICSharpCode.SharpZipLib.Zip; namespace GlobalsTech.ZP.Common { public class ZIP { /// <summary> /// 压缩文件 /// </summary> /// <param name="FileToZip">要压缩的文件</param> /// <param name="ZipedFile">压缩之后的路径</param> /// <param name="Password">密码</param> /// <returns></returns> public static bool ZipFile(string FileToZip, string ZipedFile, String Password) { //如果文件没有找到,则报错 if (!File.Exists(FileToZip)) { throw new System.IO.FileNotFoundException("指定要压缩的文件: " + FileToZip + " 不存在!"); } FileStream ZipFile = null; ZipOutputStream ZipStream = null; ZipEntry ZipEntry = null; bool res = true; try { ZipFile = File.OpenRead(FileToZip); byte[] buffer = new byte[ZipFile.Length]; ZipFile.Read(buffer, 0, buffer.Length); ZipFile.Close(); ZipFile = File.Create(ZipedFile); ZipStream = new ZipOutputStream(ZipFile); // ZipStream.Password = Password; ZipEntry = new ZipEntry(Path.GetFileName(FileToZip)); ZipStream.PutNextEntry(ZipEntry); ZipStream.SetLevel(6); ZipStream.Write(buffer, 0, buffer.Length); } catch { res = false; } finally { if (ZipEntry != null) { ZipEntry = null; } if (ZipStream != null) { ZipStream.Finish(); ZipStream.Close(); } if (ZipFile != null) { ZipFile.Close(); ZipFile = null; } GC.Collect(); GC.Collect(1); } return res; } /// <summary>解压文件</summary> /// <param name="file">压缩文件的名称,如:C:\123\123.zip</param> /// <param name="dir">dir要解压的文件夹路径</param> /// <returns></returns> public static bool UnpackFiles(string file, string dir) { try { if (!File.Exists(file)) return false; dir = dir.Replace("/", "\\"); if (!dir.EndsWith("\\")) dir += "\\"; if (!Directory.Exists(dir)) Directory.CreateDirectory(dir); ZipInputStream s = new ZipInputStream(File.OpenRead(file)); //s.Password ZipEntry theEntry; while ((theEntry = s.GetNextEntry()) != null) { string directoryName = Path.GetDirectoryName(theEntry.Name); string fileName = Path.GetFileName(theEntry.Name); if (directoryName != String.Empty) Directory.CreateDirectory(dir + directoryName); if (fileName != String.Empty) { FileStream streamWriter = File.Create(dir + theEntry.Name); int size = 2048; byte[] data = new byte[2048]; while (true) { size = s.Read(data, 0, data.Length); if (size > 0) { streamWriter.Write(data, 0, size); } else { break; } } streamWriter.Close(); } } s.Close(); return true; } catch (Exception) { return false; } } } }
出处:http://hi.baidu.com/xiaocai06/item/fce1b482b173e8dbd0f8cd65
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C# 利用SharpZipLib生成压缩包
本文通过一个简单的小例子简述SharpZipLib压缩文件的常规用法,仅供学习分享使用,如有不足之处,还请指正。
什么是SharpZipLib ?
SharpZipLib是一个C#的类库,主要用来解压缩Zip,GZip,BZip2,Tar等格式,是以托管程序集的方式实现,可以方便的应用于其他的项目之中。
在工程中引用SharpZipLib
在项目中,点击项目名称右键-->管理NuGet程序包,打开NuGet包管理器窗口,进行搜索下载即可,如下图所示:
SharpZipLib的关键类结构图
如下所示:
涉及知识点:
- ZipOutputStream 压缩输出流,将文件一个接一个的写入压缩文档,此类不是线程安全的。
- PutNextEntry 开始一个新的ZIP条目,ZipOutputStream中的方法。
- ZipEntry 一个ZIP文件中的条目,可以理解为压缩包里面的一个文件夹/文件。
- ZipInputStream 解压缩输出流,从压缩包中一个接一个的读出文档。
- GetNextEntry 读出ZIP条目,ZipInputStream中的方法。
示例效果图:
关于解压缩小例子的示例效果图,如下:
核心代码
1 using ICSharpCode.SharpZipLib.Checksum; 2 using ICSharpCode.SharpZipLib.Zip; 3 using System; 4 using System.Collections.Generic; 5 using System.IO; 6 using System.Linq; 7 using System.Text; 8 using System.Threading.Tasks; 9 10 namespace DemoZip 11 { 12 class ZipHelper 13 { 14 private string rootPath = string.Empty; 15 16 #region 压缩 17 18 /// <summary> 19 /// 递归压缩文件夹的内部方法 20 /// </summary> 21 /// <param name="folderToZip">要压缩的文件夹路径</param> 22 /// <param name="zipStream">压缩输出流</param> 23 /// <param name="parentFolderName">此文件夹的上级文件夹</param> 24 /// <returns></returns> 25 private bool ZipDirectory(string folderToZip, ZipOutputStream zipStream, string parentFolderName) 26 { 27 bool result = true; 28 string[] folders, files; 29 ZipEntry ent = null; 30 FileStream fs = null; 31 Crc32 crc = new Crc32(); 32 33 try 34 { 35 string entName = folderToZip.Replace(this.rootPath, string.Empty)+"/"; 36 //Path.Combine(parentFolderName, Path.GetFileName(folderToZip) + "/") 37 ent = new ZipEntry(entName); 38 zipStream.PutNextEntry(ent); 39 zipStream.Flush(); 40 41 files = Directory.GetFiles(folderToZip); 42 foreach (string file in files) 43 { 44 fs = File.OpenRead(file); 45 46 byte[] buffer = new byte[fs.Length]; 47 fs.Read(buffer, 0, buffer.Length); 48 ent = new ZipEntry(entName + Path.GetFileName(file)); 49 ent.DateTime = DateTime.Now; 50 ent.Size = fs.Length; 51 52 fs.Close(); 53 54 crc.Reset(); 55 crc.Update(buffer); 56 57 ent.Crc = crc.Value; 58 zipStream.PutNextEntry(ent); 59 zipStream.Write(buffer, 0, buffer.Length); 60 } 61 62 } 63 catch 64 { 65 result = false; 66 } 67 finally 68 { 69 if (fs != null) 70 { 71 fs.Close(); 72 fs.Dispose(); 73 } 74 if (ent != null) 75 { 76 ent = null; 77 } 78 GC.Collect(); 79 GC.Collect(1); 80 } 81 82 folders = Directory.GetDirectories(folderToZip); 83 foreach (string folder in folders) 84 if (!ZipDirectory(folder, zipStream, folderToZip)) 85 return false; 86 87 return result; 88 } 89 90 /// <summary> 91 /// 压缩文件夹 92 /// </summary> 93 /// <param name="folderToZip">要压缩的文件夹路径</param> 94 /// <param name="zipedFile">压缩文件完整路径</param> 95 /// <param name="password">密码</param> 96 /// <returns>是否压缩成功</returns> 97 public bool ZipDirectory(string folderToZip, string zipedFile, string password) 98 { 99 bool result = false; 100 if (!Directory.Exists(folderToZip)) 101 return result; 102 103 ZipOutputStream zipStream = new ZipOutputStream(File.Create(zipedFile)); 104 zipStream.SetLevel(6); 105 if (!string.IsNullOrEmpty(password)) zipStream.Password = password; 106 107 result = ZipDirectory(folderToZip, zipStream, ""); 108 109 zipStream.Finish(); 110 zipStream.Close(); 111 112 return result; 113 } 114 115 /// <summary> 116 /// 压缩文件夹 117 /// </summary> 118 /// <param name="folderToZip">要压缩的文件夹路径</param> 119 /// <param name="zipedFile">压缩文件完整路径</param> 120 /// <returns>是否压缩成功</returns> 121 public bool ZipDirectory(string folderToZip, string zipedFile) 122 { 123 bool result = ZipDirectory(folderToZip, zipedFile, null); 124 return result; 125 } 126 127 /// <summary> 128 /// 压缩文件 129 /// </summary> 130 /// <param name="fileToZip">要压缩的文件全名</param> 131 /// <param name="zipedFile">压缩后的文件名</param> 132 /// <param name="password">密码</param> 133 /// <returns>压缩结果</returns> 134 public bool ZipFile(string fileToZip, string zipedFile, string password) 135 { 136 bool result = true; 137 ZipOutputStream zipStream = null; 138 FileStream fs = null; 139 ZipEntry ent = null; 140 141 if (!File.Exists(fileToZip)) 142 return false; 143 144 try 145 { 146 fs = File.OpenRead(fileToZip); 147 byte[] buffer = new byte[fs.Length]; 148 fs.Read(buffer, 0, buffer.Length); 149 fs.Close(); 150 151 fs = File.Create(zipedFile); 152 zipStream = new ZipOutputStream(fs); 153 if (!string.IsNullOrEmpty(password)) zipStream.Password = password; 154 ent = new ZipEntry(Path.GetFileName(fileToZip)); 155 zipStream.PutNextEntry(ent); 156 zipStream.SetLevel(6); 157 158 zipStream.Write(buffer, 0, buffer.Length); 159 160 } 161 catch 162 { 163 result = false; 164 } 165 finally 166 { 167 if (zipStream != null) 168 { 169 zipStream.Finish(); 170 zipStream.Close(); 171 } 172 if (ent != null) 173 { 174 ent = null; 175 } 176 if (fs != null) 177 { 178 fs.Close(); 179 fs.Dispose(); 180 } 181 } 182 GC.Collect(); 183 GC.Collect(1); 184 185 return result; 186 } 187 188 /// <summary> 189 /// 压缩文件 190 /// </summary> 191 /// <param name="fileToZip">要压缩的文件全名</param> 192 /// <param name="zipedFile">压缩后的文件名</param> 193 /// <returns>压缩结果</returns> 194 public bool ZipFile(string fileToZip, string zipedFile) 195 { 196 bool result = ZipFile(fileToZip, zipedFile, null); 197 return result; 198 } 199 200 /// <summary> 201 /// 压缩文件或文件夹 202 /// </summary> 203 /// <param name="fileToZip">要压缩的路径</param> 204 /// <param name="zipedFile">压缩后的文件名</param> 205 /// <param name="password">密码</param> 206 /// <returns>压缩结果</returns> 207 public bool Zip(string fileToZip, string zipedFile, string password) 208 { 209 bool result = false; 210 if (Directory.Exists(fileToZip)) 211 { 212 this.rootPath = Path.GetDirectoryName(fileToZip); 213 result = ZipDirectory(fileToZip, zipedFile, password); 214 } 215 else if (File.Exists(fileToZip)) 216 { 217 this.rootPath = Path.GetDirectoryName(fileToZip); 218 result = ZipFile(fileToZip, zipedFile, password); 219 } 220 return result; 221 } 222 223 /// <summary> 224 /// 压缩文件或文件夹 225 /// </summary> 226 /// <param name="fileToZip">要压缩的路径</param> 227 /// <param name="zipedFile">压缩后的文件名</param> 228 /// <returns>压缩结果</returns> 229 public bool Zip(string fileToZip, string zipedFile) 230 { 231 bool result = Zip(fileToZip, zipedFile, null); 232 return result; 233 234 } 235 236 #endregion 237 238 #region 解压 239 240 /// <summary> 241 /// 解压功能(解压压缩文件到指定目录) 242 /// </summary> 243 /// <param name="fileToUnZip">待解压的文件</param> 244 /// <param name="zipedFolder">指定解压目标目录</param> 245 /// <param name="password">密码</param> 246 /// <returns>解压结果</returns> 247 public bool UnZip(string fileToUnZip, string zipedFolder, string password) 248 { 249 bool result = true; 250 FileStream fs = null; 251 ZipInputStream zipStream = null; 252 ZipEntry ent = null; 253 string fileName; 254 255 if (!File.Exists(fileToUnZip)) 256 return false; 257 258 if (!Directory.Exists(zipedFolder)) 259 Directory.CreateDirectory(zipedFolder); 260 261 try 262 { 263 zipStream = new ZipInputStream(File.OpenRead(fileToUnZip)); 264 if (!string.IsNullOrEmpty(password)) zipStream.Password = password; 265 while ((ent = zipStream.GetNextEntry()) != null) 266 { 267 if (!string.IsNullOrEmpty(ent.Name)) 268 { 269 fileName = Path.Combine(zipedFolder, ent.Name); 270 fileName = fileName.Replace('/', '\\');//change by Mr.HopeGi 271 272 if (fileName.EndsWith("\\")) 273 { 274 Directory.CreateDirectory(fileName); 275 continue; 276 } 277 278 fs = File.Create(fileName); 279 int size = 2048; 280 byte[] data = new byte[size]; 281 while (true) 282 { 283 size = zipStream.Read(data, 0, data.Length); 284 if (size > 0) 285 fs.Write(data, 0, data.Length); 286 else 287 break; 288 } 289 } 290 } 291 } 292 catch 293 { 294 result = false; 295 } 296 finally 297 { 298 if (fs != null) 299 { 300 fs.Close(); 301 fs.Dispose(); 302 } 303 if (zipStream != null) 304 { 305 zipStream.Close(); 306 zipStream.Dispose(); 307 } 308 if (ent != null) 309 { 310 ent = null; 311 } 312 GC.Collect(); 313 GC.Collect(1); 314 } 315 return result; 316 } 317 318 /// <summary> 319 /// 解压功能(解压压缩文件到指定目录) 320 /// </summary> 321 /// <param name="fileToUnZip">待解压的文件</param> 322 /// <param name="zipedFolder">指定解压目标目录</param> 323 /// <returns>解压结果</returns> 324 public bool UnZip(string fileToUnZip, string zipedFolder) 325 { 326 bool result = UnZip(fileToUnZip, zipedFolder, null); 327 return result; 328 } 329 330 #endregion 331 } 332 }
备注
关于生成压缩的方法还有很多,如通过命令行调用winrar的执行文件,SharpZipLib只是方法之一。
关于SharpZipLib的的API文档,可参看链接。
关于源码下载链接
出处:https://www.cnblogs.com/hsiang/p/9721423.html
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posted on 2014-09-08 16:52 jack_Meng 阅读(2718) 评论(0) 编辑 收藏 举报