常用YUV转RGB代码

直接上代码: 

public class YuvToRGB {
    private static int R = 0;
    private static int G = 1;
    private static int B = 2;
    //I420是yuv420格式,是3个plane,排列方式为(Y)(U)(V)
    public static int[] I420ToRGB(byte[] src, int width, int height){
        int numOfPixel = width * height;
        int positionOfV = numOfPixel;
        int positionOfU = numOfPixel/4 + numOfPixel;
        int[] rgb = new int[numOfPixel*3];
        for(int i=0; i<height; i++){
            int startY = i*width;
            int step = (i/2)*(width/2);
            int startU = positionOfV + step;
            int startV = positionOfU + step;
            for(int j = 0; j < width; j++){
                int Y = startY + j;
                int U = startU + j/2;
                int V = startV + j/2;
                int index = Y*3;
                RGB tmp = yuvTorgb(src[Y], src[U], src[V]);
                rgb[index+R] = tmp.r;
                rgb[index+G] = tmp.g;
                rgb[index+B] = tmp.b;
            }
        }
        
        return rgb;
    }
    
    private static class RGB{
        public int r, g, b;
    }
    
    private static RGB yuvTorgb(byte Y, byte U, byte V){
        RGB rgb = new RGB();
        rgb.r = (int)((Y&0xff) + 1.4075 * ((V&0xff)-128));
        rgb.g = (int)((Y&0xff) - 0.3455 * ((U&0xff)-128) - 0.7169*((V&0xff)-128));
        rgb.b = (int)((Y&0xff) + 1.779 * ((U&0xff)-128));
        rgb.r =(rgb.r<0? 0: rgb.r>255? 255 : rgb.r);
        rgb.g =(rgb.g<0? 0: rgb.g>255? 255 : rgb.g);
        rgb.b =(rgb.b<0? 0: rgb.b>255? 255 : rgb.b);
        return rgb;
    }
    
    //YV16是yuv422格式,是三个plane,(Y)(U)(V)
    public static int[] YV16ToRGB(byte[] src, int width, int height){
        int numOfPixel = width * height;
        int positionOfU = numOfPixel;
        int positionOfV = numOfPixel/2 + numOfPixel;
        int[] rgb = new int[numOfPixel*3];
        for(int i=0; i<height; i++){
            int startY = i*width;
            int step = i*width/2;
            int startU = positionOfU + step;
            int startV = positionOfV + step;
            for(int j = 0; j < width; j++){
                int Y = startY + j;
                int U = startU + j/2;
                int V = startV + j/2;
                int index = Y*3;
                //rgb[index+R] = (int)((src[Y]&0xff) + 1.4075 * ((src[V]&0xff)-128));
                //rgb[index+G] = (int)((src[Y]&0xff) - 0.3455 * ((src[U]&0xff)-128) - 0.7169*((src[V]&0xff)-128));
                //rgb[index+B] = (int)((src[Y]&0xff) + 1.779 * ((src[U]&0xff)-128));
                RGB tmp = yuvTorgb(src[Y], src[U], src[V]);
                rgb[index+R] = tmp.r;
                rgb[index+G] = tmp.g;
                rgb[index+B] = tmp.b;
            }
        }
        return rgb;
    }
    
    //YV12是yuv420格式,是3个plane,排列方式为(Y)(V)(U)
    public static int[] YV12ToRGB(byte[] src, int width, int height){
        int numOfPixel = width * height;
        int positionOfV = numOfPixel;
        int positionOfU = numOfPixel/4 + numOfPixel;
        int[] rgb = new int[numOfPixel*3];
 
        for(int i=0; i<height; i++){
            int startY = i*width;
            int step = (i/2)*(width/2);
            int startV = positionOfV + step;
            int startU = positionOfU + step;
            for(int j = 0; j < width; j++){
                int Y = startY + j;
                int V = startV + j/2;
                int U = startU + j/2;
                int index = Y*3;
                
                //rgb[index+R] = (int)((src[Y]&0xff) + 1.4075 * ((src[V]&0xff)-128));
                //rgb[index+G] = (int)((src[Y]&0xff) - 0.3455 * ((src[U]&0xff)-128) - 0.7169*((src[V]&0xff)-128));
                //rgb[index+B] = (int)((src[Y]&0xff) + 1.779 * ((src[U]&0xff)-128));
                RGB tmp = yuvTorgb(src[Y], src[U], src[V]);
                rgb[index+R] = tmp.r;
                rgb[index+G] = tmp.g;
                rgb[index+B] = tmp.b;
            }
        }
        return rgb;
    }
    
    //YUY2是YUV422格式,排列是(YUYV),是1 plane
    public static int[] YUY2ToRGB(byte[] src, int width, int height){
        int numOfPixel = width * height;
        int[] rgb = new int[numOfPixel*3];
        int lineWidth = 2*width;
        for(int i=0; i<height; i++){
            int startY = i*lineWidth;
            for(int j = 0; j < lineWidth; j+=4){
                int Y1 = j + startY;
                int Y2 = Y1+2;
                int U = Y1+1;
                int V = Y1+3;
                int index = (Y1>>1)*3;
                RGB tmp = yuvTorgb(src[Y1], src[U], src[V]);
                rgb[index+R] = tmp.r;
                rgb[index+G] = tmp.g;
                rgb[index+B] = tmp.b;
                index += 3;
                tmp = yuvTorgb(src[Y2], src[U], src[V]);
                rgb[index+R] = tmp.r;
                rgb[index+G] = tmp.g;
                rgb[index+B] = tmp.b;
            }
        }
        return rgb;
    }
    
    //UYVY是YUV422格式,排列是(UYVY),是1 plane
    public static int[] UYVYToRGB(byte[] src, int width, int height){
        int numOfPixel = width * height;
        int[] rgb = new int[numOfPixel*3];
        int lineWidth = 2*width;
        for(int i=0; i<height; i++){
            int startU = i*lineWidth;
            for(int j = 0; j < lineWidth; j+=4){
                int U = j + startU;
                int Y1 = U+1;
                int Y2 = U+3;
                int V = U+2;
                int index = (U>>1)*3;
                RGB tmp = yuvTorgb(src[Y1], src[U], src[V]);
                rgb[index+R] = tmp.r;
                rgb[index+G] = tmp.g;
                rgb[index+B] = tmp.b;
                index += 3;
                tmp = yuvTorgb(src[Y2], src[U], src[V]);
                rgb[index+R] = tmp.r;
                rgb[index+G] = tmp.g;
                rgb[index+B] = tmp.b;
            }
        }
        return rgb;
    }
    
    //NV21是YUV420格式,排列是(Y), (VU),是2 plane
    public static int[] NV21ToRGB(byte[] src, int width, int height){
        int numOfPixel = width * height;
        int positionOfV = numOfPixel;
        int[] rgb = new int[numOfPixel*3];
 
        for(int i=0; i<height; i++){
            int startY = i*width;
            int step = i/2*width;
            int startV = positionOfV + step;
            for(int j = 0; j < width; j++){
                int Y = startY + j;
                int V = startV + j/2;
                int U = V + 1;
                int index = Y*3;
                RGB tmp = yuvTorgb(src[Y], src[U], src[V]);
                rgb[index+R] = tmp.r;
                rgb[index+G] = tmp.g;
                rgb[index+B] = tmp.b;
            }
        }
        return rgb;
    }
    
    //NV12是YUV420格式,排列是(Y), (UV),是2 plane
    public static int[] NV12ToRGB(byte[] src, int width, int height){
        int numOfPixel = width * height;
        int positionOfU = numOfPixel;
        int[] rgb = new int[numOfPixel*3];
 
        for(int i=0; i<height; i++){
            int startY = i*width;
            int step = i/2*width;
            int startU = positionOfU + step;
            for(int j = 0; j < width; j++){
                int Y = startY + j;
                int U = startU + j/2;
                int V = U + 1;
                int index = Y*3;
                RGB tmp = yuvTorgb(src[Y], src[U], src[V]);
                rgb[index+R] = tmp.r;
                rgb[index+G] = tmp.g;
                rgb[index+B] = tmp.b;
            }
        }
        return rgb;
    }
    
    //NV16是YUV422格式,排列是(Y), (UV),是2 plane
    public static int[] NV16ToRGB(byte[] src, int width, int height){
        int numOfPixel = width * height;
        int positionOfU = numOfPixel;
        int[] rgb = new int[numOfPixel*3];
 
        for(int i=0; i<height; i++){
            int startY = i*width;
            int step = i*width;
            int startU = positionOfU + step;
            for(int j = 0; j < width; j++){
                int Y = startY + j;
                int U = startU + j/2;
                int V = U + 1;
                int index = Y*3;
                RGB tmp = yuvTorgb(src[Y], src[U], src[V]);
                rgb[index+R] = tmp.r;
                rgb[index+G] = tmp.g;
                rgb[index+B] = tmp.b;
            }
        }
        return rgb;
    }
    
    //NV61是YUV422格式,排列是(Y), (VU),是2 plane
    public static int[] NV61ToRGB(byte[] src, int width, int height){
        int numOfPixel = width * height;
        int positionOfV = numOfPixel;
        int[] rgb = new int[numOfPixel*3];
 
        for(int i=0; i<height; i++){
            int startY = i*width;
            int step = i*width;
            int startV = positionOfV + step;
            for(int j = 0; j < width; j++){
                int Y = startY + j;
                int V = startV + j/2;
                int U = V + 1;
                int index = Y*3;
                RGB tmp = yuvTorgb(src[Y], src[U], src[V]);
                rgb[index+R] = tmp.r;
                rgb[index+G] = tmp.g;
                rgb[index+B] = tmp.b;
            }
        }
        return rgb;
    }
    
    //YVYU是YUV422格式,排列是(YVYU),是1 plane
    public static int[] YVYUToRGB(byte[] src, int width, int height){
        int numOfPixel = width * height;
        int[] rgb = new int[numOfPixel*3];
        int lineWidth = 2*width;
        for(int i=0; i<height; i++){
            int startY = i*lineWidth;
            for(int j = 0; j < lineWidth; j+=4){
                int Y1 = j + startY;
                int Y2 = Y1+2;
                int V = Y1+1;
                int U = Y1+3;
                int index = (Y1>>1)*3;
                RGB tmp = yuvTorgb(src[Y1], src[U], src[V]);
                rgb[index+R] = tmp.r;
                rgb[index+G] = tmp.g;
                rgb[index+B] = tmp.b;
                index += 3;
                tmp = yuvTorgb(src[Y2], src[U], src[V]);
                rgb[index+R] = tmp.r;
                rgb[index+G] = tmp.g;
                rgb[index+B] = tmp.b;
            }
        }
        return rgb;
    }
    
    //VYUY是YUV422格式,排列是(VYUY),是1 plane
    public static int[] VYUYToRGB(byte[] src, int width, int height){
        int numOfPixel = width * height;
        int[] rgb = new int[numOfPixel*3];
        int lineWidth = 2*width;
        for(int i=0; i<height; i++){
            int startV = i*lineWidth;
            for(int j = 0; j < lineWidth; j+=4){
                int V = j + startV;
                int Y1 = V+1;
                int Y2 = V+3;
                int U = V+2;
                int index = (U>>1)*3;
                RGB tmp = yuvTorgb(src[Y1], src[U], src[V]);
                rgb[index+R] = tmp.r;
                rgb[index+G] = tmp.g;
                rgb[index+B] = tmp.b;
                index += 3;
                tmp = yuvTorgb(src[Y2], src[U], src[V]);
                rgb[index+R] = tmp.r;
                rgb[index+G] = tmp.g;
                rgb[index+B] = tmp.b;
            }
        }
        return rgb;
    }
}

 

 

出处:https://blog.csdn.net/huiguixian/article/details/17334195

对颜色空间YUV、RGB的理解:

posted on 2019-07-29 16:24  jack_Meng  阅读(3024)  评论(0编辑  收藏  举报

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