摘要: Shader "FairyGUI/Image" { Properties { _MainTex ("Base (RGB), Alpha (A)", 2D) = "black" {} _StencilComp ("Stencil Comparison", Float) = 8 _Stencil ("S 阅读全文
posted @ 2020-10-21 18:01 陌冉 阅读(1167) 评论(0) 推荐(0) 编辑