dijkstra
dijkstra的大概思路:
基于贪心的思想,且要保证起点一定是最短的
不断地取出未访问过且dis最小的点,用这些点对所有边进行松弛操作。
朴素版 + 邻接矩阵 dijkstra:
#include <bits/stdc++.h>
using namespace std;
int a[3010][3010], d[3010], n, m;
bool v[3010];
void dijkstra (int s) {
memset(d, 0x3f, sizeof d);
memset(v, 0, sizeof v);
d[s] = 0;
for (int i = 1; i <= n; i++) {
int x = 0;
for (int j = 1;j <= n; j++)
if (!v[j] && (x == 0 || d[j] < d[x])) x = j;
v[x] = 1;
for (int y = 1; y <= n; y++)
d[y] = min(d[y], d[x] + a[x][y]);
}
}
int main () {
cin >> n >> m;
memset(a, 0x3f, sizeof a);
for (int i = 1; i <= n; i++) a[i][i] = 0;
for (int i = 1; i <= n; i++) {
int x, y, z;
cin >> x >> y >> z;
a[x][y] = min(a[x][y], z);
}
dijkstra(s);
for (int i = 1, i <= n; i++) cout << d[i] << endl;
return 0;
}
二根堆优化+链式前向星dijkstra
#include <bits/stdc++.h>
using namespace std;
const int N = 100010, M = 1000010;
int head[N], ver[M], edge[M], ne[M], d[N];
bool v[N];
int n, m, tot;
priority_queue<pair<int, int> >q;
void add (int x, int y, int z) {
ver[++tot] = y; edge[tot] = z; ne[tot] = head[x]; head[x] = tot;
}
void dijkstra () {
memset(d, 0x3f, sizeof d);
memset(v, 0, sizeof v);
d[1] = 0;
q.push(make_pair(0, 1));
while (q.size()) {
int x = q.top().second; q.pop();
if (v[x]) continue;
v[x] = 1;
for (int i = head[x]; i; i = ne[i]) {
int y = ver[i], z = edge[i];
if (d[y] > d[x] + z) {
d[y] = d[x] + z;
q.push(make_pair(-d[y], y));
}
}
}
}
int main () {
cin >> n >> m;
for (int i = 1; i <= m; i++) {
int x, y, z;
cin >> x >> y >> z;
add(x, y, z);
}
dijkstra();
for (int i = 1; i <= n; i++) cout << d[i];
cout << endl;
return 0;
}
本文作者:misasteria
本文链接:https://www.cnblogs.com/misasteria/p/16153717.html
版权声明:本作品采用知识共享署名-非商业性使用-禁止演绎 2.5 中国大陆许可协议进行许可。
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