cocos2d-x3.3 以前版本 工程Xcode6编译时的问题

Undefined symbols for architecture i386:
  "_fwrite$UNIX2003", referenced from:
      _unixErrorHandler in libcocos2dx iOS.a(tif_unix.o)
      _unixWarningHandler in libcocos2dx iOS.a(tif_unix.o)
      _empty_output_buffer in libcocos2dx iOS.a(jdatadst.o)
      _term_destination in libcocos2dx iOS.a(jdatadst.o)
      _Fax3PrintDir in libcocos2dx iOS.a(tif_fax3.o)
      _PredictorPrintDir in libcocos2dx iOS.a(tif_predict.o)
  "_strerror$UNIX2003", referenced from:
      _TIFFOpen in libcocos2dx iOS.a(tif_unix.o)
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Undefined symbols for architecture x86_64:
  "_opendir$INODE64", referenced from:
      _OPENSSL_DIR_read in libcocos2dx iOS.a(o_dir.o)
  "_readdir$INODE64", referenced from:
      _OPENSSL_DIR_read in libcocos2dx iOS.a(o_dir.o)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)

 

编译在xcode 6.x前没有问题, 在xcode6.x就出现以上报错

 

解决办法就是在appDelegate.cpp 里面添加一下代码

extern "C"
{
     
    //新增代码
#if defined (__unix) || (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
#ifndef __ENABLE_COMPATIBILITY_WITH_UNIX_2003__
#define __ENABLE_COMPATIBILITY_WITH_UNIX_2003__
#include <stdio.h>
#include <dirent.h>
    FILE *fopen$UNIX2003( const char *filename, const char *mode )
    {
        return fopen(filename, mode);
    }
    size_t fwrite$UNIX2003( const void *a, size_t b, size_t c, FILE *d )
    {
        return fwrite(a, b, c, d);
    }
    char *strerror$UNIX2003( int errnum )
    {
         
        return strerror(errnum);
    }
     
    DIR *opendir$INODE64(const char * a)
    {
        return opendir(a);
    }
     
    struct dirent *readdir$INODE64(DIR *dir)
    {
        return readdir(dir);
    }
     
#endif
#endif
}

 

posted on 2015-01-23 15:01  minwei  阅读(312)  评论(0编辑  收藏  举报