PS封装ES流
https://blog.csdn.net/qq_24977505/article/details/95193041
最近做国标级联,鼓捣了个简单的ps流封装,做分享做笔记。
#include <stdint.h>
#include <string>
#include <memory.h>
#define H264_ID 0x1b
#define H265_ID 0x24
#define MPEG_ID 0x10
#define SVACV_ID 0x80
#define G711_ID 0x90
#define SVACA_ID 0x9b
const uint8_t PS_HEAD[] = {
/*PS头*/
0x00, 0x00, 0x01, 0xba,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /*时间戳*/
0x01, 0x47, 0xb3,
0xf8
};
const uint8_t SYS_MAP_HEAD[] = {
/*PS_SYS头*/
0x00, 0x00, 0x01, 0xbb,
0x00, 0x0c, /*sys头长度,不含自己,6+3*流的数目*/
0x80, 0xa3, 0xd9, /*速率*/
0x04, 0xe1, /*音频流数,视频流数加3个1标识*/
0xff, /**/
0xb9, 0xe0, 0x00, 0xb8, 0xc0, 0x40, /*流信息,b9视频,b8音频*/
/*PS_MAP头*/
0x00, 0x00, 0x01, 0xbc,
0x00, 0x12, /*psm长度*/
0x04, 0xff, /**/
0x00, 0x00, 0x00, 0x08, /*固定2路流*/
0x1b, 0xe0, 0x00, 0x00, /*视频,第一个字节(0x1b), 更具不同的视频编码改变即可封装不同的流,见开头宏定义*/
0x90, 0xc0, 0x00, 0x00, /*音频,同视频*/
0x00, 0x00, 0x00, 0x00 /*4b CRC,暂时没设置*/
};
const uint8_t PES_HEAD[] = {
/*PS_PES头*/
0x00, 0x00, 0x01, 0xe0,
0x00, 0x00, /*pes长度*/
0x80, 0xc0, /*附加信息*/
0x0a, /*附加信息长度*/
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 /*pts和pds*/
};
void SetHeaderTimeStamp(uint8_t *dest, uint64_t pts)
{
uint8_t *scr_buf = dest + 4;
scr_buf[0] = 0x40 | (((uint8_t)(pts >> 30) & 0x07) << 3) | 0x04 | ((uint8_t)(pts >> 28) & 0x03);
scr_buf[1] = (uint8_t)((pts >> 20) & 0xff);
scr_buf[2] = (((uint8_t)(pts >> 15) & 0x1f) << 3) | 0x04 | ((uint8_t)(pts >> 13) & 0x03);
scr_buf[3] = (uint8_t)((pts >> 5) & 0xff);
scr_buf[4] = (((uint8_t)pts & 0x1f) << 3) | 0x04;
scr_buf[5] = 1;
}
// 设置PES头中的PTS和DTS字段
void SetPESTimeStamp(uint8_t *buff, uint64_t ts)
{
buff += 9;
// PTS
buff[0] = (uint8_t)(((ts >> 30) & 0x07) << 1) | 0x30 | 0x01;
buff[1] = (uint8_t)((ts >> 22) & 0xff);
buff[2] = (uint8_t)(((ts >> 15) & 0xff) << 1) | 0x01;
buff[3] = (uint8_t)((ts >> 7) & 0xff);
buff[4] = (uint8_t)((ts & 0xff) << 1) | 0x01;
// DTS
buff[5] = (uint8_t)(((ts >> 30) & 0x07) << 1) | 0x10 | 0x01;
buff[6] = (uint8_t)((ts >> 22) & 0xff);
buff[7] = (uint8_t)(((ts >> 15) & 0xff) << 1) | 0x01;
buff[8] = (uint8_t)((ts >> 7) & 0xff);
buff[9] = (uint8_t)((ts & 0xff) << 1) | 0x01;
}
int GetSinglePESHeader(uint8_t *header, uint64_t mtime, uint16_t farmLen)
{
farmLen += 13;
memcpy(header, PES_HEAD, sizeof(PES_HEAD));
*(header+4) = (uint8_t)(farmLen>>8);
*(header+5) = (uint8_t)farmLen;
SetPESTimeStamp(header, mtime);
return sizeof(PES_HEAD);
}
int GetPSHeader(uint8_t *header, uint64_t mtime, uint16_t farmLen, int streamType, int farmType)
{
if(streamType == 2) //语音包
{
GetSinglePESHeader(header, mtime, farmLen);
*(header+3) = 0xc0;
return sizeof(PES_HEAD);
}
else if(farmType == 1) //I帧
{
memcpy(header, PS_HEAD, sizeof(PS_HEAD));
SetHeaderTimeStamp(header, mtime);
header += sizeof(PS_HEAD);
memcpy(header, SYS_MAP_HEAD, sizeof(SYS_MAP_HEAD));
header += sizeof(SYS_MAP_HEAD);
GetSinglePESHeader(header, mtime, farmLen);
return sizeof(PS_HEAD) + sizeof(SYS_MAP_HEAD) + sizeof(PES_HEAD);
}
else
{
memcpy(header, PS_HEAD, sizeof(PS_HEAD));
SetHeaderTimeStamp(header, mtime);
header += sizeof(PS_HEAD);
GetSinglePESHeader(header, mtime, farmLen);
return sizeof(PS_HEAD) + sizeof(PES_HEAD);
}
}
unsigned char PSFrameBuffer[10*1024*1024]; //转换后的ps帧缓存区
int TransPSFrame(char *pFrame, int nFrameLength, int nIFrameFlag, int nStreamType, u_int nTimeStamp)
{
if(!pFrame || !nFrameLength)
return 0;
// 每个pes最多65400数据
int PesLenth = nFrameLength > 65400 ? 65400 : nFrameLength;
// 第一个pes需要有ps头,其它不需要,音频直接打包pes(00 00 01 c0)
int psHeadLen = GetPSHeader(PSFrameBuffer, nTimeStamp, PesLenth, nStreamType, nIFrameFlag);
memcpy(PSFrameBuffer + psHeadLen, pFrame, PesLenth);
int psSize = psHeadLen + PesLenth;
int pod = PesLenth;
nFrameLength -= PesLenth;
while (nFrameLength > 0)
{
PesLenth = nFrameLength > 65400 ? 65400 : nFrameLength;
psHeadLen = GetSinglePESHeader(PSFrameBuffer + psSize, nTimeStamp, PesLenth);
memcpy(PSFrameBuffer + psSize + psHeadLen, pFrame + pod, PesLenth);
psSize += (PesLenth + psHeadLen);
pod += PesLenth;
nFrameLength -= PesLenth;
}
//static FILE *fp = fopen("my.ps", "wb");
//if(fp)
// fwrite(PSFrameBuffer, 1, psSize, fp);
return psSize;
}
TransPSFrame函数为测试所用,应用时宜将得到的ps头部和帧数据直接写到rtp包中,省去memcpy过程。
SYS_MAP_HEAD中的数据是按国标ps流标准写死的,如果要封装格式数据需要修改。
封装h265和svac音频和svac视频时需要修改SYS_MAP_HEAD[30]和34,见注释和本文开头的宏定义
附加各种编码对应的代码置(SYS_MAP_HEAD[30]和[34]的值):
PSMUX_ST_RESERVED = 0x00,
PSMUX_ST_VIDEO_MPEG1 = 0x01,
PSMUX_ST_VIDEO_MPEG2 = 0x02,
PSMUX_ST_AUDIO_MPEG1 = 0x03,
PSMUX_ST_AUDIO_MPEG2 = 0x04,
PSMUX_ST_PRIVATE_SECTIONS = 0x05,
PSMUX_ST_PRIVATE_DATA = 0x06,
PSMUX_ST_MHEG = 0x07,
PSMUX_ST_DSMCC = 0x08,
PSMUX_ST_H222_1 = 0x09,
PSMUX_ST_AUDIO_AAC = 0x0f,
PSMUX_ST_VIDEO_MPEG4 = 0x10,
PSMUX_ST_VIDEO_H264 = 0x1b,
PSMUX_ST_VIDEO_H265 = 0x24,
PSMUX_ST_PS_VIDEO_SVAC = 0x80,
PSMUX_ST_PS_AUDIO_AC3 = 0x81,
PSMUX_ST_PS_AUDIO_DTS = 0x8a,
PSMUX_ST_PS_AUDIO_LPCM = 0x8b,
PSMUX_ST_PS_AUDIO_G711A = 0x90,
PSMUX_ST_PS_AUDIO_G711U = 0x91,
PSMUX_ST_PS_AUDIO_G722_1 = 0x92,
PSMUX_ST_PS_AUDIO_G723_1 = 0x93,
PSMUX_ST_PS_AUDIO_G729 = 0x99,
PSMUX_ST_PS_AUDIO_SVAC = 0x9b,
PSMUX_ST_PS_DVD_SUBPICTURE = 0xff,
//下面定义不是标准里面定义的
PSMUX_ST_VIDEO_DIRAC = 0xD1
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原文链接:https://blog.csdn.net/qq_24977505/article/details/95193041