event 事件div块的拖拽
<!DOCTYPE html> <html> <head> <meta charset="UTF-8"> <title></title> <style> #div1{ width: 100px; height: 100px; background: red; position: absolute; left: 0; top: 0; } </style> <script> window.onload = function(){ var oDiv = document.getElementById("div1"); var disX = 0; var disY = 0; oDiv.onmousedown = function(ev) { var oEvent = ev||event; disX = oEvent.clientX - oDiv.offsetLeft; disY = oEvent.clientY - oDiv.offsetTop; document.onmousemove = function(ev){//document.onmousemove可避免鼠标移动的块位置问题 var oEvent = ev || event; oDiv.style.left = oEvent.clientX - disX +"px"; oDiv.style.top = oEvent.clientY - disY +"px"; }; document.onmouseup = function(){ document.onmousemove = null; document.onmouseup = null; } } } </script> </head> <body> <div id="div1"></div> </body> </html>
完整版 禁止上下左右 出界
<!DOCTYPE html> <html> <head> <meta charset="UTF-8"> <title></title> <style> #div1{ width: 100px; height: 100px; background: red; position: absolute; left: 0; top: 0; } </style> <script> window.onload = function(){ var oDiv = document.getElementById("div1"); var disX = 0; var disY = 0; oDiv.onmousedown = function(ev) { var oEvent = ev||event; disX = oEvent.clientX - oDiv.offsetLeft; disY = oEvent.clientY - oDiv.offsetTop; document.onmousemove = function(ev){ var oEvent = ev || event; var l = oEvent.clientX - disX; //块的x位置 var t = oEvent.clientY - disY;//块的y位置 if(l<0) { l = 0; }else if(l>document.documentElement.clientWidth - oDiv.offsetWidth) { l = document.documentElement.clientWidth - oDiv.offsetWidth; } if(t <0) { t = 0; }else if(t>document.documentElement.clientHeight - oDiv.offsetHeight) { t = document.documentElement.clientHeight - oDiv.offsetHeight; } oDiv.style.left =l +"px"; oDiv.style.top = t +"px"; }; document.onmouseup = function(){ document.onmousemove = null; document.onmouseup = null; } return false;//阻止火狐bug ff下拖拽空div会出现重影 } } </script> </head> <body> <div id="div1"></div> </body> </html>
带虚线框的拖拽块
<!DOCTYPE html> <html> <head> <meta charset="UTF-8"> <title></title> <style> #div1{ width: 100px; height: 100px; background: red; position: absolute; left: 0; top: 0; } .box{ border: 1px dashed black; position: absolute; } </style> <script> window.onload = function(){ var oDiv = document.getElementById("div1"); var disX = 0; var disY = 0; oDiv.onmousedown = function(ev) { var oEvent = ev||event; disX = oEvent.clientX - oDiv.offsetLeft; disY = oEvent.clientY - oDiv.offsetTop; //鼠标按下创建一个box 给上className虚线框 //虚线框的宽度就是 oDIv块的宽度 var oBox = document.createElement("box"); oBox.className = "box"; oBox.style.width = oDiv.offsetWidth + "px"; oBox.style.height = oDiv.offsetHeight +"px";
//当鼠标按下的时候虚线框的位置没变 所以要改变虚线框的位置
oBox.style.left = oDiv.offsetLeft +"px";
oBox.style.top = oDiv.offsetTop +"px";
document.body.appendChild(oBox); document.onmousemove = function(ev){ var oEvent = ev || event; var l = oEvent.clientX - disX; //块的x位置 var t = oEvent.clientY - disY;//块的y位置 if(l<0) { l = 0; }else if(l>document.documentElement.clientWidth - oDiv.offsetWidth) { l = document.documentElement.clientWidth - oDiv.offsetWidth; } if(t <0) { t = 0; }else if(t>document.documentElement.clientHeight - oDiv.offsetHeight) { t = document.documentElement.clientHeight - oDiv.offsetHeight; } oBox.style.left =l +"px"; oBox.style.top = t +"px"; }; document.onmouseup = function(){ document.onmousemove = null; document.onmouseup = null; //oDiv的left top 等于 oBox的左边距 oDiv.style.left = oBox.offsetLeft +"px"; oDiv.style.top = oBox.offsetTop +"px"; // 鼠标离开清除虚线框 document.body.removeChild(oBox); } return false;//阻止火狐bug ff下拖拽空div会出现重影 } } </script> </head> <body> <div id="div1"></div> </body> </html>