2018年4月18日
摘要: 算个新的uv在heightmap https://learnopengl.com/Advanced-Lighting/Parallax-Mapping https://blog.csdn.net/soilwork/article/details/1452437 阅读全文
posted @ 2018-04-18 11:28 minggoddess 阅读(159) 评论(0) 推荐(0) 编辑
摘要: // Upgrade NOTE: commented out 'float4x4 _CameraToWorld', a built-in variable// Upgrade NOTE: replaced '_CameraToWorld' with 'unity_CameraToWorld'// U 阅读全文
posted @ 2018-04-18 11:14 minggoddess 阅读(373) 评论(0) 推荐(0) 编辑