2015年1月13日
摘要: ID3D11DeviceContext::PSSetShaderResources: Resource being set to PS shader resource slot 0 is still bound on output! Forcing to NULL. [ STATE_SETTING ... 阅读全文
posted @ 2015-01-13 22:16 minggoddess 阅读(552) 评论(0) 推荐(0) 编辑