摘要:
自由顶点格式(flexible vertex format,FVF)http://www.cnblogs.com/xmzyl/articles/1604096.html if( SUCCEEDED( g_pd3dDevice->BeginScene() ) ) { // Draw the triangles in the vertex buffer. This is broken into a few // steps. We are passing the Vertices down a "stream", so first we need /... 阅读全文