Binder Native 层(二)

Binder 框架及 Native 层

Binder机制使本地对象可以像操作当前对象一样调用远程对象,可以使不同的进程间互相通信。Binder 使用 Client/Server 架构,客户端通过服务端代理,经过 Binder 驱动与服务端交互。

Binder 机制实现进程间通信的奥秘在于 kernel 中的 Binder 驱动。

JNI 的代码位于 frameworks/base/core/jni 目录下,主要是 android_util_Binder.cpp 文件和头文件 android_util_Binder.h

Binder JNI 代码是 Binder Java 层操作到 Binder Native 层的接口封装,最后会被编译进 libandroid_runtime.so 系统库。

Binder 本地层的代码在 frameworks/native/libs/binder 目录下, 此目录在 Android 系统编译后会生成 libbinder.so 文件,供 JNI 调用。libbinder 封装了所有对 binder 驱动的操作,是上层应用与驱动交互的桥梁。头文件则在 frameworks/native/include/binder 目录下。

Binder Native 的入口

IInterface.cpp 是 Binder 本地层入口,与 java 层的 android.os.IInterface 对应,提供 asBinder() 的实现,返回 IBinder 对象。

在头文件中有两个类 BnInterface (Binder Native Interface) 和 BpInterface (Binder Proxy Interface), 对应于 java 层的 Stub和 Proxy

sp<IBinder> IInterface::asBinder(const IInterface* iface)
{
    if (iface == NULL) return NULL;
    return const_cast<IInterface*>(iface)->onAsBinder();
}
template<typename INTERFACE>
class BnInterface : public INTERFACE, public BBinder
{
public:
    virtual sp<IInterface>      queryLocalInterface(const String16& _descriptor);
    virtual const String16&     getInterfaceDescriptor() const;

protected:
    virtual IBinder*            onAsBinder();
};

// ----------------------------------------------------------------------

template<typename INTERFACE>
class BpInterface : public INTERFACE, public BpRefBase
{
public:
                                BpInterface(const sp<IBinder>& remote);

protected:
    virtual IBinder*            onAsBinder();
};

其中 BnInterface 是实现Stub功能的模板,扩展BBinder的onTransact()方法实现Binder命令的解析和执行。BpInterface是实现Proxy功能的模板,BpRefBase里有个mRemote对象指向一个BpBinder对象。

Binder 本地层的整个函数/方法调用过程

1. Java 层 IRemoteService.Stub.Proxy 调用 android.os.IBinder (实现在 android.os.Binder.BinderProxy) 的 transact() 发送 Stub.TRANSACTION_addUser 命令。

2. 由 BinderProxy.transact() 进入 native 层。

3. 由 jni 转到 android_os_BinderProxy_transact() 函数。

4. 调用 IBinder->transact 函数。

static jboolean android_os_BinderProxy_transact(JNIEnv* env, jobject obj,
        jint code, jobject dataObj, jobject replyObj, jint flags) // throws RemoteException
{
    IBinder* target = (IBinder*)
        env->GetLongField(obj, gBinderProxyOffsets.mObject);
    status_t err = target->transact(code, *data, reply, flags);
}

而 gBinderProxyOffsets.mObject 则是在 java 层调用 IBinder.getContextObject() 时在 javaObjectForIBinder 函数中设置的

static jobject android_os_BinderInternal_getContextObject(JNIEnv* env, jobject clazz)
{
    sp<IBinder> b = ProcessState::self()->getContextObject(NULL);
    return javaObjectForIBinder(env, b);
}

jobject javaObjectForIBinder(JNIEnv* env, const sp<IBinder>& val)
{
    ...
    LOGDEATH("objectForBinder %p: created new proxy %p !\n", val.get(), object);
    // The proxy holds a reference to the native object.
    env->SetLongField(object, gBinderProxyOffsets.mObject, (jlong)val.get());
    val->incStrong((void*)javaObjectForIBinder);
    ...
}

经过 ProcessState::getContextObject() 和 ProcessState::getStrongProxyForHandle()

sp<IBinder> ProcessState::getContextObject(const sp<IBinder>& /*caller*/)
{
    return getStrongProxyForHandle(0);
}

sp<IBinder> ProcessState::getStrongProxyForHandle(int32_t handle)
{
    sp<IBinder> result;
    ...
    b = new BpBinder(handle); 
    result = b;
    ...
    return result;
}

可见 android_os_BinderProxy_transact() 函数实际上调用的是 BpBinder::transact() 函数。

5. BpBinder::transact() 则又调用了 IPCThreadState::self()->transact() 函数。

status_t IPCThreadState::transact(int32_t handle,
                                  uint32_t code, const Parcel& data,
                                  Parcel* reply, uint32_t flags)
{
    status_t err = data.errorCheck();

    flags |= TF_ACCEPT_FDS;
    
    if (err == NO_ERROR) {
        LOG_ONEWAY(">>>> SEND from pid %d uid %d %s", getpid(), getuid(),
            (flags & TF_ONE_WAY) == 0 ? "READ REPLY" : "ONE WAY");
        err = writeTransactionData(BC_TRANSACTION, flags, handle, code, data, NULL);
    }
    
    if ((flags & TF_ONE_WAY) == 0) {
        if (reply) {
            err = waitForResponse(reply);
        } else {
            Parcel fakeReply;
            err = waitForResponse(&fakeReply);
        }
    } else {
        err = waitForResponse(NULL, NULL);
    }
    
    return err;
}

status_t IPCThreadState::writeTransactionData(int32_t cmd, uint32_t binderFlags,
    int32_t handle, uint32_t code, const Parcel& data, status_t* statusBuffer)
{
    binder_transaction_data tr;

    tr.target.ptr = 0; /* Don't pass uninitialized stack data to a remote process */
    tr.target.handle = handle;
    tr.code = code;
    ...
    
    mOut.writeInt32(cmd);
    mOut.write(&tr, sizeof(tr));
    
    return NO_ERROR;
}

由函数内容可以看出, 数据再一次通过 writeTransactionData() 传递给 mOut 进行写入操作。 mOut 是一个 Parcel 对象, 声明在 IPCThreadState.h 文件中。之后则调用 waitForResponse() 函数。

6. IPCThreadState::waitForResponse() 在一个 while 循环里不断的调用 talkWithDriver() 并检查是否有数据返回。

status_t IPCThreadState::waitForResponse(Parcel *reply, status_t *acquireResult)
{
    uint32_t cmd;
    int32_t err;

    while (1) {
        if ((err=talkWithDriver()) < NO_ERROR) break;
        ...
        
        cmd = (uint32_t)mIn.readInt32();

        switch (cmd) {
        case BR_TRANSACTION_COMPLETE:
            ...
        
        case BR_REPLY:
            {
                binder_transaction_data tr;
                err = mIn.read(&tr, sizeof(tr));
                ALOG_ASSERT(err == NO_ERROR, "Not enough command data for brREPLY");
                if (err != NO_ERROR) goto finish;

                if (reply) {
                    if ((tr.flags & TF_STATUS_CODE) == 0) {
                        reply->ipcSetDataReference(
                            reinterpret_cast<const uint8_t*>(tr.data.ptr.buffer),
                            tr.data_size,
                            reinterpret_cast<const binder_size_t*>(tr.data.ptr.offsets),
                            tr.offsets_size/sizeof(binder_size_t),
                            freeBuffer, this);
                    } else {
                        err = *reinterpret_cast<const status_t*>(tr.data.ptr.buffer);
                        freeBuffer(NULL,
                            reinterpret_cast<const uint8_t*>(tr.data.ptr.buffer),
                            tr.data_size,
                            reinterpret_cast<const binder_size_t*>(tr.data.ptr.offsets),
                            tr.offsets_size/sizeof(binder_size_t), this);
                    }
                } else {
                    freeBuffer(NULL,
                        reinterpret_cast<const uint8_t*>(tr.data.ptr.buffer),
                        tr.data_size,
                        reinterpret_cast<const binder_size_t*>(tr.data.ptr.offsets),
                        tr.offsets_size/sizeof(binder_size_t), this);
                    continue;
                }
            }
            goto finish;
        }
        
        default:
            err = executeCommand(cmd);
            if (err != NO_ERROR) goto finish;
            break;
        }
    }
    ...
}

7. IPCThreadState::talkWithDriver() 函数是真正与 binder 驱动交互的实现。ioctl(mProcess->mDriverFD, BINDER_WRITE_READ, &bwr) 就是使用系统调用函数 ioctl 向 binder 设备文件 /dev/binder 发送 BINDER_WRITE_READ命令。

status_t IPCThreadState::talkWithDriver(bool doReceive)
{
    if (mProcess->mDriverFD <= 0) {
        return -EBADF;
    }
    
    binder_write_read bwr;
    
    // Is the read buffer empty?
    const bool needRead = mIn.dataPosition() >= mIn.dataSize();
    
    // We don't want to write anything if we are still reading
    // from data left in the input buffer and the caller
    // has requested to read the next data.
    const size_t outAvail = (!doReceive || needRead) ? mOut.dataSize() : 0;
    
    bwr.write_size = outAvail;
    bwr.write_buffer = (uintptr_t)mOut.data();

    // This is what we'll read.
    if (doReceive && needRead) {
        bwr.read_size = mIn.dataCapacity();
        bwr.read_buffer = (uintptr_t)mIn.data();
    } else {
        bwr.read_size = 0;
        bwr.read_buffer = 0;
    }
    
    // Return immediately if there is nothing to do.
    if ((bwr.write_size == 0) && (bwr.read_size == 0)) return NO_ERROR;

    bwr.write_consumed = 0;
    bwr.read_consumed = 0;
    status_t err;
    
#if defined(HAVE_ANDROID_OS)
        // 使用系统调用 ioctl 向 /dev/binder 发送 BINDER_WRITE_READ 命令
        if (ioctl(mProcess->mDriverFD, BINDER_WRITE_READ, &bwr) >= 0)
            err = NO_ERROR;
        else
            err = -errno;
#else
        err = INVALID_OPERATION;
#endif
    
    do {
        if (mProcess->mDriverFD <= 0) {
            err = -EBADF;
        }
    } while (err == -EINTR);

    if (err >= NO_ERROR) {
        if (bwr.write_consumed > 0) {
            if (bwr.write_consumed < mOut.dataSize())
                mOut.remove(0, bwr.write_consumed);
            else
                mOut.setDataSize(0);
        }
        if (bwr.read_consumed > 0) {
            mIn.setDataSize(bwr.read_consumed);
            mIn.setDataPosition(0);
        }
        return NO_ERROR;
    }
    
    return err;
}

经过 IPCThreadState::talkWithDriver() ,就将数据发送给了 Binder 驱动。

继续追踪 IPCThreadState::waitForResponse() ,可以从 第6步 发现 IPCThreadState 不断的循环读取 Binder 驱动返回,获取到返回命令后执行了 executeCommand(cmd) 函数。

8. IPCThreadState::executeCommand() 处理 Binder 驱动返回命令

 

status_t IPCThreadState::executeCommand(int32_t cmd)
{
    BBinder* obj;
    RefBase::weakref_type* refs;
    status_t result = NO_ERROR;
    
    switch ((uint32_t)cmd) {
    ...
    
    case BR_TRANSACTION:
        {
            binder_transaction_data tr;
            result = mIn.read(&tr, sizeof(tr));
            ...
            Parcel buffer;
            buffer.ipcSetDataReference(
                reinterpret_cast<const uint8_t*>(tr.data.ptr.buffer),
                tr.data_size,
                reinterpret_cast<const binder_size_t*>(tr.data.ptr.offsets),
                tr.offsets_size/sizeof(binder_size_t), freeBuffer, this);
            ...

            Parcel reply;
            status_t error;
            if (tr.target.ptr) {
                sp<BBinder> b((BBinder*)tr.cookie);
                error = b->transact(tr.code, buffer, &reply, tr.flags);

            } else {
                error = the_context_object->transact(tr.code, buffer, &reply, tr.flags);
            }
            ...
        }
        break;
    ...
}

9. 可以看出其调用了 BBinder::transact() 函数,将数据返回给上层。

status_t BBinder::transact(
    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
    data.setDataPosition(0);

    status_t err = NO_ERROR;
    switch (code) {
        case PING_TRANSACTION:
            reply->writeInt32(pingBinder());
            break;
        default:
            err = onTransact(code, data, reply, flags);
            break;
    }

    if (reply != NULL) {
        reply->setDataPosition(0);
    }

    return err;
}

10. 而这里的 b->transact(tr.code, buffer, &reply, tr.flags) 中的 b (BBinder) 是 JavaBBinder 的实例,所以会调用 JavaBBinder::onTransact() 函数

// frameworks/base/core/jni/android_util_Binder.cpp
virtual status_t onTransact(
        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags = 0)
    {
        JNIEnv* env = javavm_to_jnienv(mVM);
        ...
        jboolean res = env->CallBooleanMethod(mObject, gBinderOffsets.mExecTransact,
            code, reinterpret_cast<jlong>(&data), reinterpret_cast<jlong>(reply), flags);
    }
    
static int int_register_android_os_Binder(JNIEnv* env)
{
    ...
    gBinderOffsets.mExecTransact = GetMethodIDOrDie(env, clazz, "execTransact", "(IJJI)Z");
    ...
}

11. 可见 JNI 通过 gBinderOffsets.mExecTransact 最后执行了 android.os.Binder 的 execTransact() 方法。

execTransact() 方法是 jni 回调的入口。

// Entry point from android_util_Binder.cpp's onTransact
    private boolean execTransact(int code, long dataObj, long replyObj,
            int flags) {
        Parcel data = Parcel.obtain(dataObj);
        Parcel reply = Parcel.obtain(replyObj);
        ...
        try {
            res = onTransact(code, data, reply, flags);
        } 
        ...
    }

12. 而我们则在服务端 IRemoteService.Stub 重载了 onTransact() 方法,所以数据最后会回到我们的服务端并执行服务端实现的 addUser() 方法。

public static abstract class Stub extends android.os.Binder
        implements org.xdty.remoteservice.IRemoteService {
    ...
    @Override
    public boolean onTransact(int code, android.os.Parcel data, android.os.Parcel reply,
            int flags) throws android.os.RemoteException {
        switch (code) {
            case INTERFACE_TRANSACTION: {
                reply.writeString(DESCRIPTOR);
                return true;
            }
            case TRANSACTION_basicTypes: {
                ...
                return true;
            }
            case TRANSACTION_addUser: {
                data.enforceInterface(DESCRIPTOR);
                org.xdty.remoteservice.User _arg0;
                if ((0 != data.readInt())) {
                    _arg0 = org.xdty.remoteservice.User.CREATOR.createFromParcel(data);
                } else {
                    _arg0 = null;
                }
                this.addUser(_arg0);
                reply.writeNoException();
                return true;
            }
        }
        return super.onTransact(code, data, reply, flags);
    }
}

 Binder 设备文件的打开和读写

我们看到 JNI 过程中调用了 ProcessState::getContextObject() 函数, 在 ProcessState 初始化时会打开 binder 设备

// ProcessState.cpp
ProcessState::ProcessState()
    : mDriverFD(open_driver())
    ...
{
    ...
}

open_driver() 函数内容如下

// ProcessState.cpp
static int open_driver()
{
    // 打开设备文件
    int fd = open("/dev/binder", O_RDWR);
    if (fd >= 0) {
        fcntl(fd, F_SETFD, FD_CLOEXEC);
        int vers = 0;
        // 获取驱动版本
        status_t result = ioctl(fd, BINDER_VERSION, &vers);
        if (result == -1) {
            ALOGE("Binder ioctl to obtain version failed: %s", strerror(errno));
            close(fd);
            fd = -1;
        }
        // 检查驱动版本是否一致
        if (result != 0 || vers != BINDER_CURRENT_PROTOCOL_VERSION) {
            ALOGE("Binder driver protocol does not match user space protocol!");
            close(fd);
            fd = -1;
        }
        // 设置最多 15 个 binder 线程
        size_t maxThreads = DEFAULT_MAX_BINDER_THREADS;
        result = ioctl(fd, BINDER_SET_MAX_THREADS, &maxThreads);
        if (result == -1) {
            ALOGE("Binder ioctl to set max threads failed: %s", strerror(errno));
        }
    } else {
        ALOGW("Opening '/dev/binder' failed: %s\n", strerror(errno));
    }
    return fd;
}

设备的读写

打开设备文件后,文件描述符被保存在 mDriverFD, 通过系统调用 ioctl 函数操作 mDriverFD 就可以实现和 binder 驱动的交互。

对 Binder 设备文件的所有读写及关闭操作则都在 IPCThreadState中,如上一小节提及到的 IPCThreadState::talkWithDriver函数

talkWithDriver() 函数封装了 BINDER_WRITE_READ 命令,会向 binder 驱动写入或从驱动读取封装在 binder_write_read 结构体中的本地或远程对象。

// IPCThreadState.cpp
status_t IPCThreadState::talkWithDriver(bool doReceive)
{   
    binder_write_read bwr;
    const bool needRead = mIn.dataPosition() >= mIn.dataSize();
    const size_t outAvail = (!doReceive || needRead) ? mOut.dataSize() : 0;
    
    // 写入数据
    bwr.write_size = outAvail;
    bwr.write_buffer = (uintptr_t)mOut.data();

    // 读取数据
    if (doReceive && needRead) {
        bwr.read_size = mIn.dataCapacity();
        bwr.read_buffer = (uintptr_t)mIn.data();
    } else {
        bwr.read_size = 0;
        bwr.read_buffer = 0;
    }
    ...
    // 使用 ioctl 系统调用发送 BINDER_WRITE_READ 命令到 biner 驱动
    if (ioctl(mProcess->mDriverFD, BINDER_WRITE_READ, &bwr) >= 0)
        err = NO_ERROR;
    ...
}

BpBinder.cpp

BpBinder(Base proxy Binder) 对应于 Java 层的 Service Proxy,

先查看头文件 BpBinder.h 代码片断

class BpBinder : public IBinder
{
public:

    inline  int32_t     handle() const { return mHandle; }

    virtual status_t    transact(   uint32_t code,
                                    const Parcel& data,
                                    Parcel* reply,
                                    uint32_t flags = 0);

    virtual status_t    linkToDeath(const sp<DeathRecipient>& recipient,
                                    void* cookie = NULL,
                                    uint32_t flags = 0);
    virtual status_t    unlinkToDeath(  const wp<DeathRecipient>& recipient,
                                        void* cookie = NULL,
                                        uint32_t flags = 0,
                                        wp<DeathRecipient>* outRecipient = NULL);
};

可以看到 BpBinder 中声明了 transact() linkToDeath() 等重要函数。再看具体实现

status_t BpBinder::transact(
    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
    ...
    status_t status = IPCThreadState::self()->transact(
        mHandle, code, data, reply, flags);
    ...

    return DEAD_OBJECT;
}

status_t BpBinder::linkToDeath(
    const sp<DeathRecipient>& recipient, void* cookie, uint32_t flags)
{
    ...
    IPCThreadState* self = IPCThreadState::self();
                self->requestDeathNotification(mHandle, this);
                self->flushCommands();
    ...
    return DEAD_OBJECT;
}

可以看出 BPBinder 是最终是通过调用 IPCThreadState 的函数来完成数据传递操作。

IPCThreadState.cpp

AppOpsManager.cpp

APPOpsManager (APP Operation Manager) 是 应用操作管理者,实现对客户端操作的检查、启动、完成等

 

 
posted on 2019-04-12 18:30  mingfeng002  阅读(1181)  评论(0编辑  收藏  举报