【Vue】 签名组件

一、需求背景:

检查业务,检查完成后,执行人需要签字证明检查完成

 

二、实现效果:

 

三、技术实现

通过canvas转换成blob对象,可以上传到文件服务,或者是下载另存为到本地磁盘

注意重点,canvas的样式的宽高和dom对象宽高一定要一致才可以,否则无法在面板绘制线条!

<template>
  <el-dialog title="签名面板" :close-on-click-modal="false" append-to-body :visible.sync="visible" class="JNPF-dialog JNPF-dialog_center" lock-scroll width="600px">
    <canvas id="signatureCanvas" style="width: 500px; height: 300px;"></canvas>
    <span slot="footer" class="dialog-footer">
      <el-button @click="clearCanvas"> 清 除</el-button>
      <el-button @click="visible = false"> 取 消</el-button>
      <el-button type="primary" @click="dataFormSubmit()" :loading="btnLoading"> 确 定</el-button>
    </span>
  </el-dialog>
</template>

<script>
import request from '@/utils/request'

export default {
  name: 'SignPanel',
  components: {},
  props: {
    pathType: {
      type: String,
      require: true,
      default: 'annexpic'
    },
    apiData: {
      type: Object,
      require: true,
      default: () => {}
    }
  },
  data() {
    return {
      visible: false,
      btnLoading: false,
      canvasInstance: null,
      canvasContext: null,
      drawing: false,
      lastX: false,
      lastY: false
    }
  },
  mounted() {

  },
  methods: {
    init() {
      this.visible = true
      this.$nextTick(() => {
        this.initialCanvas()
      })
    },
    initialCanvas() {
      // 获取画布元素和上下文对象
      const canvas = document.getElementById('signatureCanvas')
      const ctx = canvas.getContext('2d');
      this.canvasInstance = canvas
      this.canvasContext = ctx

// 设置 canvas 的宽度和高度
      canvas.width = 500; // 根据需要设置
      canvas.height = 300; // 根据需要设置

      // // 初始化变量
      this.drawing = false
      this.lastX = 0
      this.lastY = 0
      const _that = this;


      // 处理鼠标按下事件
      canvas.addEventListener('mousedown', (e) => {
        _that.lastX = e.offsetX
        _that.lastY = e.offsetY
        _that.drawing=true;
      })

      // 处理鼠标移动事件
      canvas.addEventListener('mousemove', (e) => {
        if (!_that.drawing) return
        ctx.beginPath()
        ctx.moveTo(_that.lastX, _that.lastY)
        ctx.lineTo(e.offsetX , e.offsetY)
        ctx.stroke()
        ctx.closePath()
        _that.lastX = e.offsetX
        _that.lastY = e.offsetY
      })

      // 处理鼠标松开事件
      canvas.addEventListener('mouseup', (e) => {
        _that.drawing = false
      })

      // 处理鼠标离开事件
      canvas.addEventListener('mouseout', () => {
        _that.drawing = false
      })
    },
    dataFormSubmit() {
      this.toUploadSignPic()
    },
    dataURLtoBlob(dataUrl) {
      const arr = dataUrl.split(','), mime = arr[0].match(/:(.*?)/)[1]
      const bstr = atob(arr[1])
      let n = bstr.length
      const u8arr = new Uint8Array(n)
      while(n--){
        u8arr[n] = bstr.charCodeAt(n)
      }
      return new Blob([u8arr], {type:mime})
    },
    toUploadSignPic() {
      const dataUrl = this.canvasInstance.toDataURL('image/png')
      const blobData = this.dataURLtoBlob(dataUrl)
      // 创建 File 对象
      const fileName = 'image.png'
      const file = new File([blobData], fileName, {type: 'image/png'})
      const formData = new FormData()
      formData.append('file', file)
      this.uploadSignApi(formData).then(res => {
        if (res.code !== 200) return
        this.$emit('whenSuccess', res, file)
        this.visible = false
      }).catch(err => {
        this.$emit('whenError', err, file)
        this.visible = false
      })
    },
    toDownloadSignPic() {
      const dataUrl = this.canvasInstance.toDataURL('image/png')
      const link = document.createElement('a')
      link.href = dataUrl
      link.download = 'signature.png'
      link.click()
    },
    clearCanvas() {
      this.canvasContext.clearRect(0, 0,  this.canvasInstance.width,  this.canvasInstance.height)
    },
    uploadSignApi(formData) {
      const apiPath = `/api/file/Uploader/${this.pathType}`
      const param = this.apiData
      Object.keys(param).forEach(key => ( formData.append(key, param[key]) ))
      return request({
        url: apiPath,
        method: 'POST',
        headers: { 'Content-Type': 'multipart/form-data' },
        data: formData
      })
    }
  }
}
</script>

<style scoped lang="scss">
canvas {
  border: 1px solid #DCDFE6;
  cursor: crosshair;
  border-radius: 5px;
}
</style>

 

因为兼容现有系统的组件,我而外将框架自带的图片上传改造成签名上传组件

图片上传组件点击时一定会选取本地文件,为了解决这个问题我是选择直接隐藏了上传组件

改为追加了一个签名面板按钮,面板确认时,发射器回调到组件上传成功的回调

因为签名只存在一份,所以文件数量限制1即可,通过上传成功的回调就能拦截处理

<template>
  <div class="UploadFile-container">
    <el-button @click="openSignPanel" style="margin-right: 5px;">打开签名</el-button>
    <template v-if="fileList.length">
      <transition-group class="el-upload-list el-upload-list--picture-card" tag="ul" name="el-list">
        <li class="el-upload-list__item is-success" v-for="(file,index) in fileList"
            :key="file.fileId">
          <el-image :src="define.comUrl+file.url" class="el-upload-list__item-thumbnail" :preview-src-list="getImgList(fileList)" :z-index="10000" :ref="'image'+index">
          </el-image>
          <span class="el-upload-list__item-actions">
            <span class="el-upload-list__item-preview" @click="handlePictureCardPreview(index)">
              <i class="el-icon-zoom-in"></i>
            </span>
            <span v-if="!disabled" class="el-upload-list__item-delete" @click="handleRemove(index)">
              <i class="el-icon-delete"></i>
            </span>
          </span>
        </li>
      </transition-group>
    </template>
    <template v-if="!detailed">
      <el-upload
        v-show="false"
        :action="define.comUploadUrl+'/'+type"
        :headers="uploadHeaders" :data="params"
        ref="elUpload"
        :on-success="handleSuccess"
        :multiple="limit!==1"
        :show-file-list="false"
        accept="image/*"
        :before-upload="beforeUpload"
        :disabled="disabled"
        list-type="picture-card"
        :auto-upload="false"
        class="upload-btn">
        <i slot="default" class="el-icon-plus" disabled></i>
      </el-upload>
    </template>
    <template>
      <div class="el-upload__tip" slot="tip" v-if="tipText">{{ tipText }}</div>
    </template>

    <sign-panel
      :visible.sync="signPaneVisible"
      :path-type="type"
      :api-data="params"
      ref="signForm"
      @whenSuccess="signUploadSuccess"
      @whenError="signUploadError"
    />
  </div>
</template>

<script>
import emitter from 'element-ui/src/mixins/emitter'
import SignPanel from '@/components/Generator/components/Upload/SignPanel.vue'
import BigForm from '@/views/dp-mng/scr-se-check/big-form.vue'
let { methods: { dispatch } } = emitter
const units = {
  KB: 1024,
  MB: 1024 * 1024,
  GB: 1024 * 1024 * 1024
}
export default {
  name: 'UploadSign',
  components: { BigForm, SignPanel },
  props: {
    value: {
      type: Array,
      default: () => []
    },
    type: {
      type: String,
      default: 'annexpic'
    },
    disabled: {
      type: Boolean,
      default: false
    },
    detailed: {
      type: Boolean,
      default: false
    },
    showTip: {
      type: Boolean,
      default: false
    },
    limit: {
      type: Number,
      default: 0
    },
    accept: {
      type: String,
      default: 'image/*'
    },
    sizeUnit: {
      type: String,
      default: 'MB'
    },
    pathType: {
      type: String,
      default: 'defaultPath'
    },
    isAccount: {
      type: Number,
      default: 0
    },
    folder: {
      type: String,
      default: ''
    },
    fileSize: {
      default: 10
    },
    tipText: {
      type: String,
      default: ''
    }
  },
  data() {
    return {
      signPaneVisible: false,
      fileList: [],
      uploadHeaders: { Authorization: this.$store.getters.token },
    }
  },
  watch: {
    value: {
      immediate: true,
      handler(val) {
        this.fileList = Array.isArray(val) ? val : []
      }
    }
  },
  computed: {
    params() {
      return {
        pathType: this.pathType,
        isAccount: this.isAccount,
        folder: this.folder
      }
    }
  },
  methods: {
    signUploadSuccess(result, file) {
      this.handleSuccess(result, file, this.$refs.elUpload.fileList)
    },
    signUploadError() {
      console.log(result)
    },
    openSignPanel() {
      this.signPaneVisible = true
      this.$refs.signForm.init()
    },
    beforeUpload(file) {
      if (this.fileList.length >= this.limit) {
        this.handleExceed()
        return false
      }
      const unitNum = units[this.sizeUnit];
      if (!this.fileSize) return true
      let isRightSize = file.size / unitNum < this.fileSize
      if (!isRightSize) {
        this.$message.error(`图片大小超过${this.fileSize}${this.sizeUnit}`)
        return isRightSize;
      }
      let isAccept = new RegExp('image/*').test(file.type)
      if (!isAccept) {
        this.$message.error(`请上传图片`)
        return isAccept;
      }
      return isRightSize && isAccept;
    },
    handleSuccess(res, file, fileList) {
      if (this.fileList.length >= this.limit) return this.handleExceed()
      if (res.code == 200) {
        this.fileList.push({
          name: file.name,
          fileId: res.data.name,
          url: res.data.url
        })
        this.$emit('input', this.fileList)
        this.$emit('change', this.fileList)
        dispatch.call(this, 'ElFormItem', 'el.form.change', this.fileList)
      } else {
        this.$refs.elUpload.uploadFiles.splice(fileList.length - 1, 1)
        fileList.filter(o => o.uid != file.uid)
        this.$emit('input', this.fileList)
        this.$emit('change', this.fileList)
        dispatch.call(this, 'ElFormItem', 'el.form.change', this.fileList)
        this.$message({ message: res.msg, type: 'error', duration: 1500 })
      }
    },
    handleExceed(files, fileList) {
      this.$message.warning(`当前限制最多可以上传${this.limit}张图片`)
    },
    handlePictureCardPreview(index) {
      this.$refs['image' + index][0].clickHandler()
    },
    handleRemove(index) {
      this.fileList.splice(index, 1)
      this.$refs.elUpload.uploadFiles.splice(index, 1)
      this.$emit("input", this.fileList)
      this.$emit('change', this.fileList)
      dispatch.call(this, 'ElFormItem', 'el.form.change', this.fileList)
    },
    getImgList(list) {
      const newList = list.map(o => this.define.comUrl + o.url)
      return newList
    }
  }
}
</script>
<style lang="scss" scoped>
>>> .el-upload-list--picture-card .el-upload-list__item {
  width: 120px;
  height: 120px;
}
>>> .el-upload--picture-card {
  width: 120px;
  height: 120px;
  line-height: 120px;
}
.upload-btn {
  display: inline-block;
}
.el-upload__tip {
  color: #a5a5a5;
  word-break: break-all;
  line-height: 1.3;
  margin-top: 5px;
}
// .el-upload-list--picture-card {
//   display: inline-block;
//   height: 0;
// }
</style>

  

表单效果:

 

四、2024年04月02日更新:

发现复用签名组件时,第一个签名完成后,第二个签名无法绘制了

猜测是引用丢失问题,id唯一,第一次使用后,第二次就还是指向这个id的对象

绘制时的dom元素还是之前那个对象

所以解决办法是每次签名都用新的dom元素

 

五、关于H5和小程序版本的签名组件

 直接使用uniapp的API就可以实现效果,在uniapp里面不能再通过dom元素抓取了

详细API说明见:

https://uniapp.dcloud.net.cn/component/canvas.html#canvas

  

组件代码:check-sign.vue

<template>
	<view>
		 <van-overlay :show="initialCanvasFlag" z-index="999999">
		  <div class="wrapper">
			<van-loading class="loading-icon" type="spinner" size="32px" text-size="18px" color="#1989fa">加载中...</van-loading>
		  </div>
		</van-overlay>
		
		<view v-show="!initialCanvasFlag">
			<view class="canvas-tank">
				<canvas canvas-id="signatureCanvas" id="signatureCanvas" @touchstart="startDrawing" @touchmove="draw" @touchend="stopDrawing"></canvas>
			</view>
			
			<view class="form-footer">
				<van-row style="width: 100%;" justify="space-around" gutter="10">
					<van-col span="8" class="form-footer-btn">
						<van-button round block type="default" @click="cancelSignature">取消</van-button>
					</van-col>
					
					<van-col span="8" class="form-footer-btn">
						<van-button round block type="default" @click="clearSignature">清空</van-button>
					</van-col>
					
					<van-col span="8" class="form-footer-btn">
						<van-button round block type="primary" :loading="uploadLoading" @click="saveSignature">确定</van-button>
					</van-col>
				</van-row>
			</view>
		</view>
	</view>
</template>

<script>
import { uploadPic } from '@/api/jnpf/file'
export default {
	data() {
		return {
			uploadLoading: false,
			initialCanvasFlag: false,
			canvasIsDrawing: false,
			canvasInstance: null,
			canvasContext: null,
			canvasWidth: 0,
			canvasHeight: 0,
			lastX: 0, // 上一个点的 X 坐标  
			lastY: 0, // 上一个点的 Y 坐标
			flag: '',
			flagMap: {
				'1': 'whenSignConfirm',
				'2': 'whenSign2Confirm'
			},
			flagCancelMap: {
				'1': 'whenSignCancel',
				'2': 'whenSign2Cancel'
			}
		}
	},
	onReady() {
		this.initialCanvas()
	},
	onLoad(options) {
		this.flag = options.flag
	},
	methods: {
		/* ------------- canvasEvent start ---------------- */
		startDrawing(event) {
			this.canvasIsDrawing = true
			const { x, y } = event.touches[0]
			this.lastX = x  
			this.lastY = y
		},
		draw(event) {
			if (!this.canvasIsDrawing) return
			const { x, y } = event.touches[0]
			const currentX = x
			const currentY = y
			
			this.canvasContext.beginPath() 
			this.canvasContext.moveTo(this.lastX, this.lastY)  
			this.canvasContext.lineTo(currentX, currentY)
			this.canvasContext.setStrokeStyle('black')  
			this.canvasContext.setLineWidth(5)
			this.canvasContext.stroke()
			this.canvasContext.draw(true)
			this.lastX = currentX
			this.lastY = currentY
		},
		stopDrawing(event) {
			if (!this.canvasIsDrawing) return  
			this.canvasIsDrawing = false  
			this.canvasContext.draw(true) // 刷新画布  
		},
		/* ------------- canvasEvent end ---------------- */
		initialCanvas() {
			this.initialCanvasFlag = true
							
			/* 动态获取canvas画布的宽高 */
			const { windowWidth, windowHeight } = uni.getSystemInfoSync() 
			this.canvasWidth = windowWidth
			this.canvasHeight = windowHeight - 110
			console.log(`sys ${windowWidth}, ${windowHeight}`)
			console.log(`canvas ${this.canvasWidth}, ${this.canvasHeight}`)
			
			/* 对象绑定 */
			// const ctx = canvas.getContext('2d')
			// this.canvasInstance = canvas
			this.canvasContext = uni.createCanvasContext('signatureCanvas')
			this.initialCanvasFlag = false
		},
		clearSignature() {
			this.canvasContext.clearRect(0, 0, this.canvasWidth, this.canvasHeight)
			this.canvasContext.draw(true)
		},
		cancelSignature() {
			uni.navigateBack()
		},
		saveSignature() {
			this.uploadLoading = true
			const timestamp = new Date().getTime()
			
			uni.canvasToTempFilePath({  
				canvasId: 'signatureCanvas',  
				fileType: 'jpg', // 输出的图片格式  
				quality: 1, // 图片的质量,范围0~1,默认值为1  
				success: (res) => {  
					// 这里可以将 tempFilePath 保存到本地或者上传到服务器  
					const dataUrl = res.tempFilePath
					// 创建 File 对象
					const fileName = `sign-${timestamp}.png`
					uploadPic(dataUrl,fileName).then(res => {
						uni.showToast({ title: '签名已保存', icon: 'success' }) 
						this.uploadLoading = false
					}).catch(err => {
						// console.error(err)
						uni.showToast({ title: '保存签名成功', icon: 'none' }) 
						this.uploadLoading = false
						
						/* 给上一页传递数据  */
						let pages = getCurrentPages()
						let prevPage = pages[pages.length - 2]
						const callBackMethodName = this.flagMap[this.flag]
						prevPage.$vm[callBackMethodName](err, fileName)
						uni.navigateBack()	
					})			
				},  
				fail: (err) => {  
					console.error(err)
					uni.showToast({ title: '保存签名失败', icon: 'none' }) 
					this.uploadLoading = false
					/* 给上一页传递数据  */
					let pages = getCurrentPages()
					let prevPage = pages[pages.length - 2]
					const cancelCallBackMethodName = this.flagCancelMap[this.flag]
					prevPage.$vm[cancelCallBackMethodName](err)
					uni.navigateBack()
				}
			})
		},
		dataURLtoBlob(dataUrl) {
			const arr = dataUrl.split(','), mime = arr[0].match(/:(.*?)/)[1]
			const bstr = atob(arr[1])
			let n = bstr.length
			const u8arr = new Uint8Array(n)
			while(n--) u8arr[n] = bstr.charCodeAt(n)
			return new Blob([u8arr], { type: mime })
		},
	}
}
</script>

<style scoped>
.form-footer {
	position: fixed;
	width: 100vw;
	padding: 10px 5px 10px 5px;
	bottom: 0;
	background-color: #fff;
}
.canvas-tank {
	width: 100vw;
	height: calc(100vh - 110px);
	background-color: #fff;
	/* border: 1px solid black; */
}
#signatureCanvas {
	width: 100vw;
	height: calc(100vh - 110px);
}
.wrapper {
    display: flex;
    align-items: center;
    justify-content: center;
    height: 100vh;
	width: 100vw;
}
.loading-icon {
    width: 120px;
    height: 120px;
}
</style>

  

实现效果:

 

先上传到后台服务,响应文件存储信息

接口不是uni原生的,用的是Alova接口请求,有做Uni的适配参数

/* 图片上传接口 */
export const uploadPic = (filePath,fileName) => {
	const type = 'annexpic'
	const defaultPara = {
		pathType: 'defaultPath',
		isAccount: 0,
		folder: ''
	}
	return requestJnpf.Post(
			`${uploadPath}/${type}`,
			{ filePath, fileName, ... defaultPara }, 
			{ requestType: 'upload', fileType: 'image' })
			.send();

}

  

关于Alova的一些文档

1、默认会开启响应缓存,要配置禁用缓存

https://alova.js.org/zh-CN/tutorial/cache/mode

2、文件上传有uni适配

https://alova.js.org/zh-CN/tutorial/request-adapter/alova-adapter-uniapp/

  

结合Vant上传组件的方式:

重写上传组件的上传事件

<van-field name="signPicList" label="责任单位签字" readonly :rules="rules.signPicList" required>
  <template #input>
    <van-uploader v-model="dataForm.signPicList" @delete="whenSignDelete" @click-upload="whenOpenSignUpload">
      <van-button icon="plus" type="primary" size="mini">打开签名面板</van-button>
    </van-uploader>
  </template>
</van-field>

<van-field name="signPic2List" label="检查单位签字" readonly :rules="rules.signPic2List" required>
  <template #input>
    <van-uploader v-model="dataForm.signPic2List" @delete="whenSign2Delete" @click-upload="whenOpenSign2Upload">
      <van-button icon="plus" type="primary" size="mini">打开签名面板</van-button>
    </van-uploader>
  </template>
</van-field>

vant-upload的选取文件事件可以被阻止,这样可以跳转到签名组件了

whenSignDelete(val) {
  this.dataForm.signPic = []
  this.dataForm.signPicList = []
},
whenOpenSignUpload(event) {
  /* 阻止默认的选取文件事件 */
  event.preventDefault()
  /* 跳转到签字页面进行签字处理 */
  uni.navigateTo({
    url: `${this.signUrl}?flag=1`,
    animationType: 'slide-in-right',
    animationDuration: 200
  })
},

 

表单样式:

 

 

六、是否签名的校验处理:

我的猜想和别人组件里的是差不多的,追加了一个是否绘制了的判断

 

 

uniApp 的api同理

 

七、签名回显处理

Web端通过canvasContext的drawImage绘制,入参需要提供Image元素对象,src声明图像来源

要设置图片对象的跨域属性,否则在重新提交签名的时候,canvas转换报错 图像被污染....

然后绘制方法要放到onload中才会触发

initialCanvasEcho() {
  if (!this.echoSrc) return
  const image = new Image()
  image.src = this.echoSrc
  image.setAttribute("crossOrigin",'anonymous')  /* canvas跨域报错 */
  image.onload = () => {
    this.canvasContext.drawImage(image, 0, 0)
    this.hasDraw = true
  }
}

  

uniapp的canvas做好了一层封装,直接提供图片url即可:

initialCanvasEcho() {
	if (!this.signSrc) return
	this.canvasContext.drawImage(this.signSrc, 0, 0, this.canvasWidth, this.canvasHeight)
	this.canvasContext.draw(true)
	this.canvasHasDrawing = true
}

但是这里发现的问题是回显只作用最开始的一次,后续不能回显了,问题暂定中....

 

签名回显处理的问题解决:

首次加载 onLoad -> onReady,后续加载 onReady -> onLoad

onLoad 先走就会收到图片地址,然后再调用echo方法回显是正常的

但是后续重复调用的时候,是onReady先触发的,echo方法在前,没判断到图片存在

所以解决办法是再onLoad事件频道收到回显事件后,补加一个回调处理的

 

posted @ 2024-03-28 09:19  emdzz  阅读(515)  评论(0编辑  收藏  举报