cull/clip distance example
摘要:http://www.gamedev.net/topic/578866-d3d10-how-to-increase-maxcount-of-sv_clipdistance/ The D3D#_CLIP_OR_CULL_DISTANCE_* values are #defines in the d3d11.h header file. For distance count the value...
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posted @ 2014-09-03 14:10